Player Matchup

Fenrir
Fenrir
Erixon123
Fenrir
Level 27
God Stats
2W - 3L
1,570 SR
Queue Stats
123W - 99L
1,562 Elo+
Party 1
Scylla
Scylla
GudshiBoyyy
Scylla
Level 122
God Stats
7W - 2L
1,765 SR
Queue Stats
74W - 65L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Jonag
Cernunnos
Level 120
God Stats
6W - 7L
1,605 SR
Queue Stats
101W - 88L
1,552 Elo+
Party 1
Team Averages
Level 90
1,647 SR
1,542 Elo+

VS

Team Averages
Level 62
1,342 SR
1,643 Elo+
Cthulhu
Cthulhu
Popcorngoddess
Cthulhu
Level 109
God Stats
3W - 1L
1,354 SR
Queue Stats
266W - 125L
1,700 Elo+
Party 2
Ra
Ra
PsychoSteve0
Ra
Level 48
God Stats
1W - 3L
1,173 SR
Queue Stats
188W - 204L
1,526 Elo+
Solo
Osiris
Osiris
Κinetic
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 87L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erixon123
Fenrir
14
4 / 9 / 4
10,128
633
7,169
17,526
14,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
14
2 / 4 / 7
9,861
616
12,078
12,696
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Jonag
Cernunnos
15
5 / 7 / 5
10,811
676
24,354
21,018
7,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
11,815
738
15,996
23,154
23,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 6 / 6
12,624
789
16,337
17,197
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Κinetic
Osiris
17
5 / 2 / 11
11,495
718
15,033
17,070
27,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
20
20
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Erixon123
Fenrir
4
9
4
0.67
L
Scylla
2
4
7
1.38
L
Cernunnos
Jonag
Cernunnos
5
7
5
1.07
W
6
3
9
3.5
W
9
6
6
2
W
Osiris
Κinetic
Osiris
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,601
Damage
47,366
51,240
Taken
57,421
26,433
Mitigated
58,612
6,590
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Erixon123
Fenrir
7,169
1,240
0
1,397
17,526
14,763
0
8,315
8,806
0
18,353
L
Scylla
12,078
753
0
1,016
12,696
4,310
0
9,575
2,923
38,997
0
L
Cernunnos
Jonag
Cernunnos
24,354
11,626
0
4,177
21,018
7,360
408
14,838
5,791
0
44,455
W
15,996
751
1,391
6,703
23,154
23,499
733
5,282
17,345
38,809
0
W
16,337
2,096
3,479
6,038
17,197
8,083
975
3,727
13,280
58,374
0
W
Osiris
Κinetic
Osiris
15,033
3,636
775
2,373
17,070
27,030
613
2,606
14,242
5,779
40,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
35,934
132
Minions Killed
190
3
Camps Cleared
10
829,402
Distance Traveled
892,471
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,128
633
19
1
0
264,750
0
L
Scylla
9,861
616
66
4
1
303,842
4
L
Cernunnos
10,811
676
47
3
2
260,810
5
W
Cthulhu
11,815
738
42
3
2
314,998
4
W
Ra
12,624
789
109
7
3
256,833
1
W
Osiris
11,495
718
39
2
5
320,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role