Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
D4nOn1
Geb
Level 93
God Stats
18W - 20L
1,528 SR
Queue Stats
569W - 681L
1,467 Elo+
Party 2
Bacchus
Bacchus
DoutorPunheta
Bacchus
Level 68
God Stats
44W - 31L
1,479 SR
Queue Stats
231W - 328L
1,409 Elo+
Party 2
Ra
Ra
ImPastel
Ra
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,383 Elo+
Party 2
Team Averages
Level 77
1,501 SR
1,452 Elo+

VS

Team Averages
Level 51
1,487 SR
1,402 Elo+
Scylla
Scylla
BRdavidMIX
Scylla
Level 38
God Stats
2W - 0L
1,733 SR
Queue Stats
15W - 19L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
DoUFeelMyL2
Sun Wukong
Level 49
God Stats
11W - 6L
1,764 SR
Queue Stats
401W - 424L
1,396 Elo+
Solo
Ares
Ares
Eltamopa
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 153L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
LDeyy
Danzaburou
Level 24
God Stats
3W - 7L
1,321 SR
Queue Stats
94W - 130L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pedrin_Pistola
Tsukuyomi
Level 103
God Stats
2W - 1L
1,115 SR
Queue Stats
28W - 37L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 2 / 1
6,150
615
6,428
5,684
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
 
Awilix
8
0 / 1 / 3
5,002
500
1,256
5,320
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
D4nOn1
Geb
11
1 / 2 / 2
6,176
618
4,046
5,217
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
10
5 / 0 / 3
6,249
625
3,039
4,662
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 1
5,965
597
2,085
4,023
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BRdavidMIX
Scylla
10
0 / 3 / 2
5,356
536
2,293
3,776
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DoUFeelMyL2
Sun Wukong
11
2 / 3 / 0
6,243
624
2,504
8,875
4,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
8
0 / 2 / 1
5,124
512
1,867
8,303
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
LDeyy
Danzaburou
9
1 / 0 / 0
5,201
520
1,918
3,481
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Pedrin_Pistola
Tsukuyomi
10
3 / 3 / 0
5,746
575
4,160
6,373
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
6
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
1
2.25
L
Awilix
 
Awilix
0
1
3
1.5
W
Scylla
BRdavidMIX
Scylla
0
3
2
0.33
L
Geb
D4nOn1
Geb
1
2
2
1
W
Sun Wukong
DoUFeelMyL2
Sun Wukong
2
3
0
0.67
L
Bacchus
5
0
3
6.5
W
Ares
0
2
1
0.25
L
1
1
1
1.5
W
Danzaburou
LDeyy
Danzaburou
1
0
0
1
W
Tsukuyomi
Pedrin_Pistola
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
12,742
24,906
Taken
30,808
12,785
Mitigated
11,614
6,147
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,428
4,184
0
1,143
5,684
1,474
520
1,643
4,041
0
39,276
L
Awilix
 
Awilix
1,256
532
0
442
5,320
1,497
0
51
5,269
0
22,445
W
Scylla
BRdavidMIX
Scylla
2,293
76
0
250
3,776
1,167
0
1,985
1,791
24,237
0
L
Geb
D4nOn1
Geb
4,046
825
0
1,125
5,217
4,061
0
0
5,217
30,769
0
W
Sun Wukong
DoUFeelMyL2
Sun Wukong
2,504
465
0
2,429
8,875
4,296
0
3,931
4,504
0
33,972
L
Bacchus
3,039
106
0
1,389
4,662
4,540
152
638
4,024
9,524
0
W
Ares
1,867
122
20
1,547
8,303
3,397
0
1,017
7,286
11,066
0
L
2,085
295
168
1,880
4,023
1,213
519
1,828
2,195
35,937
0
W
Danzaburou
LDeyy
Danzaburou
1,918
526
0
1,465
3,481
844
1,074
445
3,036
0
26,862
W
Tsukuyomi
Pedrin_Pistola
Tsukuyomi
4,160
804
0
1,910
6,373
1,910
0
1,322
5,021
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
27,670
278
Minions Killed
266
0
Camps Cleared
0
937,036
Distance Traveled
935,332
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,150
615
79
8
0
165,331
5
L
Awilix
5,002
500
54
5
0
163,272
2
W
Scylla
5,356
536
51
5
0
137,334
2
L
Geb
6,176
618
55
6
0
192,868
0
W
Sun Wukong
6,243
624
91
9
0
197,658
3
L
Bacchus
6,249
625
15
2
0
229,049
0
W
Ares
5,124
512
23
2
0
194,322
0
L
Ra
5,965
597
75
8
0
186,516
2
W
Danzaburou
5,201
520
45
5
0
181,438
1
W
Tsukuyomi
5,746
575
56
6
0
224,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role