Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DeityMAX
The Morrigan
Level 114
God Stats
6W - 4L
1,826 SR
Queue Stats
481W - 503L
1,561 Elo+
Solo
Janus
Janus
LuxDallas
Janus
Level 160
God Stats
9W - 17L
1,383 SR
Queue Stats
1,106W - 1,185L
1,602 Elo+
Solo
Neith
Neith
MssyFerg
Neith
Level 104
God Stats
0W - 2L
1,280 SR
Queue Stats
358W - 332L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
fizzlewitt
Kumbhakarna
Level 138
God Stats
2W - 1L
1,531 SR
Queue Stats
111W - 103L
1,572 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,562 Elo+

VS

Team Averages
Level 128
1,461 SR
1,538 Elo+
Bastet
Bastet
BeGreatEarl
Bastet
Level 134
God Stats
2W - 2L
1,729 SR
Queue Stats
78W - 87L
1,463 Elo+
Solo
Merlin
Merlin
Dakker
Merlin
Level 149
God Stats
4W - 4L
1,263 SR
Queue Stats
251W - 254L
1,532 Elo+
Solo
Xbalanque
Xbalanque
JX2S0
Xbalanque
Level 103
God Stats
4W - 1L
1,476 SR
Queue Stats
286W - 282L
1,608 Elo+
Solo
Khepri
Khepri
LUCKYme2016
Khepri
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
89W - 91L
1,553 Elo+
Solo
Vamana
Vamana
oSo Kalepzo
Vamana
Level 124
God Stats
30W - 20L
1,553 SR
Queue Stats
1,228W - 1,216L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 6 / 12
8,266
689
5,386
17,783
14,233
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
DeityMAX
The Morrigan
16
7 / 5 / 7
9,594
800
11,457
8,352
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
LuxDallas
Janus
17
6 / 4 / 9
9,964
830
12,142
9,820
4,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MssyFerg
Neith
15
5 / 3 / 7
8,911
743
13,544
10,855
4,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
fizzlewitt
Kumbhakarna
15
1 / 6 / 13
8,910
743
4,380
21,141
21,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 2 / 13
10,682
890
14,107
10,546
5,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Dakker
Merlin
15
2 / 5 / 8
9,495
791
9,917
7,490
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JX2S0
Xbalanque
17
8 / 6 / 9
10,740
895
16,731
11,768
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
16
1 / 2 / 16
9,936
828
6,553
15,260
17,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
15
4 / 6 / 14
9,740
812
12,406
18,425
13,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
20
Kills
23
24
Deaths
21
48
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
12
1.17
W
Bastet
8
2
13
7.25
W
Merlin
Dakker
Merlin
2
5
8
1.2
L
The Morrigan
DeityMAX
The Morrigan
7
5
7
2.1
W
Xbalanque
JX2S0
Xbalanque
8
6
9
2.08
W
Khepri
1
2
16
4.5
L
Janus
LuxDallas
Janus
6
4
9
2.63
L
Neith
MssyFerg
Neith
5
3
7
2.83
L
Kumbhakarna
fizzlewitt
Kumbhakarna
1
6
13
1.25
W
Vamana
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
59,714
67,951
Taken
63,489
49,143
Mitigated
45,586
17,073
Healing
24,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,386
115
1,240
1,326
17,783
14,233
0
3,271
14,512
14,191
0
W
Bastet
14,107
2,917
2,182
3,747
10,546
5,040
338
5,448
5,036
0
23,584
W
Merlin
Dakker
Merlin
9,917
626
2,274
886
7,490
3,550
294
3,069
4,345
28,215
0
L
The Morrigan
DeityMAX
The Morrigan
11,457
1,214
1,535
1,175
8,352
3,861
174
1,390
6,962
16,353
7,102
W
Xbalanque
JX2S0
Xbalanque
16,731
7,792
1,890
1,612
11,768
5,561
4,178
6,103
5,601
0
38,972
W
Khepri
6,553
260
1,341
5,001
15,260
17,703
0
5,776
9,298
16,555
0
L
Janus
LuxDallas
Janus
12,142
1,769
2,194
1,529
9,820
4,264
406
1,746
8,074
27,306
0
L
Neith
MssyFerg
Neith
13,544
3,879
1,284
2,405
10,855
4,961
565
3,171
7,684
0
19,929
L
Kumbhakarna
fizzlewitt
Kumbhakarna
4,380
80
1,804
2,581
21,141
21,824
0
6,892
14,249
12,544
0
W
Vamana
12,406
6,478
734
4,707
18,425
13,732
915
7,473
10,790
0
21,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
50,593
131
Minions Killed
129
0
Camps Cleared
0
1,034,662
Distance Traveled
1,127,268
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,266
689
22
2
0
219,784
0
W
Bastet
10,682
890
14
1
0
256,863
4
W
Merlin
9,495
791
36
3
0
209,763
1
L
The Morrigan
9,594
800
31
3
0
186,558
0
W
Xbalanque
10,740
895
48
4
0
193,775
0
W
Khepri
9,936
828
12
1
0
244,362
4
L
Janus
9,964
830
51
4
0
199,567
1
L
Neith
8,911
743
21
2
0
233,484
1
L
Kumbhakarna
8,910
743
6
1
0
195,269
1
W
Vamana
9,740
812
19
2
0
222,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role