Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Altαza
Jormungandr
Level 146
God Stats
6W - 8L
1,248 SR
Queue Stats
269W - 265L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Lellys
Aphrodite
Level 127
God Stats
2W - 2L
1,712 SR
Queue Stats
125W - 146L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
TheJokin
Gilgamesh
Level 104
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Chaac
Chaac
dedarkness
Chaac
Level 109
God Stats
4W - 4L
1,400 SR
Queue Stats
144W - 174L
1,387 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,477 Elo+

VS

Team Averages
Level 123
1,397 SR
1,492 Elo+
Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FumoDeMenta
Thanatos
Level 154
God Stats
9W - 9L
1,534 SR
Queue Stats
457W - 470L
1,402 Elo+
Solo
Yu Huang
Yu Huang
GovernadorZumbi
Yu Huang
Level 160
God Stats
2W - 1L
1,352 SR
Queue Stats
130W - 135L
1,519 Elo+
Solo
Medusa
Medusa
LawnT
Medusa
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 202L
1,500 Elo+
Solo
Izanami
Izanami
SirMiniton
Izanami
Level 154
God Stats
1W - 1L
1,100 SR
Queue Stats
156W - 150L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 2 / 10
12,147
715
17,639
12,418
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Altαza
Jormungandr
20
8 / 2 / 12
12,638
743
27,033
27,522
23,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Lellys
Aphrodite
20
6 / 2 / 14
12,182
717
15,260
19,716
10,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheJokin
Gilgamesh
17
5 / 5 / 10
11,952
703
10,543
19,488
21,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
18
1 / 4 / 18
11,437
673
10,232
28,308
17,436
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 5 / 6
9,339
549
5,816
17,581
11,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
FumoDeMenta
Thanatos
17
5 / 7 / 4
10,567
622
8,438
14,724
5,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
20
4 / 2 / 8
11,519
678
18,804
14,248
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
LawnT
Medusa
17
1 / 5 / 7
9,711
571
10,919
16,842
7,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
SirMiniton
Izanami
18
2 / 5 / 10
10,866
639
27,024
21,579
9,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
24
Kills
14
15
Deaths
24
64
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
10
4.5
L
Yemoja
 
Yemoja
2
5
6
1
W
Jormungandr
Altαza
Jormungandr
8
2
12
7
L
Thanatos
FumoDeMenta
Thanatos
5
7
4
1
L
Yu Huang
4
2
8
4
L
Medusa
LawnT
Medusa
1
5
7
0.9
W
Aphrodite
Lellys
Aphrodite
6
2
14
6.5
L
Izanami
SirMiniton
Izanami
2
5
10
1.4
W
Gilgamesh
TheJokin
Gilgamesh
5
5
10
2
W
Chaac
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,707
Damage
71,001
107,452
Taken
84,974
78,510
Mitigated
40,194
62,586
Healing
42,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,639
259
1,316
2,386
12,418
4,948
2,755
3,928
8,194
57,738
0
L
Yemoja
 
Yemoja
5,816
1,820
16,149
4,499
17,581
11,324
0
13,372
3,789
13,576
0
W
Jormungandr
Altαza
Jormungandr
27,033
3,965
3,040
9,379
27,522
23,494
488
4,067
23,233
44,824
0
L
Thanatos
FumoDeMenta
Thanatos
8,438
1,296
1,089
5,278
14,724
5,995
44
10,271
4,256
0
11,735
L
Yu Huang
18,804
1,176
1,179
2,290
14,248
6,572
0
8,008
5,849
38,698
0
L
Medusa
LawnT
Medusa
10,919
3,160
1,151
1,779
16,842
7,002
48
11,777
4,508
0
23,596
W
Aphrodite
Lellys
Aphrodite
15,260
273
13,916
13,855
19,716
10,864
428
4,348
14,933
23,591
0
L
Izanami
SirMiniton
Izanami
27,024
13,172
1,779
7,057
21,579
9,301
0
15,541
5,385
0
55,619
W
Gilgamesh
TheJokin
Gilgamesh
10,543
945
1,006
4,291
19,488
21,768
736
4,821
14,438
2,951
15,957
W
Chaac
10,232
886
1,375
12,022
28,308
17,436
995
5,839
22,034
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,356
Gold Earned
52,002
196
Minions Killed
166
0
Camps Cleared
0
1,780,936
Distance Traveled
1,496,581
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,147
715
83
5
0
323,138
4
L
Yemoja
9,339
549
13
1
0
279,493
0
W
Jormungandr
12,638
743
25
1
0
375,419
1
L
Thanatos
10,567
622
12
1
0
288,872
1
L
Yu Huang
11,519
678
52
3
0
330,489
1
L
Medusa
9,711
571
20
1
0
316,043
0
W
Aphrodite
12,182
717
34
2
0
390,050
0
L
Izanami
10,866
639
69
4
0
281,684
1
W
Gilgamesh
11,952
703
14
1
0
320,943
0
W
Chaac
11,437
673
40
2
0
371,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role