Player Matchup

Bastet
Bastet
Diamond II
 
Bastet
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Diamond III
 
Chernobog
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
Daedrikå
Ymir
Diamond IV
Level 147
God Stats
18W - 20L
1,683 SR
Queue Stats
81W - 77L
2,151 MMR
Solo
Set
Set
Diamond II
Jobfighter
Set
Diamond II
Level 157
God Stats
19W - 16L
1,624 SR
Queue Stats
211W - 195L
2,131 MMR
Solo
Tiamat
Tiamat
Diamond II
abichinguaro
Tiamat
Diamond II
Level 149
God Stats
39W - 38L
1,642 SR
Queue Stats
331W - 315L
2,333 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,590 SR
1,923 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,626 SR
2,035 MMR
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond II
ASoggySandal
Ra
Diamond II
Level 131
God Stats
11W - 3L
1,844 SR
Queue Stats
200W - 177L
2,233 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Dannyyboi01
Jing Wei
Platinum IV
Level 142
God Stats
1W - 0L
1,497 SR
Queue Stats
17W - 4L
2,013 MMR
Solo
Artio
Artio
Diamond III
N3VR
Artio
Diamond III
Level 160
God Stats
9W - 5L
1,657 SR
Queue Stats
145W - 131L
2,210 MMR
Solo
Nike
Nike
Diamond IV
davidoow321
Nike
Diamond IV
Level 156
God Stats
35W - 24L
1,634 SR
Queue Stats
451W - 446L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 1
5,811
646
6,178
5,761
3,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
 
Chernobog
7
1 / 2 / 0
4,860
540
3,507
4,689
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ymir
7
0 / 2 / 1
4,550
506
1,986
6,418
2,257
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 2
5,236
582
2,333
6,959
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
10
1 / 0 / 0
5,465
607
2,440
3,174
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
PoseidonShivaCliodhnaGilgamesh

VS

Bans
FenrirAtlasAh Muzen CabNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 0 / 3
5,956
662
4,469
5,612
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
5,754
639
3,532
2,616
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
Dannyyboi01
Jing Wei
10
1 / 0 / 2
5,762
640
2,593
4,010
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artio
N3VR
Artio
9
0 / 2 / 2
5,153
573
2,720
7,579
7,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 2 / 3
4,731
526
2,957
5,493
1,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
8
8
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
L
Chernobog
 
Chernobog
1
2
0
0.5
W
Awilix
 
Awilix
4
0
3
5.5
W
2
0
1
2.5
L
Ymir
0
2
1
0.25
W
Jing Wei
Dannyyboi01
Jing Wei
1
0
2
2
L
1
3
2
0.67
W
Artio
N3VR
Artio
0
2
2
0.5
L
Tiamat
1
0
0
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
16,271
27,001
Taken
25,310
9,528
Mitigated
12,506
10,242
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,178
1,062
0
2,416
5,761
3,127
0
2,611
3,150
0
30,098
L
Chernobog
 
Chernobog
3,507
2,472
0
1,659
4,689
903
0
0
4,689
0
23,120
W
Awilix
 
Awilix
4,469
1,397
0
1,012
5,612
1,574
0
1,436
4,176
0
32,866
W
3,532
444
490
1,317
2,616
826
0
915
1,701
40,100
0
L
Ymir
1,986
758
803
1,586
6,418
2,257
0
1,431
4,909
7,587
0
W
Jing Wei
Dannyyboi01
Jing Wei
2,593
1,931
0
1,641
4,010
979
0
149
3,861
0
33,451
L
2,333
1,086
0
2,420
6,959
2,052
0
1,686
5,162
0
27,105
W
Artio
N3VR
Artio
2,720
429
0
2,783
7,579
7,264
0
0
7,579
25,304
0
L
Tiamat
2,440
512
0
1,358
3,174
1,189
0
246
2,839
38,225
0
W
2,957
568
99
1,010
5,493
1,863
0
1,926
3,567
0
8,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
27,356
278
Minions Killed
325
0
Camps Cleared
0
837,233
Distance Traveled
959,981
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,811
646
69
8
0
183,112
3
L
Chernobog
4,860
540
49
5
0
130,063
2
W
Awilix
5,956
662
68
8
0
222,696
0
W
Ra
5,754
639
94
10
0
202,989
5
L
Ymir
4,550
506
10
1
0
167,536
2
W
Jing Wei
5,762
640
85
9
0
176,330
3
L
Set
5,236
582
55
6
0
191,754
2
W
Artio
5,153
573
62
7
0
167,283
2
L
Tiamat
5,465
607
95
11
0
164,768
4
W
Nike
4,731
526
16
2
0
190,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role