Player Matchup

Da Ji
Da Ji
ChillLofi063
Da Ji
Level 87
God Stats
12W - 12L
1,628 SR
Queue Stats
15W - 18L
1,369 Elo+
Solo
Cthulhu
Cthulhu
GG x Clout
Cthulhu
Level 96
God Stats
11W - 11L
1,329 SR
Queue Stats
365W - 394L
1,406 Elo+
Solo
Persephone
Persephone
RequitedFob620
Persephone
Level 108
God Stats
1W - 0L
1,449 SR
Queue Stats
11W - 10L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
RocemWitDaSauce
Sun Wukong
Level 115
God Stats
4W - 3L
1,607 SR
Queue Stats
135W - 122L
1,491 Elo+
Solo
Jing Wei
Jing Wei
ciclope2000
Jing Wei
Level 90
God Stats
46W - 40L
1,525 SR
Queue Stats
123W - 129L
1,443 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,422 Elo+

VS

Team Averages
Level 99
1,519 SR
1,451 Elo+
Olorun
Olorun
MozambiqueHere96
Olorun
Level 68
God Stats
9W - 13L
1,346 SR
Queue Stats
51W - 37L
1,470 Elo+
Solo
Da Ji
Da Ji
Sky-Shirox
Da Ji
Level 125
God Stats
6W - 4L
1,688 SR
Queue Stats
222W - 213L
1,506 Elo+
Solo
Aphrodite
Aphrodite
Youngszac
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,454 Elo+
Solo
Guan Yu
Guan Yu
cheechkillaz
Guan Yu
Level 84
God Stats
7W - 11L
1,516 SR
Queue Stats
206W - 216L
1,353 Elo+
Solo
Artemis
Artemis
pewterskull
Artemis
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
52W - 48L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 4
12,502
544
13,523
13,489
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GG x Clout
Cthulhu
18
3 / 3 / 16
11,833
514
11,600
16,791
18,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
RequitedFob620
Persephone
8
1 / 6 / 2
8,236
358
2,229
5,994
2,597
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
RocemWitDaSauce
Sun Wukong
20
14 / 0 / 5
13,546
589
25,473
24,529
22,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
ciclope2000
Jing Wei
19
7 / 6 / 8
11,857
516
14,342
20,257
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,847
428
4,735
17,160
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
16
10 / 9 / 2
10,831
471
17,750
20,397
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Youngszac
Aphrodite
14
3 / 7 / 4
9,219
401
9,428
19,334
21,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
cheechkillaz
Guan Yu
14
0 / 9 / 1
8,992
391
9,181
26,132
20,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
pewterskull
Artemis
17
2 / 4 / 7
10,917
475
12,829
13,495
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
37
Kills
15
15
Deaths
37
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
0
4
14
W
Cthulhu
GG x Clout
Cthulhu
3
3
16
3.67
L
0
8
2
0.13
W
Persephone
RequitedFob620
Persephone
1
6
2
0.33
W
Sun Wukong
RocemWitDaSauce
Sun Wukong
14
0
5
16.5
L
Da Ji
10
9
2
1.22
L
Aphrodite
Youngszac
Aphrodite
3
7
4
0.71
L
Guan Yu
cheechkillaz
Guan Yu
0
9
1
0.06
W
Jing Wei
ciclope2000
Jing Wei
7
6
8
1.83
L
Artemis
pewterskull
Artemis
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,167
Damage
53,923
81,060
Taken
96,518
55,824
Mitigated
62,746
24,292
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,523
3,480
0
2,528
13,489
5,953
917
1,199
12,290
0
79,776
W
Cthulhu
GG x Clout
Cthulhu
11,600
543
997
2,762
16,791
18,441
1,091
4,402
12,216
53,391
0
L
4,735
2,190
212
2,435
17,160
6,689
681
2,732
14,428
68,794
0
W
Persephone
RequitedFob620
Persephone
2,229
154
0
980
5,994
2,597
163
846
5,142
16,561
0
W
Sun Wukong
RocemWitDaSauce
Sun Wukong
25,473
5,168
0
9,079
24,529
22,128
1,666
3,625
20,649
0
99,536
L
Da Ji
17,750
3,891
0
4,050
20,397
9,092
0
2,393
18,004
0
64,019
L
Aphrodite
Youngszac
Aphrodite
9,428
1,245
4,448
9,646
19,334
21,049
0
3,346
15,988
48,891
0
L
Guan Yu
cheechkillaz
Guan Yu
9,181
1,656
854
6,186
26,132
20,753
1,048
3,238
22,894
0
54,008
W
Jing Wei
ciclope2000
Jing Wei
14,342
12,087
0
7,946
20,257
6,705
2,661
4,091
16,166
0
84,133
L
Artemis
pewterskull
Artemis
12,829
7,167
0
1,398
13,495
5,163
442
2,120
11,375
0
80,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
49,806
541
Minions Killed
494
0
Camps Cleared
0
2,042,942
Distance Traveled
2,015,347
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,502
544
118
5
0
547,614
0
W
Cthulhu
11,833
514
82
4
0
426,870
1
L
Olorun
9,847
428
118
5
0
344,894
5
W
Persephone
8,236
358
29
1
0
160,768
2
W
Sun Wukong
13,546
589
190
8
0
470,258
3
L
Da Ji
10,831
471
78
3
0
411,754
2
L
Aphrodite
9,219
401
72
3
0
391,623
2
L
Guan Yu
8,992
391
85
4
0
454,702
6
W
Jing Wei
11,857
516
122
5
0
437,432
4
L
Artemis
10,917
475
141
6
0
412,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role