Player Matchup

Geb
Geb
Hydrolupus
Geb
Level 29
God Stats
0W - 2L
1,527 SR
Queue Stats
96W - 90L
1,512 Elo+
Party 1
Apollo
Apollo
Michi98
Apollo
Level 84
God Stats
9W - 7L
1,530 SR
Queue Stats
61W - 63L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
SoloOrLose
Zhong Kui
Level 106
God Stats
0W - 1L
1,246 SR
Queue Stats
15W - 16L
1,457 Elo+
Party 1
Olorun
Olorun
soeinding
Olorun
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
163W - 157L
1,507 Elo+
Party 2
Loki
Loki
Сайтамаа
Loki
Level 159
God Stats
7W - 13L
1,478 SR
Queue Stats
249W - 276L
1,566 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,509 Elo+

VS

Team Averages
Level 76
1,490 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BlackBones29
Horus
Level 125
God Stats
13W - 7L
1,559 SR
Queue Stats
129W - 129L
1,489 Elo+
Party 3
Sol
Sol
RebornClappedYou
Sol
Level 38
God Stats
5W - 3L
1,369 SR
Queue Stats
40W - 26L
1,486 Elo+
Solo
Arachne
Arachne
Stormzy91
Arachne
Level 35
God Stats
29W - 23L
1,487 SR
Queue Stats
92W - 136L
1,391 Elo+
Solo
Bellona
Bellona
wukongsenpai
Bellona
Level 53
God Stats
7W - 4L
1,532 SR
Queue Stats
94W - 95L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,122
471
2,859
11,159
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Michi98
Apollo
10
1 / 4 / 1
6,058
466
4,639
9,783
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SoloOrLose
Zhong Kui
12
2 / 6 / 2
7,307
562
8,756
15,838
10,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
soeinding
Olorun
13
3 / 2 / 0
7,712
593
7,533
9,188
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 6 / 0
6,800
523
5,224
11,043
2,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 2 / 2
8,167
628
12,511
9,762
3,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 15
7,594
584
5,606
11,526
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 3
8,465
651
11,925
8,819
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Stormzy91
Arachne
12
3 / 1 / 3
7,255
558
3,479
7,508
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
wukongsenpai
Bellona
14
6 / 4 / 1
8,198
631
11,081
14,190
14,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
9
Kills
23
23
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
2
4
W
1
0
15
8.5
L
0
5
1
0.1
L
Apollo
Michi98
Apollo
1
4
1
0.38
W
6
2
3
3.75
L
Zhong Kui
SoloOrLose
Zhong Kui
2
6
2
0.5
W
Arachne
Stormzy91
Arachne
3
1
3
4.5
L
Olorun
soeinding
Olorun
3
2
0
1.5
W
Bellona
wukongsenpai
Bellona
6
4
1
1.63
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
44,602
57,011
Taken
51,805
20,874
Mitigated
35,016
15,966
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,511
5,403
0
1,032
9,762
3,967
1,004
5,243
4,519
0
56,088
W
5,606
2,167
1,328
4,037
11,526
11,257
176
2,855
8,181
0
17,282
L
2,859
818
149
1,749
11,159
3,580
0
6,117
5,042
17,757
0
L
Apollo
Michi98
Apollo
4,639
2,662
0
2,876
9,783
1,778
0
4,324
5,459
0
34,428
W
11,925
8,479
0
5,105
8,819
2,279
1,104
1,660
7,159
58,604
0
L
Zhong Kui
SoloOrLose
Zhong Kui
8,756
1,295
0
8,179
15,838
10,312
459
0
15,838
47,703
0
W
Arachne
Stormzy91
Arachne
3,479
1,942
0
4,154
7,508
3,187
0
1,846
5,662
0
36,535
L
Olorun
soeinding
Olorun
7,533
3,014
0
2,870
9,188
2,486
0
480
8,708
51,960
0
W
Bellona
wukongsenpai
Bellona
11,081
4,710
0
6,034
14,190
14,326
81
7,544
6,646
0
47,263
L
5,224
1,150
0
143
11,043
2,718
0
1,004
10,039
0
38,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
39,679
358
Minions Killed
398
0
Camps Cleared
0
1,223,087
Distance Traveled
1,352,360
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,167
628
100
8
0
245,354
3
W
Horus
7,594
584
17
1
0
292,380
3
L
Geb
6,122
471
19
1
0
269,599
1
L
Apollo
6,058
466
58
4
0
234,224
2
W
Sol
8,465
651
111
9
0
229,227
3
L
Zhong Kui
7,307
562
90
7
0
191,628
0
W
Arachne
7,255
558
67
5
0
337,012
3
L
Olorun
7,712
593
115
9
0
263,979
5
W
Bellona
8,198
631
103
8
0
248,387
4
L
Loki
6,800
523
76
6
0
263,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role