Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
 
Bastet
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Wingmaus
Jing Wei
Masters
Level 160
God Stats
8W - 4L
1,904 SR
Queue Stats
123W - 102L
2,746 MMR
Party 1
Achilles
Achilles
Masters
ecco13
Achilles
Masters
Level 156
God Stats
3W - 0L
1,922 SR
Queue Stats
152W - 122L
2,772 MMR
Party 1
Athena
Athena
Masters
iMMortalRaM
Athena
Masters
Level 160
God Stats
6W - 10L
1,264 SR
Queue Stats
328W - 307L
2,700 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,618 SR
2,244 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 116
1,660 SR
2,515 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
KarolPLAYHARD
Arachne
Masters
Level 105
God Stats
27W - 20L
1,736 SR
Queue Stats
83W - 79L
2,682 MMR
Solo
Nu Wa
Nu Wa
Masters
Raspbеrry
Nu Wa
Masters
Level 119
God Stats
33W - 30L
1,644 SR
Queue Stats
313W - 269L
2,653 MMR
Solo
Bellona
Bellona
Diamond I
peekingduk
Bellona
Diamond I
Level 146
God Stats
9W - 7L
1,919 SR
Queue Stats
253W - 228L
2,708 MMR
Solo
Ganesha
Ganesha
Masters
v3rm1nx
Ganesha
Masters
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 40L
3,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 0 / 1
8,702
791
3,632
2,882
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
12
1 / 0 / 0
6,929
630
6,244
7,932
2,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Wingmaus
Jing Wei
12
2 / 1 / 4
6,845
622
6,975
7,381
2,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
ecco13
Achilles
11
2 / 2 / 9
6,742
613
5,166
7,596
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
2 / 1 / 5
6,279
571
3,679
8,279
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PoseidonAtlasThothDa JiPersephone

VS

Bans
SobekCliodhnaKaliFenrirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 4 / 1
5,790
526
7,585
7,962
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
11
3 / 2 / 0
6,258
569
2,953
7,215
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
0 / 5 / 2
6,270
570
3,934
5,636
1,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
peekingduk
Bellona
11
0 / 1 / 0
6,231
566
3,543
8,581
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
v3rm1nx
Ganesha
9
0 / 2 / 2
5,845
531
3,256
8,370
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
1
7.5
W
Bastet
 
Bastet
1
0
0
1
L
Hou Yi
 
Hou Yi
1
4
1
0.38
L
Arachne
3
2
0
1.5
L
Nu Wa
0
5
2
0.2
W
Jing Wei
Wingmaus
Jing Wei
2
1
4
4
W
Achilles
ecco13
Achilles
2
2
9
3.25
W
Athena
2
1
5
4.5
L
Bellona
peekingduk
Bellona
0
1
0
0
L
Ganesha
v3rm1nx
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
21,271
34,070
Taken
37,764
12,922
Mitigated
17,900
11,100
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,632
418
0
552
2,882
838
0
982
1,852
66,266
0
W
Bastet
 
Bastet
6,244
1,220
0
4,356
7,932
2,706
0
365
7,525
0
41,849
L
Hou Yi
 
Hou Yi
7,585
4,379
0
2,788
7,962
2,142
0
1,644
6,318
0
39,144
L
Arachne
2,953
1,582
0
1,999
7,215
2,358
0
1,765
5,450
0
35,388
L
Nu Wa
3,934
879
0
267
5,636
1,295
7
1,335
4,301
35,710
0
W
Jing Wei
Wingmaus
Jing Wei
6,975
5,973
0
2,699
7,381
2,131
0
1,656
5,683
0
42,716
W
Achilles
ecco13
Achilles
5,166
1,458
0
1,256
7,596
2,400
0
2,170
5,310
0
32,482
W
Athena
3,679
915
0
2,237
8,279
4,847
0
1,735
6,510
12,044
2,988
L
Bellona
peekingduk
Bellona
3,543
982
0
4,359
8,581
6,927
324
0
8,581
0
41,312
L
Ganesha
v3rm1nx
Ganesha
3,256
287
0
2,345
8,370
5,178
0
2,045
6,325
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
30,394
407
Minions Killed
376
0
Camps Cleared
0
1,224,766
Distance Traveled
1,091,530
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,702
791
131
12
0
228,295
6
W
Bastet
6,929
630
107
10
0
248,213
4
L
Hou Yi
5,790
526
96
9
0
202,856
1
L
Arachne
6,258
569
79
7
0
245,515
3
L
Nu Wa
6,270
570
82
7
0
175,485
3
W
Jing Wei
6,845
622
96
9
0
237,624
3
W
Achilles
6,742
613
60
5
0
258,027
2
W
Athena
6,279
571
13
1
0
252,607
6
L
Bellona
6,231
566
106
10
0
232,619
5
L
Ganesha
5,845
531
13
1
0
235,055
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role