Player Matchup

Kali
Kali
Bloody_Templar
Kali
Level 113
God Stats
7W - 6L
1,420 SR
Queue Stats
267W - 276L
1,544 Elo+
Solo
Cerberus
Cerberus
Death by Lag158
Cerberus
Level 140
God Stats
1W - 1L
1,644 SR
Queue Stats
11W - 8L
1,540 Elo+
Party 1
Anubis
Anubis
Seifendor
Anubis
Level 142
God Stats
1W - 0L
1,828 SR
Queue Stats
17W - 10L
1,592 Elo+
Party 1
Chaac
Chaac
guchoo
Chaac
Level 123
God Stats
41W - 28L
1,623 SR
Queue Stats
287W - 283L
1,541 Elo+
Solo
Heimdallr
Heimdallr
kimi-nanda-yo
Heimdallr
Level 67
God Stats
21W - 28L
1,475 SR
Queue Stats
520W - 570L
1,438 Elo+
Solo
Team Averages
Level 117
1,598 SR
1,531 Elo+

VS

Team Averages
Level 116
1,558 SR
1,512 Elo+
Heimdallr
Heimdallr
Ghostragedy
Heimdallr
Level 160
God Stats
4W - 6L
1,366 SR
Queue Stats
194W - 206L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImSoCrisP4454
Cu Chulainn
Level 107
God Stats
19W - 15L
1,607 SR
Queue Stats
103W - 124L
1,468 Elo+
Solo
Bastet
Bastet
Pinkishx1003500
Bastet
Level 29
God Stats
3W - 2L
1,708 SR
Queue Stats
35W - 41L
1,465 Elo+
Solo
Loki
Loki
Timadorian
Loki
Level 157
God Stats
3W - 2L
1,633 SR
Queue Stats
11W - 12L
1,499 Elo+
Solo
Tiamat
Tiamat
ToxicBlack69
Tiamat
Level 125
God Stats
5W - 7L
1,478 SR
Queue Stats
65W - 62L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
14,161
833
15,472
14,574
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
18
1 / 3 / 20
11,954
703
8,203
20,206
21,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Seifendor
Anubis
20
8 / 4 / 12
13,669
804
16,745
16,979
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
guchoo
Chaac
20
4 / 5 / 14
12,953
762
13,525
22,689
21,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
kimi-nanda-yo
Heimdallr
20
10 / 1 / 14
14,096
829
15,068
10,979
4,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghostragedy
Heimdallr
18
3 / 9 / 4
11,346
667
11,358
18,543
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
ImSoCrisP4454
Cu Chulainn
17
0 / 9 / 7
11,276
663
12,649
23,902
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 7 / 3
11,289
664
9,260
17,340
5,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 3
11,894
700
9,195
16,509
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
3 / 2 / 4
12,199
718
16,503
12,699
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
32
Kills
14
14
Deaths
33
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
W
Cerberus
1
3
20
3.67
L
Heimdallr
Ghostragedy
Heimdallr
3
9
4
0.56
L
Cu Chulainn
ImSoCrisP4454
Cu Chulainn
0
9
7
0.39
L
3
7
3
0.64
W
Anubis
Seifendor
Anubis
8
4
12
3.5
L
5
6
3
1.08
L
Tiamat
3
2
4
2.5
W
Chaac
guchoo
Chaac
4
5
14
2.2
W
Heimdallr
kimi-nanda-yo
Heimdallr
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,013
Damage
58,965
85,427
Taken
88,993
67,628
Mitigated
47,085
32,291
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,472
8,986
209
6,852
14,574
10,839
3,220
3,027
11,547
0
54,472
W
Cerberus
8,203
512
722
6,258
20,206
21,806
835
4,546
15,660
27,167
0
L
Heimdallr
Ghostragedy
Heimdallr
11,358
3,325
0
426
18,543
7,515
710
4,479
13,884
0
43,971
L
Cu Chulainn
ImSoCrisP4454
Cu Chulainn
12,649
1,456
218
2,748
23,902
21,039
48
6,039
17,706
5,212
33,793
L
9,260
2,098
0
1,573
17,340
5,815
353
7,784
9,493
0
23,961
W
Anubis
Seifendor
Anubis
16,745
626
429
7,756
16,979
8,599
1,614
3,871
13,108
56,066
0
L
9,195
999
0
694
16,509
5,281
0
3,060
13,377
0
49,341
L
Tiamat
16,503
1,883
0
2,571
12,699
7,435
617
3,640
9,059
53,297
0
W
Chaac
guchoo
Chaac
13,525
2,800
826
7,961
22,689
21,539
1,387
5,417
17,272
416
55,221
W
Heimdallr
kimi-nanda-yo
Heimdallr
15,068
7,170
0
1,278
10,979
4,845
3,078
1,256
9,723
0
47,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,833
Gold Earned
58,004
400
Minions Killed
295
0
Camps Cleared
0
1,870,123
Distance Traveled
1,618,704
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,161
833
89
5
0
397,336
1
W
Cerberus
11,954
703
49
3
0
393,851
1
L
Heimdallr
11,346
667
62
4
0
281,324
2
L
Cu Chulainn
11,276
663
50
3
0
336,062
0
L
Bastet
11,289
664
32
2
0
315,297
0
W
Anubis
13,669
804
97
6
0
319,639
1
L
Loki
11,894
700
69
4
0
369,332
2
L
Tiamat
12,199
718
82
5
0
316,689
3
W
Chaac
12,953
762
89
5
0
395,149
0
W
Heimdallr
14,096
829
76
4
0
364,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role