Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Compensationx
Baron Samedi
Level 67
God Stats
6W - 9L
1,568 SR
Queue Stats
99W - 105L
1,459 Elo+
Party 1
Nike
Nike
KungFuHotDog
Nike
Level 153
God Stats
12W - 4L
1,438 SR
Queue Stats
273W - 247L
1,555 Elo+
Party 1
Cerberus
Cerberus
QuickCalf978493
Cerberus
Level 142
God Stats
10W - 6L
1,596 SR
Queue Stats
80W - 84L
1,529 Elo+
Party 1
Izanami
Izanami
SMURFx9
Izanami
Level 108
God Stats
68W - 25L
1,767 SR
Queue Stats
537W - 488L
1,541 Elo+
Party 1
Team Averages
Level 126
1,574 SR
1,517 Elo+

VS

Team Averages
Level 100
1,542 SR
1,507 Elo+
Horus
Horus
Disasterwound
Horus
Level 108
God Stats
1W - 2L
1,238 SR
Queue Stats
154W - 170L
1,507 Elo+
Solo
Charybdis
Charybdis
Polo_MarkY_
Charybdis
Level 106
God Stats
41W - 51L
1,392 SR
Queue Stats
766W - 820L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
greewoodmick1984
Morgan Le Fay
Level 69
God Stats
4W - 5L
1,433 SR
Queue Stats
69W - 89L
1,460 Elo+
Solo
Susano
Susano
l Delta II
Susano
Level 107
God Stats
9W - 6L
1,893 SR
Queue Stats
145W - 131L
1,542 Elo+
Solo
Shiva
Shiva
xxxjchasxxx
Shiva
Level 111
God Stats
19W - 4L
1,755 SR
Queue Stats
133W - 135L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 3 / 4
8,289
518
10,412
12,989
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Compensationx
Baron Samedi
12
5 / 6 / 3
7,874
492
11,697
14,657
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 2
7,485
468
3,121
11,862
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
12
3 / 2 / 7
7,996
500
7,223
15,834
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SMURFx9
Izanami
15
2 / 1 / 1
9,070
567
2,205
9,429
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
7,730
483
4,132
15,517
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Polo_MarkY_
Charybdis
16
3 / 1 / 1
9,309
582
5,014
9,459
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
greewoodmick1984
Morgan Le Fay
14
2 / 4 / 6
8,630
539
10,980
11,489
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
l Delta II
Susano
15
5 / 2 / 4
9,215
576
10,473
11,309
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 4
10,114
632
13,013
13,254
9,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
14
14
Deaths
13
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
4
1.67
L
Baron Samedi
Compensationx
Baron Samedi
5
6
3
1.08
W
0
5
8
0.8
L
0
2
2
0.5
W
Charybdis
Polo_MarkY_
Charybdis
3
1
1
3.5
L
Cerberus
3
2
7
3.25
L
Izanami
SMURFx9
Izanami
2
1
1
2.5
W
Morgan Le Fay
greewoodmick1984
Morgan Le Fay
2
4
6
1.25
W
Susano
l Delta II
Susano
5
2
4
3.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
43,612
64,771
Taken
61,028
38,564
Mitigated
31,964
21,692
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,412
2,048
0
3,900
12,989
4,564
0
2,295
10,694
0
57,236
L
Baron Samedi
Compensationx
Baron Samedi
11,697
177
703
3,330
14,657
6,174
193
3,870
10,787
34,069
0
W
4,132
2,017
806
3,110
15,517
12,170
69
5,781
9,670
0
22,927
L
3,121
415
0
5,392
11,862
11,322
0
738
11,124
1,881
39,625
W
Charybdis
Polo_MarkY_
Charybdis
5,014
1,511
0
6,311
9,459
3,202
0
696
8,763
0
71,341
L
Cerberus
7,223
234
0
4,103
15,834
13,609
0
3,558
12,276
21,240
4,172
L
Izanami
SMURFx9
Izanami
2,205
1,505
0
4,264
9,429
2,895
1,277
519
8,910
0
69,156
W
Morgan Le Fay
greewoodmick1984
Morgan Le Fay
10,980
1,953
0
2,656
11,489
3,754
149
5,482
6,007
50,585
0
W
Susano
l Delta II
Susano
10,473
1,233
0
3,984
11,309
3,397
122
4,001
7,308
0
55,626
W
13,013
1,906
0
5,116
13,254
9,441
0
2,449
10,378
0
66,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
44,998
433
Minions Killed
472
0
Camps Cleared
0
1,587,974
Distance Traveled
1,605,927
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,289
518
101
6
0
347,703
5
L
Baron Samedi
7,874
492
64
4
0
287,058
4
W
Horus
7,730
483
33
2
0
309,353
2
L
Nike
7,485
468
91
6
0
318,613
0
W
Charybdis
9,309
582
128
8
0
289,314
6
L
Cerberus
7,996
500
41
3
0
333,706
5
L
Izanami
9,070
567
136
9
0
300,894
1
W
Morgan Le Fay
8,630
539
81
5
0
300,508
4
W
Susano
9,215
576
88
6
0
353,827
2
W
Shiva
10,114
632
142
9
0
352,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role