Player Matchup

Scylla
Scylla
Auurora
Scylla
Level 144
God Stats
5W - 7L
1,551 SR
Queue Stats
91W - 92L
1,545 Elo+
Party 2
Bellona
Bellona
Ishanti
Bellona
Level 108
God Stats
5W - 10L
1,791 SR
Queue Stats
24W - 34L
1,805 Elo+
Solo
Xing Tian
Xing Tian
Stripcell
Xing Tian
Level 147
God Stats
7W - 6L
1,466 SR
Queue Stats
174W - 175L
1,547 Elo+
Party 3
Medusa
Medusa
Tsubodia
Medusa
Level 107
God Stats
9W - 17L
1,449 SR
Queue Stats
160W - 169L
1,515 Elo+
Party 3
Da Ji
Da Ji
kizban
Da Ji
Level 122
God Stats
10W - 7L
1,662 SR
Queue Stats
79W - 80L
1,509 Elo+
Party 2
Team Averages
Level 126
1,584 SR
1,584 Elo+

VS

Team Averages
Level 107
1,546 SR
1,562 Elo+
Kumbhakarna
Kumbhakarna
TiberiusRose
Kumbhakarna
Level 119
God Stats
17W - 9L
1,749 SR
Queue Stats
144W - 122L
1,597 Elo+
Party 1
Bellona
Bellona
WarlorDZi
Bellona
Level 130
God Stats
10W - 9L
1,409 SR
Queue Stats
645W - 612L
1,533 Elo+
Solo
Apollo
Apollo
YongBii
Apollo
Level 67
God Stats
7W - 4L
1,595 SR
Queue Stats
163W - 152L
1,600 Elo+
Party 1
Thanatos
Thanatos
ZeroBlasian
Thanatos
Level 81
God Stats
6W - 4L
1,617 SR
Queue Stats
109W - 114L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
nejc12
Kukulkan
Level 138
God Stats
1W - 2L
1,362 SR
Queue Stats
207W - 215L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Auurora
Scylla
19
4 / 7 / 3
11,265
536
16,717
13,361
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ishanti
Bellona
16
7 / 7 / 0
10,551
502
21,236
21,901
26,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Stripcell
Xing Tian
15
3 / 3 / 8
10,086
480
12,574
23,468
27,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Tsubodia
Medusa
18
2 / 7 / 4
10,801
514
9,204
15,741
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
kizban
Da Ji
15
1 / 8 / 7
9,560
455
8,126
18,121
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TiberiusRose
Kumbhakarna
16
3 / 3 / 15
10,635
506
5,971
21,748
22,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
WarlorDZi
Bellona
18
5 / 4 / 7
12,387
590
20,622
27,183
29,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
YongBii
Apollo
20
7 / 4 / 4
14,510
691
20,690
16,500
6,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ZeroBlasian
Thanatos
18
10 / 3 / 7
12,380
590
10,731
16,592
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
nejc12
Kukulkan
20
7 / 3 / 7
12,884
614
14,114
12,793
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
17
Kills
32
32
Deaths
17
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
Auurora
Scylla
4
7
3
0.79
L
Bellona
Ishanti
Bellona
7
7
0
1
L
Xing Tian
Stripcell
Xing Tian
3
3
8
2.33
W
Kumbhakarna
TiberiusRose
Kumbhakarna
3
3
15
3.5
L
Medusa
Tsubodia
Medusa
2
7
4
0.57
W
Bellona
WarlorDZi
Bellona
5
4
7
2.13
W
Apollo
YongBii
Apollo
7
4
4
2.25
W
Thanatos
ZeroBlasian
Thanatos
10
3
7
4.5
L
Da Ji
kizban
Da Ji
1
8
7
0.56
W
Kukulkan
nejc12
Kukulkan
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,857
Damage
72,128
92,592
Taken
94,816
71,121
Mitigated
70,622
17,048
Healing
35,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Auurora
Scylla
16,717
1,006
0
399
13,361
5,243
0
7,910
5,451
87,976
0
L
Bellona
Ishanti
Bellona
21,236
9,842
0
4,362
21,901
26,049
0
1,972
19,929
0
64,343
L
Xing Tian
Stripcell
Xing Tian
12,574
1,306
0
5,721
23,468
27,381
0
6,423
17,045
37,911
0
W
Kumbhakarna
TiberiusRose
Kumbhakarna
5,971
693
209
3,858
21,748
22,558
140
8,035
13,713
25,373
4,528
L
Medusa
Tsubodia
Medusa
9,204
5,365
0
3,065
15,741
5,065
532
1,580
14,161
0
86,558
W
Bellona
WarlorDZi
Bellona
20,622
10,977
0
10,477
27,183
29,105
70
3,496
23,687
0
83,811
W
Apollo
YongBii
Apollo
20,690
12,871
0
6,558
16,500
6,977
2,065
5,446
11,054
0
145,630
W
Thanatos
ZeroBlasian
Thanatos
10,731
3,045
0
13,276
16,592
6,877
408
3,128
13,464
0
66,610
L
Da Ji
kizban
Da Ji
8,126
1,937
0
3,501
18,121
7,383
0
800
17,321
0
53,678
W
Kukulkan
nejc12
Kukulkan
14,114
2,457
0
723
12,793
5,105
385
9,186
3,607
92,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
62,796
542
Minions Killed
686
0
Camps Cleared
0
1,872,580
Distance Traveled
2,047,564
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,265
536
157
7
0
346,817
3
L
Bellona
10,551
502
117
6
0
334,766
4
L
Xing Tian
10,086
480
33
2
0
407,398
2
W
Kumbhakarna
10,635
506
38
2
0
414,212
7
L
Medusa
10,801
514
150
7
0
422,992
2
W
Bellona
12,387
590
147
7
0
414,734
0
W
Apollo
14,510
691
219
10
0
415,038
0
W
Thanatos
12,380
590
108
5
0
436,318
2
L
Da Ji
9,560
455
85
4
0
360,607
0
W
Kukulkan
12,884
614
174
8
0
367,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role