Player Matchup

Artio
Artio
D3vil-2zunami
Artio
Level 65
God Stats
26W - 9L
1,578 SR
Queue Stats
244W - 147L
1,607 Elo+
Party 1
Agni
Agni
adambomb247
Agni
Level 128
God Stats
7W - 2L
1,683 SR
Queue Stats
614W - 442L
1,601 Elo+
Party 1
Thor
Thor
mcknickletooke
Thor
Level 119
God Stats
26W - 13L
1,653 SR
Queue Stats
489W - 294L
1,634 Elo+
Party 1
Team Averages
Level 104
1,638 SR
1,614 Elo+

VS

Team Averages
Level 80
1,415 SR
1,471 Elo+
Susano
Susano
MindRage420
Susano
Level 117
God Stats
9W - 7L
1,575 SR
Queue Stats
263W - 291L
1,425 Elo+
Solo
Sobek
Sobek
PeanutDinosaur0
Sobek
Level 35
God Stats
0W - 7L
1,377 SR
Queue Stats
19W - 30L
1,405 Elo+
Solo
Hel
Hel
meyfer666
Hel
Level 89
God Stats
1W - 3L
1,294 SR
Queue Stats
241W - 196L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
8,362
760
5,137
9,880
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 0 / 15
8,548
777
11,569
5,757
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 1 / 5
9,367
852
12,214
7,601
4,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 9 / 1
6,672
607
5,343
13,067
3,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 1
7,811
710
2,730
12,686
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 4 / 1
7,747
704
5,936
7,732
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
2
2
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Susano
0
9
1
0.06
L
1
4
1
0.38
W
2
0
15
9.5
W
11
1
5
13.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
14,009
23,238
Taken
33,485
16,076
Mitigated
17,415
9,295
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,137
561
791
4,310
9,880
10,297
589
3,785
6,095
16,079
0
L
Susano
5,343
741
0
260
13,067
3,900
0
4,725
8,155
0
18,782
L
2,730
116
87
1,361
12,686
11,233
0
7,927
4,389
5,848
0
W
11,569
421
64
2,804
5,757
1,598
86
2,007
3,750
31,924
0
W
12,214
1,072
0
1,326
7,601
4,181
473
3,514
4,087
0
32,250
L
5,936
443
1,518
2,020
7,732
2,282
0
3,387
4,235
23,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
22,230
120
Minions Killed
76
7
Camps Cleared
2
623,258
Distance Traveled
560,633
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,362
760
11
1
1
212,774
5
L
Susano
6,672
607
36
3
1
185,396
1
L
Sobek
7,811
710
8
1
0
186,171
3
W
Agni
8,548
777
65
6
0
210,181
2
W
Thor
9,367
852
44
4
6
200,303
0
L
Hel
7,747
704
32
3
1
189,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role