Player Matchup

Agni
Agni
AlirezaAlireza67
Agni
Level 148
God Stats
4W - 3L
1,676 SR
Queue Stats
115W - 129L
1,491 Elo+
Solo
Osiris
Osiris
ToxicAzon
Osiris
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 324L
1,292 Elo+
Solo
Khepri
Khepri
Your Inside Man
Khepri
Level 128
God Stats
2W - 2L
1,681 SR
Queue Stats
158W - 190L
1,470 Elo+
Solo
Chronos
Chronos
manfro8881
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,399 Elo+
Solo
Cabrakan
Cabrakan
rak1776
Cabrakan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,405 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,411 Elo+

VS

Team Averages
Level 74
1,428 SR
1,444 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kyleferd
Sun Wukong
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 45L
1,366 Elo+
Solo
Bakasura
Bakasura
Ninility
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
delozpeare
Baba Yaga
Level 105
God Stats
3W - 2L
1,437 SR
Queue Stats
133W - 126L
1,497 Elo+
Solo
Zeus
Zeus
iLuv WarZone
Zeus
Level 67
God Stats
5W - 1L
1,201 SR
Queue Stats
204W - 225L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 9
11,555
680
24,023
13,381
6,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ToxicAzon
Osiris
14
2 / 9 / 7
9,574
563
10,691
21,510
28,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 6 / 11
10,010
589
6,995
23,431
28,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
manfro8881
Chronos
17
2 / 7 / 9
9,998
588
8,853
18,814
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
rak1776
Cabrakan
18
8 / 8 / 8
11,771
692
13,799
21,350
31,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
8 / 2 / 21
13,178
775
16,425
19,294
25,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Kyleferd
Sun Wukong
20
8 / 3 / 17
12,832
755
17,335
18,371
22,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Ninility
Bakasura
16
3 / 9 / 10
10,702
630
5,817
19,205
8,945
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
delozpeare
Baba Yaga
20
3 / 3 / 24
12,396
729
19,674
12,444
6,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 3 / 16
12,764
751
30,100
10,885
5,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
120
19
Kills
32
32
Deaths
20
44
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
2
21
9.25
L
5
2
9
4.75
W
Sun Wukong
Kyleferd
Sun Wukong
8
3
17
5.5
W
Bakasura
Ninility
Bakasura
3
9
10
0.89
L
Osiris
ToxicAzon
Osiris
2
9
7
0.61
L
2
6
11
1.25
W
Baba Yaga
delozpeare
Baba Yaga
3
3
24
5
W
10
3
16
6
L
Chronos
manfro8881
Chronos
2
7
9
0.93
L
Cabrakan
rak1776
Cabrakan
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,361
Damage
89,351
98,486
Taken
80,199
106,241
Mitigated
68,394
14,911
Healing
35,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,425
525
6,150
8,598
19,294
25,435
0
12,193
6,831
36,415
0
L
24,023
1,021
1,601
3,391
13,381
6,371
0
10,062
3,189
52,365
0
W
Sun Wukong
Kyleferd
Sun Wukong
17,335
4,034
91
2,042
18,371
22,392
556
12,189
5,972
0
25,820
W
Bakasura
Ninility
Bakasura
5,817
3,681
2,330
2,548
19,205
8,945
0
13,742
5,243
0
8,597
L
Osiris
ToxicAzon
Osiris
10,691
2,689
0
0
21,510
28,822
0
13,395
7,411
0
17,823
L
6,995
1,201
2,095
2,197
23,431
28,749
0
15,219
7,427
15,398
0
W
Baba Yaga
delozpeare
Baba Yaga
19,674
2,508
2,220
4,664
12,444
6,480
2,700
7,876
4,522
52,813
0
W
30,100
2,160
3,422
2,939
10,885
5,142
2,157
6,757
3,961
51,849
0
L
Chronos
manfro8881
Chronos
8,853
2,742
1,165
2,125
18,814
11,119
0
13,419
5,009
29,532
0
L
Cabrakan
rak1776
Cabrakan
13,799
2,331
599
1,738
21,350
31,180
0
14,104
6,730
22,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
61,872
145
Minions Killed
192
0
Camps Cleared
0
1,381,952
Distance Traveled
1,647,444
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,178
775
40
2
0
367,555
0
L
Agni
11,555
680
52
3
0
355,505
0
W
Sun Wukong
12,832
755
20
1
0
316,059
0
W
Bakasura
10,702
630
9
1
0
337,685
1
L
Osiris
9,574
563
15
1
0
269,370
1
L
Khepri
10,010
589
19
1
0
263,553
2
W
Baba Yaga
12,396
729
76
4
0
326,573
0
W
Zeus
12,764
751
47
3
0
299,572
0
L
Chronos
9,998
588
40
2
0
269,327
2
L
Cabrakan
11,771
692
19
1
0
224,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role