Player Matchup

Nu Wa
Nu Wa
AKA-Venus
Nu Wa
Level 117
God Stats
10W - 12L
1,518 SR
Queue Stats
101W - 103L
1,552 Elo+
Solo
Merlin
Merlin
Ix MoJoe xI
Merlin
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
42W - 40L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Jacob1234rew
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,343 Elo+
Solo
Awilix
Awilix
drippaimbot
Awilix
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
14W - 17L
1,522 Elo+
Solo
Khepri
Khepri
khepring19
Khepri
Level 120
God Stats
11W - 8L
1,673 SR
Queue Stats
162W - 161L
1,516 Elo+
Solo
Team Averages
Level 59
1,487 SR
1,480 Elo+

VS

Team Averages
Level 55
1,568 SR
1,532 Elo+
Nu Wa
Nu Wa
AirmailMarmot19
Nu Wa
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 49L
1,355 Elo+
Solo
Hel
Hel
JechtsSin
Hel
Level 149
God Stats
53W - 33L
1,538 SR
Queue Stats
653W - 339L
1,680 Elo+
Party 1
Medusa
Medusa
SeatSwat347
Medusa
Level 29
God Stats
61W - 62L
1,531 SR
Queue Stats
61W - 63L
1,478 Elo+
Solo
Ares
Ares
Thalheim
Ares
Level 17
God Stats
154W - 23L
1,828 SR
Queue Stats
378W - 82L
1,745 Elo+
Party 1
Thor
Thor
andresafulll
Thor
Level 64
God Stats
30W - 17L
1,444 SR
Queue Stats
228W - 225L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AKA-Venus
Nu Wa
15
4 / 3 / 1
8,354
759
8,977
6,618
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
13
0 / 5 / 0
7,027
639
3,083
7,710
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Jacob1234rew
Amaterasu
11
0 / 8 / 1
6,685
608
173
11,780
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
14
3 / 8 / 0
7,672
697
8,483
14,306
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
khepring19
Khepri
14
0 / 1 / 5
7,625
693
3,477
11,951
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
7,988
726
4,300
8,791
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 9
9,514
865
12,164
8,820
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
6 / 2 / 1
9,188
835
9,037
8,424
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
6 / 0 / 4
9,351
850
8,279
9,921
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 2 / 4
9,267
842
10,045
7,421
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
24
25
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AKA-Venus
Nu Wa
4
3
1
1.5
W
1
3
6
1.33
L
Merlin
0
5
0
0
L
Amaterasu
Jacob1234rew
Amaterasu
0
8
1
0.06
W
3
1
9
7.5
W
Medusa
6
2
1
3.25
W
Ares
6
0
4
8
W
8
2
4
5
L
Awilix
3
8
0
0.38
L
Khepri
khepring19
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
43,825
52,365
Taken
43,377
31,541
Mitigated
22,466
3,662
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AKA-Venus
Nu Wa
8,977
1,612
0
0
6,618
2,249
223
2,533
4,013
28,957
0
W
4,300
1,008
281
942
8,791
2,844
215
4,020
4,771
20,008
0
L
Merlin
3,083
80
101
221
7,710
2,444
0
4,491
3,187
20,451
0
L
Amaterasu
Jacob1234rew
Amaterasu
173
110
0
260
11,780
7,485
364
2,929
8,727
0
2,098
W
12,164
1,319
3,778
5,156
8,820
4,211
2,118
2,707
6,113
50,906
0
W
Medusa
9,037
3,980
0
1,533
8,424
3,461
2,817
2,949
5,475
0
42,861
W
Ares
8,279
365
0
1,289
9,921
9,091
521
3,168
6,753
18,043
0
W
10,045
1,841
0
0
7,421
2,859
617
2,693
4,728
0
21,115
L
Awilix
8,483
2,278
0
1,968
14,306
5,929
0
8,603
5,587
0
17,091
L
Khepri
khepring19
Khepri
3,477
507
0
1,112
11,951
13,434
0
5,692
6,108
21,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
45,308
127
Minions Killed
259
0
Camps Cleared
0
873,525
Distance Traveled
1,094,079
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,354
759
38
3
0
167,988
1
W
Nu Wa
7,988
726
22
2
0
209,830
1
L
Merlin
7,027
639
46
4
0
127,291
0
L
Amaterasu
6,685
608
8
1
0
174,995
0
W
Hel
9,514
865
119
11
0
206,509
1
W
Medusa
9,188
835
73
7
0
227,022
1
W
Ares
9,351
850
18
2
0
236,893
0
W
Thor
9,267
842
27
2
0
213,825
0
L
Awilix
7,672
697
16
1
0
192,350
0
L
Khepri
7,625
693
19
2
0
210,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role