Player Matchup

Cthulhu
Cthulhu
Abinlord912
Cthulhu
Level 87
God Stats
29W - 19L
1,734 SR
Queue Stats
270W - 313L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Assassin-Ha
Kukulkan
Level 157
God Stats
21W - 13L
1,634 SR
Queue Stats
230W - 224L
1,464 Elo+
Solo
Charybdis
Charybdis
EpicNoob4556
Charybdis
Level 39
God Stats
18W - 15L
1,495 SR
Queue Stats
65W - 72L
1,430 Elo+
Party 1
Loki
Loki
GardenSumo6
Loki
Level 66
God Stats
0W - 2L
1,228 SR
Queue Stats
24W - 36L
1,382 Elo+
Party 1
Atlas
Atlas
VincentDragneel
Atlas
Level 47
God Stats
9W - 17L
1,158 SR
Queue Stats
58W - 94L
1,340 Elo+
Solo
Team Averages
Level 79
1,450 SR
1,405 Elo+

VS

Team Averages
Level 85
1,490 SR
1,422 Elo+
Ne Zha
Ne Zha
Angel0fWr4th
Ne Zha
Level 60
God Stats
4W - 2L
1,680 SR
Queue Stats
45W - 29L
1,480 Elo+
Solo
Jormungandr
Jormungandr
BOSS LIL COKE
Jormungandr
Level 108
God Stats
2W - 2L
1,310 SR
Queue Stats
199W - 240L
1,412 Elo+
Solo
Neith
Neith
Dracul88
Neith
Level 68
God Stats
4W - 3L
1,485 SR
Queue Stats
79W - 81L
1,481 Elo+
Solo
Ah Puch
Ah Puch
EdsonS21
Ah Puch
Level 125
God Stats
41W - 43L
1,483 SR
Queue Stats
61W - 64L
1,423 Elo+
Solo
Mulan
Mulan
squbz
Mulan
Level 66
God Stats
4W - 9L
1,492 SR
Queue Stats
18W - 32L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abinlord912
Cthulhu
16
6 / 5 / 11
11,882
475
14,828
26,272
32,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Assassin-Ha
Kukulkan
18
0 / 3 / 3
11,607
464
8,425
8,811
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
EpicNoob4556
Charybdis
18
8 / 5 / 7
12,261
490
18,175
16,766
6,102
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 7 / 4
10,839
434
6,671
21,037
7,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 9 / 5
11,856
474
12,777
20,402
9,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 6 / 9
11,005
440
5,269
22,044
22,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
BOSS LIL COKE
Jormungandr
20
4 / 5 / 7
13,202
528
10,645
20,814
10,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Dracul88
Neith
17
4 / 8 / 9
11,259
450
15,494
15,184
7,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
EdsonS21
Ah Puch
20
10 / 1 / 5
13,844
554
23,266
16,347
7,059
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
squbz
Mulan
20
10 / 6 / 4
13,210
528
18,327
20,168
16,912
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
26
Kills
29
29
Deaths
26
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abinlord912
Cthulhu
6
5
11
2.3
W
Ne Zha
1
6
9
0.92
L
Kukulkan
Assassin-Ha
Kukulkan
0
3
3
0.5
W
Jormungandr
BOSS LIL COKE
Jormungandr
4
5
7
1.5
W
Neith
Dracul88
Neith
4
8
9
1.06
W
Ah Puch
EdsonS21
Ah Puch
10
1
5
12.5
L
Charybdis
EpicNoob4556
Charybdis
8
5
7
2.3
L
6
7
4
1.14
L
6
9
5
0.94
W
Mulan
squbz
Mulan
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,876
Damage
73,001
93,288
Taken
94,557
59,353
Mitigated
64,966
16,044
Healing
29,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abinlord912
Cthulhu
14,828
1,109
1,358
4,128
26,272
32,958
0
6,964
19,218
41,164
0
W
Ne Zha
5,269
1,653
1,022
6,493
22,044
22,933
692
6,595
15,439
59
26,903
L
Kukulkan
Assassin-Ha
Kukulkan
8,425
320
0
492
8,811
3,849
0
3,225
5,450
100,036
0
W
Jormungandr
BOSS LIL COKE
Jormungandr
10,645
2,105
0
4,932
20,814
10,964
55
5,589
14,243
109,983
0
W
Neith
Dracul88
Neith
15,494
6,303
0
2,460
15,184
7,098
1,779
5,210
9,944
0
64,883
W
Ah Puch
EdsonS21
Ah Puch
23,266
494
682
9,455
16,347
7,059
2,428
6,647
9,582
113,860
1,136
L
Charybdis
EpicNoob4556
Charybdis
18,175
11,776
494
2,370
16,766
6,102
0
7,728
8,949
0
75,447
L
6,671
1,163
0
3,383
21,037
7,395
91
10,971
10,002
0
52,103
L
12,777
3,565
0
3,819
20,402
9,049
588
4,653
15,174
56,079
0
W
Mulan
squbz
Mulan
18,327
3,570
0
4,935
20,168
16,912
2,135
11,031
8,563
0
72,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
62,520
574
Minions Killed
574
0
Camps Cleared
0
2,056,027
Distance Traveled
2,295,226
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,882
475
41
2
0
384,029
1
W
Ne Zha
11,005
440
27
1
0
472,589
4
L
Kukulkan
11,607
464
201
8
0
448,609
2
W
Jormungandr
13,202
528
154
6
0
451,977
2
W
Neith
11,259
450
98
4
0
405,596
4
W
Ah Puch
13,844
554
192
8
0
493,910
3
L
Charybdis
12,261
490
133
5
0
411,134
1
L
Loki
10,839
434
92
4
0
407,304
1
L
Atlas
11,856
474
107
4
0
404,951
2
W
Mulan
13,210
528
103
4
0
471,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role