Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Veneno2K
Atlas
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
156W - 169L
1,511 Elo+
Solo
Aphrodite
Aphrodite
kyty
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,322 Elo+
Solo
Thoth
Thoth
xxGHOOSxx
Thoth
Level 160
God Stats
11W - 18L
1,383 SR
Queue Stats
1,378W - 1,400L
1,462 Elo+
Solo
Team Averages
Level 121
1,434 SR
1,459 Elo+

VS

Team Averages
Level 112
1,569 SR
1,492 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Maggico9301
Janus
Level 125
God Stats
1W - 1L
1,800 SR
Queue Stats
88W - 78L
1,439 Elo+
Solo
Yemoja
Yemoja
PRrubiaheli
Yemoja
Level 127
God Stats
3W - 3L
1,413 SR
Queue Stats
595W - 617L
1,487 Elo+
Solo
Skadi
Skadi
guillereyes
Skadi
Level 102
God Stats
4W - 3L
1,454 SR
Queue Stats
333W - 315L
1,479 Elo+
Solo
Cernunnos
Cernunnos
pabculerocky
Cernunnos
Level 59
God Stats
4W - 1L
1,679 SR
Queue Stats
120W - 96L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 6 / 3
7,916
792
11,590
13,195
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
 
He Bo
13
2 / 4 / 5
6,986
699
8,911
7,382
2,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Veneno2K
Atlas
12
0 / 6 / 7
6,677
668
6,635
14,384
12,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
kyty
Aphrodite
13
0 / 6 / 7
6,711
671
4,902
12,940
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
xxGHOOSxx
Thoth
15
4 / 5 / 4
8,368
837
10,192
8,335
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 2 / 21
9,285
929
8,308
13,706
13,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 13
7,986
799
8,383
6,159
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
15
4 / 1 / 15
8,854
885
5,831
10,566
8,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 5 / 12
9,234
923
9,281
10,467
4,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cernunnos
pabculerocky
Cernunnos
18
12 / 1 / 12
10,363
1,036
19,662
10,949
5,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
10
Kills
27
27
Deaths
12
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
3
0.92
L
He Bo
 
He Bo
2
4
5
1.13
W
Erlang Shen
 
Erlang Shen
3
2
21
6.75
W
1
3
13
2.5
W
Yemoja
4
1
15
11.5
L
Atlas
Veneno2K
Atlas
0
6
7
0.58
W
7
5
12
2.6
L
Aphrodite
kyty
Aphrodite
0
6
7
0.58
W
Cernunnos
pabculerocky
Cernunnos
12
1
12
18
L
Thoth
xxGHOOSxx
Thoth
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
51,465
56,236
Taken
51,847
41,586
Mitigated
34,488
14,499
Healing
29,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,590
3,172
756
1,182
13,195
15,811
0
4,394
8,801
253
17,019
L
He Bo
 
He Bo
8,911
529
33
204
7,382
2,798
0
920
6,462
13,694
0
W
Erlang Shen
 
Erlang Shen
8,308
3,239
3,654
5,906
13,706
13,695
478
5,773
7,933
0
11,411
W
8,383
358
979
853
6,159
2,220
945
4,164
1,995
16,477
0
W
Yemoja
5,831
1,868
5,220
2,821
10,566
8,891
346
7,528
3,038
12,108
1,255
L
Atlas
Veneno2K
Atlas
6,635
962
679
1,822
14,384
12,533
0
2,774
11,610
14,325
0
W
9,281
3,848
930
1,982
10,467
4,251
1,003
6,890
3,577
0
16,042
L
Aphrodite
kyty
Aphrodite
4,902
854
3,142
5,283
12,940
7,397
0
3,965
8,975
11,816
0
W
Cernunnos
pabculerocky
Cernunnos
19,662
12,344
967
5,841
10,949
5,431
2,567
6,501
4,448
0
39,371
L
Thoth
xxGHOOSxx
Thoth
10,192
274
437
961
8,335
3,047
0
1,543
6,792
21,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
45,722
75
Minions Killed
108
0
Camps Cleared
0
884,252
Distance Traveled
903,409
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,916
792
12
1
0
166,164
0
L
He Bo
6,986
699
13
1
0
186,483
1
W
Erlang Shen
9,285
929
2
0
0
197,366
0
W
Janus
7,986
799
18
2
0
168,600
1
W
Yemoja
8,854
885
22
2
0
166,232
0
L
Atlas
6,677
668
5
1
0
164,816
1
W
Skadi
9,234
923
17
2
0
184,570
4
L
Aphrodite
6,711
671
14
1
0
185,805
1
W
Cernunnos
10,363
1,036
49
5
0
186,641
2
L
Thoth
8,368
837
31
3
0
180,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role