Player Matchup

Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dripnoxic
Thoth
Level 87
God Stats
3W - 5L
1,186 SR
Queue Stats
8W - 26L
1,242 Elo+
Party 1
Geb
Geb
Fingolfin704
Geb
Level 99
God Stats
1W - 1L
1,387 SR
Queue Stats
4W - 4L
1,242 Elo+
Party 1
Team Averages
Level 110
1,358 SR
1,328 Elo+

VS

Team Averages
Level 95
1,344 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NaiveNerd
Ullr
Level 109
God Stats
1W - 3L
1,386 SR
Queue Stats
85W - 104L
1,410 Elo+
Solo
Athena
Athena
Zax1
Athena
Level 109
God Stats
0W - 3L
1,147 SR
Queue Stats
203W - 200L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 1 / 7
9,506
792
16,750
10,839
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Dripnoxic
Thoth
14
7 / 2 / 5
9,437
786
10,065
5,752
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 12
8,791
733
7,831
8,460
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 2
7,801
650
5,859
7,099
3,988
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
11
1 / 9 / 1
7,665
639
5,124
12,884
4,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Zax1
Athena
12
1 / 3 / 2
8,453
704
4,883
19,190
17,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
7
9.5
L
Ra
 
Ra
1
3
2
0.67
W
Thoth
Dripnoxic
Thoth
7
2
5
4.75
W
2
0
12
8
L
Ullr
1
9
1
0.17
L
Athena
Zax1
Athena
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
15,866
25,051
Taken
39,173
16,027
Mitigated
26,054
8,297
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,750
10,784
0
3,950
10,839
5,295
2,061
4,554
6,285
0
55,308
L
Ra
 
Ra
5,859
436
1,168
728
7,099
3,988
0
5,396
1,600
24,007
0
W
Thoth
Dripnoxic
Thoth
10,065
207
0
1,468
5,752
2,245
500
3,068
2,684
32,848
0
W
7,831
1,614
0
2,879
8,460
8,487
119
3,694
4,766
16,572
0
L
Ullr
5,124
2,206
0
129
12,884
4,837
0
4,676
8,043
0
23,619
L
Athena
Zax1
Athena
4,883
1,169
0
1,821
19,190
17,229
0
7,268
11,308
11,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
23,919
129
Minions Killed
102
7
Camps Cleared
3
645,763
Distance Traveled
643,124
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,506
792
58
5
5
197,657
4
L
Ra
7,801
650
54
5
2
222,665
1
W
Thoth
9,437
786
55
5
1
219,269
2
W
Geb
8,791
733
16
1
1
228,837
4
L
Ullr
7,665
639
42
4
1
171,997
1
L
Athena
8,453
704
6
1
0
248,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role