Player Matchup

Osiris
Osiris
Apollo720
Osiris
Level 84
God Stats
5W - 6L
1,530 SR
Queue Stats
55W - 72L
1,704 Elo+
Party 2
Cerberus
Cerberus
REDIESTKILLS
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
1,374 Elo+
Party 2
Scylla
Scylla
Zacky2Times
Scylla
Level 62
God Stats
12W - 15L
1,302 SR
Queue Stats
154W - 189L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
agente_ru
Gilgamesh
Level 82
God Stats
15W - 23L
1,604 SR
Queue Stats
207W - 226L
1,385 Elo+
Solo
Charybdis
Charybdis
batman ja ok no
Charybdis
Level 34
God Stats
2W - 2L
1,622 SR
Queue Stats
234W - 212L
1,429 Elo+
Solo
Team Averages
Level 70
1,512 SR
1,461 Elo+

VS

Team Averages
Level 52
1,515 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
Ilikemilk_1
Cu Chulainn
Level 66
God Stats
11W - 4L
1,543 SR
Queue Stats
379W - 404L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
SaLtiEFriEs22
Cabrakan
Level 69
God Stats
24W - 14L
1,590 SR
Queue Stats
124W - 118L
1,437 Elo+
Solo
Artemis
Artemis
Sacred-_-Melo
Artemis
Level 63
God Stats
2W - 0L
1,752 SR
Queue Stats
222W - 225L
1,460 Elo+
Party 1
Ymir
Ymir
Veganaboi_101
Ymir
Level 32
God Stats
4W - 1L
1,590 SR
Queue Stats
85W - 105L
1,361 Elo+
Party 1
Janus
Janus
dr_veggetta
Janus
Level 29
God Stats
2W - 6L
1,100 SR
Queue Stats
75W - 114L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Apollo720
Osiris
14
7 / 5 / 1
9,695
570
12,351
17,647
17,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
REDIESTKILLS
Cerberus
11
2 / 9 / 2
7,330
431
7,408
20,872
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
2 / 5 / 2
8,500
500
3,919
10,043
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
agente_ru
Gilgamesh
14
3 / 4 / 4
8,826
519
9,828
14,082
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
batman ja ok no
Charybdis
13
1 / 11 / 3
8,021
472
5,323
14,179
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ilikemilk_1
Cu Chulainn
15
1 / 5 / 5
9,152
538
7,911
12,606
10,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
SaLtiEFriEs22
Cabrakan
17
11 / 2 / 5
10,310
606
11,790
11,300
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
13 / 2 / 11
10,413
613
21,391
13,148
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 1 / 18
10,523
619
8,552
14,654
20,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 10
8,806
518
7,265
10,305
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
15
Kills
34
34
Deaths
15
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Osiris
Apollo720
Osiris
7
5
1
1.5
W
Cu Chulainn
Ilikemilk_1
Cu Chulainn
1
5
5
0.7
L
Cerberus
REDIESTKILLS
Cerberus
2
9
2
0.33
W
Cabrakan
SaLtiEFriEs22
Cabrakan
11
2
5
6.75
W
Artemis
13
2
11
9.25
W
7
1
18
16
L
Scylla
2
5
2
0.6
L
Gilgamesh
agente_ru
Gilgamesh
3
4
4
1.25
L
Charybdis
batman ja ok no
Charybdis
1
11
3
0.23
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,829
Damage
56,909
76,823
Taken
62,013
43,551
Mitigated
45,817
13,880
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Apollo720
Osiris
12,351
3,962
0
4,769
17,647
17,202
824
5,950
11,697
11,093
35,835
W
Cu Chulainn
Ilikemilk_1
Cu Chulainn
7,911
1,780
0
2,683
12,606
10,678
638
1,809
10,797
4,197
50,311
L
Cerberus
REDIESTKILLS
Cerberus
7,408
1,112
0
2,833
20,872
12,596
0
6,513
14,359
21,198
0
W
Cabrakan
SaLtiEFriEs22
Cabrakan
11,790
1,540
0
3,037
11,300
7,129
356
2,250
8,944
54,070
0
W
Artemis
21,391
13,150
0
6,336
13,148
4,339
3,562
3,597
9,551
0
56,228
W
8,552
1,660
689
2,819
14,654
20,669
593
2,335
12,249
34,972
0
L
Scylla
3,919
496
0
833
10,043
3,120
734
5,421
4,622
46,465
0
L
Gilgamesh
agente_ru
Gilgamesh
9,828
3,291
0
3,253
14,082
6,671
0
5,314
8,768
0
62,171
L
Charybdis
batman ja ok no
Charybdis
5,323
3,518
588
1,604
14,179
3,962
0
4,851
9,328
0
42,779
W
7,265
564
0
2,575
10,305
3,002
465
4,039
6,074
42,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
49,204
374
Minions Killed
409
0
Camps Cleared
0
1,456,682
Distance Traveled
1,595,325
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,695
570
79
5
0
279,519
2
W
Cu Chulainn
9,152
538
95
6
0
306,026
3
L
Cerberus
7,330
431
30
2
0
304,434
3
W
Cabrakan
10,310
606
88
5
0
355,059
4
W
Artemis
10,413
613
74
4
0
302,690
3
W
Ymir
10,523
619
56
3
0
318,020
3
L
Scylla
8,500
500
96
6
0
273,984
5
L
Gilgamesh
8,826
519
99
6
0
330,386
0
L
Charybdis
8,021
472
70
4
0
268,359
1
W
Janus
8,806
518
96
6
0
313,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role