Player Matchup

Skadi
Skadi
HeyItsCyril
Skadi
Level 28
God Stats
1W - 0L
1,641 SR
Queue Stats
14W - 4L
1,726 Elo+
Party 1
Set
Set
Randrey
Set
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RobLIkesHagis
Poseidon
Level 108
God Stats
2W - 1L
1,665 SR
Queue Stats
65W - 44L
1,696 Elo+
Party 1
Tyr
Tyr
Robalineo
Tyr
Level 148
God Stats
2W - 0L
1,631 SR
Queue Stats
88W - 61L
1,723 Elo+
Party 1
Chang'e
Chang'e
idea1and1man
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,644 Elo+
Party 1
Team Averages
Level 97
1,587 SR
1,658 Elo+

VS

Team Averages
Level 62
1,394 SR
1,527 Elo+
Ra
Ra
GlaViorA
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,472 Elo+
Party 2
Nike
Nike
InferNELU
Nike
Level 77
God Stats
0W - 2L
1,298 SR
Queue Stats
59W - 33L
1,596 Elo+
Solo
Danzaburou
Danzaburou
Iroh_Pai_Sho
Danzaburou
Level 160
God Stats
0W - 1L
1,401 SR
Queue Stats
4W - 6L
1,705 Elo+
Party 2
Hera
Hera
MercilessKitty
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,398 Elo+
Party 3
Ymir
Ymir
Micronomicom
Ymir
Level 26
God Stats
0W - 1L
1,272 SR
Queue Stats
29W - 22L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 26
13,300
700
21,386
16,952
6,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
19
1 / 4 / 33
12,097
637
10,628
21,980
11,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
RobLIkesHagis
Poseidon
20
24 / 2 / 12
16,113
848
38,503
16,183
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 7 / 27
12,626
665
21,513
33,792
27,368
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
idea1and1man
Chang'e
20
4 / 2 / 27
12,405
653
14,052
18,121
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
11,118
585
7,035
16,201
14,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
20
1 / 6 / 12
13,316
701
21,829
32,694
42,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Iroh_Pai_Sho
Danzaburou
20
11 / 8 / 3
14,353
755
20,015
22,847
10,858
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 9 / 9
11,461
603
25,215
18,413
9,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 10
11,107
585
13,981
32,519
48,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
59
38
Kills
19
19
Deaths
38
125
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
6
4
26
4.75
L
Nike
1
6
12
1.17
L
Danzaburou
Iroh_Pai_Sho
Danzaburou
11
8
3
1.56
L
4
9
9
0.94
L
1
7
10
0.86
W
Set
1
4
33
4.38
W
Poseidon
RobLIkesHagis
Poseidon
24
2
12
15
W
3
7
27
2.36
W
Chang'e
idea1and1man
Chang'e
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,082
Damage
88,075
107,028
Taken
122,674
58,860
Mitigated
125,288
58,473
Healing
37,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,035
609
7,570
3,598
16,201
14,063
285
9,713
6,488
22,394
0
W
21,386
10,793
1,786
3,248
16,952
6,403
1,895
7,130
9,822
0
47,339
L
Nike
21,829
1,484
1,428
9,847
32,694
42,322
1,237
13,805
18,889
0
43,202
L
Danzaburou
Iroh_Pai_Sho
Danzaburou
20,015
10,894
620
6,029
22,847
10,858
2,758
9,929
12,918
0
46,059
L
25,215
6,387
714
1,553
18,413
9,291
1,329
7,670
10,743
36,717
0
L
13,981
2,612
1,759
4,756
32,519
48,754
598
11,438
21,081
23,478
0
W
Set
10,628
3,152
306
1,899
21,980
11,168
957
9,161
12,819
0
25,417
W
Poseidon
RobLIkesHagis
Poseidon
38,503
3,890
3,981
3,530
16,183
7,105
1,081
7,982
8,201
67,754
0
W
21,513
2,558
1,145
8,955
33,792
27,368
421
14,823
18,969
0
35,609
W
Chang'e
idea1and1man
Chang'e
14,052
1,053
22,326
11,297
18,121
6,816
803
7,135
10,986
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,541
Gold Earned
61,355
180
Minions Killed
171
0
Camps Cleared
0
1,672,082
Distance Traveled
1,477,337
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,118
585
41
2
0
277,397
1
W
Skadi
13,300
700
44
2
0
315,360
1
L
Nike
13,316
701
29
2
0
338,965
0
L
Danzaburou
14,353
755
53
3
0
259,901
0
L
Hera
11,461
603
33
2
0
284,437
0
L
Ymir
11,107
585
15
1
0
316,637
2
W
Set
12,097
637
24
1
0
281,369
0
W
Poseidon
16,113
848
57
3
0
333,316
4
W
Tyr
12,626
665
17
1
0
369,005
0
W
Chang'e
12,405
653
38
2
0
373,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role