Player Matchup

Merlin
Merlin
Grim The Stoner
Merlin
Level 63
God Stats
1W - 2L
1,125 SR
Queue Stats
38W - 63L
1,316 Elo+
Solo
Jing Wei
Jing Wei
Its Roof
Jing Wei
Level 59
God Stats
10W - 9L
1,485 SR
Queue Stats
62W - 89L
1,261 Elo+
Solo
Achilles
Achilles
Z3PH7R
Achilles
Level 38
God Stats
7W - 10L
1,381 SR
Queue Stats
116W - 237L
1,200 Elo+
Solo
Team Averages
Level 53
1,331 SR
1,259 Elo+

VS

Team Averages
Level 88
1,552 SR
1,155 Elo+
Yu Huang
Yu Huang
Boss_man_nuke001
Yu Huang
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 8L
831 Elo+
Solo
Arachne
Arachne
Grim_Reeper001
Arachne
Level 100
God Stats
1W - 2L
1,524 SR
Queue Stats
11W - 12L
1,244 Elo+
Solo
Charybdis
Charybdis
Wilcoxson121
Charybdis
Level 133
God Stats
8W - 7L
1,633 SR
Queue Stats
419W - 454L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 12
10,267
933
13,807
8,922
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Its Roof
Jing Wei
14
12 / 1 / 7
10,205
928
11,103
8,819
3,885
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Z3PH7R
Achilles
12
4 / 3 / 18
9,050
823
5,602
13,124
12,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,783
617
1,941
5,639
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 11 / 3
8,298
754
8,075
17,566
7,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Wilcoxson121
Charybdis
12
2 / 10 / 2
8,115
738
7,542
13,104
3,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
26
Kills
6
6
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
10
2
12
8
L
3
11
3
0.41
W
Jing Wei
Its Roof
Jing Wei
12
1
7
15.5
L
Charybdis
Wilcoxson121
Charybdis
2
10
2
0.3
W
Achilles
Z3PH7R
Achilles
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
17,558
30,865
Taken
36,309
19,606
Mitigated
12,389
6,817
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,941
716
0
177
5,639
1,567
0
1,200
4,439
7,604
0
W
13,807
951
0
3,648
8,922
3,252
461
553
8,369
42,249
0
L
8,075
6,511
0
2,040
17,566
7,246
0
6,405
11,161
0
14,492
W
Jing Wei
Its Roof
Jing Wei
11,103
8,205
0
1,848
8,819
3,885
1,674
937
7,882
0
48,785
L
Charybdis
Wilcoxson121
Charybdis
7,542
4,271
85
950
13,104
3,576
0
6,202
6,902
0
21,969
W
Achilles
Z3PH7R
Achilles
5,602
2,058
0
1,321
13,124
12,469
19
1,128
11,996
0
11,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
23,196
148
Minions Killed
52
8
Camps Cleared
0
643,309
Distance Traveled
474,217
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,783
617
15
1
0
162,514
0
W
Merlin
10,267
933
58
5
2
197,955
1
L
Arachne
8,298
754
13
1
0
161,309
1
W
Jing Wei
10,205
928
82
7
6
212,389
2
L
Charybdis
8,115
738
24
2
0
150,394
0
W
Achilles
9,050
823
8
1
0
232,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role