Player Matchup

Anubis
Anubis
JiLLK66
Anubis
Level 160
God Stats
6W - 5L
1,286 SR
Queue Stats
646W - 514L
1,592 Elo+
Solo
Cthulhu
Cthulhu
NeuSinner
Cthulhu
Level 148
God Stats
3W - 1L
1,670 SR
Queue Stats
186W - 176L
1,544 Elo+
Solo
Tiamat
Tiamat
PatataPato
Tiamat
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 20L
1,658 Elo+
Solo
Apollo
Apollo
Pose23
Apollo
Level 122
God Stats
4W - 2L
1,625 SR
Queue Stats
282W - 266L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Sousige
Nu Wa
Level 51
God Stats
6W - 3L
1,276 SR
Queue Stats
307W - 308L
1,515 Elo+
Solo
Team Averages
Level 117
1,471 SR
1,557 Elo+

VS

Team Averages
Level 106
1,565 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
BAAKURYTA
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,404 Elo+
Solo
Rama
Rama
BpeguHka
Rama
Level 116
God Stats
8W - 6L
1,587 SR
Queue Stats
131W - 119L
1,547 Elo+
Party 1
Artemis
Artemis
Chalator
Artemis
Level 121
God Stats
7W - 6L
1,616 SR
Queue Stats
288W - 291L
1,508 Elo+
Solo
Vulcan
Vulcan
skyverblue
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,557 Elo+
Solo
Atlas
Atlas
Серёгин
Atlas
Level 126
God Stats
5W - 3L
1,621 SR
Queue Stats
131W - 119L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JiLLK66
Anubis
13
3 / 2 / 11
7,717
965
5,586
6,612
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
NeuSinner
Cthulhu
14
6 / 2 / 8
8,432
1,054
7,175
9,560
10,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
PatataPato
Tiamat
14
4 / 0 / 11
7,988
999
9,087
6,307
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Pose23
Apollo
12
2 / 3 / 11
7,316
915
5,559
7,769
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Sousige
Nu Wa
15
5 / 0 / 12
8,432
1,054
7,172
3,911
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BAAKURYTA
Cu Chulainn
13
2 / 5 / 4
7,371
921
6,088
10,753
6,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
13
2 / 4 / 3
7,050
881
3,494
6,017
3,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
Chalator
Artemis
12
3 / 5 / 4
6,587
823
8,984
8,005
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
skyverblue
Vulcan
6
0 / 1 / 0
5,043
630
2,709
1,590
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 7
6,349
794
5,345
11,039
9,692
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
20
Kills
7
7
Deaths
20
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BAAKURYTA
Cu Chulainn
2
5
4
0.8
L
Rama
2
4
3
0.88
L
Artemis
Chalator
Artemis
3
5
4
1
W
Anubis
JiLLK66
Anubis
3
2
11
4.25
W
Cthulhu
NeuSinner
Cthulhu
6
2
8
5
W
Tiamat
PatataPato
Tiamat
4
0
11
9.5
W
Apollo
Pose23
Apollo
2
3
11
2.5
W
Nu Wa
Sousige
Nu Wa
5
0
12
11
L
Vulcan
skyverblue
Vulcan
0
1
0
0
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
26,620
34,159
Taken
37,404
22,519
Mitigated
22,289
10,827
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BAAKURYTA
Cu Chulainn
6,088
725
682
1,091
10,753
6,117
0
7,753
2,632
0
14,702
L
Rama
3,494
1,238
408
592
6,017
3,013
0
4,434
1,292
0
15,359
L
Artemis
Chalator
Artemis
8,984
2,233
567
1,191
8,005
2,947
0
5,457
2,240
0
15,120
W
Anubis
JiLLK66
Anubis
5,586
475
0
1,287
6,612
3,302
852
1,424
5,188
14,550
0
W
Cthulhu
NeuSinner
Cthulhu
7,175
145
1,374
1,799
9,560
10,269
349
1,492
8,068
18,672
0
W
Tiamat
PatataPato
Tiamat
9,087
640
949
2,089
6,307
4,203
610
1,874
4,433
13,434
0
W
Apollo
Pose23
Apollo
5,559
2,405
174
909
7,769
3,378
1,724
1,759
6,010
0
12,381
W
Nu Wa
Sousige
Nu Wa
7,172
1,967
1,134
1,112
3,911
1,367
1,611
1,505
2,406
16,275
0
L
Vulcan
skyverblue
Vulcan
2,709
652
0
0
1,590
520
0
1,329
215
3,766
0
L
5,345
1,549
624
1,101
11,039
9,692
0
8,464
2,005
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
32,400
86
Minions Killed
70
0
Camps Cleared
0
793,648
Distance Traveled
572,961
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,371
921
25
3
0
129,877
1
L
Rama
7,050
881
24
3
0
121,302
0
L
Artemis
6,587
823
9
1
0
129,380
0
W
Anubis
7,717
965
13
2
0
130,114
0
W
Cthulhu
8,432
1,054
24
3
0
145,814
3
W
Tiamat
7,988
999
13
2
0
195,539
4
W
Apollo
7,316
915
13
2
0
150,615
0
W
Nu Wa
8,432
1,054
23
3
0
171,566
4
L
Vulcan
5,043
630
1
0
0
50,432
0
L
Atlas
6,349
794
11
1
0
141,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role