Player Matchup

Bellona
Bellona
ProMaster0522
Bellona
Level 28
God Stats
4W - 3L
1,587 SR
Queue Stats
11W - 19L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Slimeezz
Cthulhu
Level 39
God Stats
6W - 13L
1,339 SR
Queue Stats
21W - 49L
1,328 Elo+
Party 1
Jing Wei
Jing Wei
TyDro_TheTyrant
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,592 Elo+
Solo
Team Averages
Level 63
1,475 SR
1,451 Elo+

VS

Team Averages
Level 98
1,666 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
ACK Bonafide
Morgan Le Fay
Level 149
God Stats
43W - 10L
1,843 SR
Queue Stats
457W - 240L
1,629 Elo+
Party 2
Terra
Terra
BATMAN 000G
Terra
Level 69
God Stats
1W - 3L
1,731 SR
Queue Stats
73W - 66L
1,391 Elo+
Party 2
Artemis
Artemis
Big Pappy9798
Artemis
Level 76
God Stats
85W - 109L
1,423 SR
Queue Stats
176W - 266L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 8 / 5
10,620
664
7,414
17,828
16,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Slimeezz
Cthulhu
17
6 / 4 / 2
11,530
721
19,308
24,042
23,811
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
12
0 / 9 / 4
9,363
585
4,394
13,734
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACK Bonafide
Morgan Le Fay
19
19 / 2 / 2
14,006
875
32,356
15,053
7,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 18
11,560
723
4,740
17,546
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
14
2 / 2 / 14
10,655
666
11,770
11,180
4,520
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
21
21
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ACK Bonafide
Morgan Le Fay
19
2
2
10
W
0
4
18
2.25
W
Artemis
2
2
14
4.5
L
Bellona
2
8
5
0.56
L
Cthulhu
Slimeezz
Cthulhu
6
4
2
1.75
L
Jing Wei
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
48,866
55,604
Taken
43,779
44,854
Mitigated
35,479
7,854
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ACK Bonafide
Morgan Le Fay
32,356
4,814
367
4,827
15,053
7,571
1,153
7,900
7,153
77,384
0
W
4,740
1,534
3,158
5,977
17,546
23,388
145
5,915
11,631
12,679
0
W
Artemis
11,770
6,370
0
2,663
11,180
4,520
1,269
6,859
4,321
0
36,283
L
Bellona
7,414
1,814
0
389
17,828
16,779
45
11,470
6,012
3,363
23,150
L
Cthulhu
Slimeezz
Cthulhu
19,308
717
553
5,383
24,042
23,811
0
15,872
7,387
48,861
0
L
Jing Wei
4,394
1,960
457
1,072
13,734
4,264
375
8,984
4,384
0
28,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
36,221
160
Minions Killed
163
5
Camps Cleared
9
756,424
Distance Traveled
852,903
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,006
875
99
6
4
290,512
4
W
Terra
11,560
723
13
1
1
300,980
3
W
Artemis
10,655
666
51
3
4
261,411
1
L
Bellona
10,620
664
45
3
2
256,663
2
L
Cthulhu
11,530
721
69
4
0
283,034
0
L
Jing Wei
9,363
585
46
3
3
216,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role