Player Matchup

Skadi
Skadi
JJw-ViCtOrPiRu
Skadi
Level 69
God Stats
17W - 7L
1,576 SR
Queue Stats
71W - 74L
1,414 Elo+
Party 2
Loki
Loki
Kelantodd_08
Loki
Level 87
God Stats
16W - 12L
1,737 SR
Queue Stats
214W - 197L
1,504 Elo+
Party 2
Pele
Pele
SwizysWrld
Pele
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,526 Elo+
Party 2
Bellona
Bellona
TTV-Morpheus-
Bellona
Level 127
God Stats
1W - 0L
1,618 SR
Queue Stats
16W - 14L
1,355 Elo+
Party 2
Ra
Ra
xavi8682
Ra
Level 26
God Stats
8W - 10L
1,422 SR
Queue Stats
200W - 221L
1,439 Elo+
Party 2
Team Averages
Level 76
1,571 SR
1,448 Elo+

VS

Team Averages
Level 63
1,451 SR
1,427 Elo+
Ganesha
Ganesha
Chicheater
Ganesha
Level 130
God Stats
7W - 8L
1,582 SR
Queue Stats
299W - 314L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
Ines_Cueia
Nu Wa
Level 29
God Stats
14W - 17L
1,483 SR
Queue Stats
102W - 115L
1,445 Elo+
Party 1
Neith
Neith
JonnySiile
Neith
Level 69
God Stats
2W - 6L
1,578 SR
Queue Stats
436W - 440L
1,529 Elo+
Party 1
Charybdis
Charybdis
Whatu-_-miss
Charybdis
Level 45
God Stats
27W - 46L
1,253 SR
Queue Stats
348W - 401L
1,346 Elo+
Solo
Bastet
Bastet
bobbyvelev
Bastet
Level 41
God Stats
2W - 6L
1,362 SR
Queue Stats
8W - 14L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,308
621
9,414
8,585
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 6
8,664
578
8,348
8,693
4,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 4 / 4
8,200
547
7,608
12,064
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
7 / 0 / 11
8,839
589
9,414
13,071
11,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 7
8,106
540
6,209
4,764
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chicheater
Ganesha
10
0 / 8 / 3
6,701
447
6,267
14,946
7,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
10
0 / 3 / 1
6,132
409
5,219
8,783
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
6 / 5 / 0
7,959
531
4,961
8,660
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Whatu-_-miss
Charybdis
10
0 / 6 / 1
6,486
432
2,764
10,440
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
bobbyvelev
Bastet
11
1 / 3 / 2
6,527
435
6,815
11,773
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
7
7
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chicheater
Ganesha
0
8
3
0.19
L
Nu Wa
0
3
1
0.17
W
7
0
5
9.5
L
Neith
6
5
0
1.2
W
5
3
6
2.67
W
4
4
4
1.5
W
Bellona
7
0
11
12.5
L
Charybdis
Whatu-_-miss
Charybdis
0
6
1
0.08
L
Bastet
bobbyvelev
Bastet
1
3
2
0.67
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,993
Damage
26,026
47,177
Taken
54,602
25,209
Mitigated
17,787
12,775
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chicheater
Ganesha
6,267
442
1,307
1,379
14,946
7,853
0
2,328
12,618
23,772
0
L
Nu Wa
5,219
1,024
0
1,459
8,783
1,831
0
756
8,027
34,735
0
W
9,414
4,966
0
2,151
8,585
3,142
2,868
1,703
6,822
0
70,447
L
Neith
4,961
1,625
0
1,166
8,660
3,330
720
684
7,976
0
31,263
W
8,348
2,076
0
564
8,693
4,794
0
1,799
6,840
0
53,180
W
7,608
2,123
0
2,450
12,064
4,011
18
2,009
9,985
0
46,190
W
Bellona
9,414
3,456
0
3,419
13,071
11,645
72
4,228
8,715
0
47,059
L
Charybdis
Whatu-_-miss
Charybdis
2,764
1,212
0
2,111
10,440
1,865
1,515
0
10,440
0
31,139
L
Bastet
bobbyvelev
Bastet
6,815
1,325
0
5,668
11,773
2,908
0
2,441
9,332
0
30,684
W
6,209
491
1,669
2,522
4,764
1,617
275
1,331
3,329
49,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
33,805
490
Minions Killed
269
0
Camps Cleared
0
1,527,548
Distance Traveled
1,384,439
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,701
447
25
2
0
297,983
2
L
Nu Wa
6,132
409
63
4
0
262,609
1
W
Skadi
9,308
621
115
8
0
309,292
6
L
Neith
7,959
531
61
4
0
251,532
5
W
Loki
8,664
578
112
7
0
284,285
6
W
Pele
8,200
547
80
5
0
319,450
0
W
Bellona
8,839
589
81
5
0
305,739
3
L
Charybdis
6,486
432
71
5
0
244,158
2
L
Bastet
6,527
435
49
3
0
328,157
4
W
Ra
8,106
540
102
7
0
308,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role