Player Matchup

Mercury
Mercury
JamJackal
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 75L
1,220 Elo+
Party 2
Apollo
Apollo
iArsenite
Apollo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,398 Elo+
Party 2
Sol
Sol
xXxMARVITZxXx
Sol
Level 69
God Stats
2W - 4L
1,256 SR
Queue Stats
495W - 625L
1,427 Elo+
Solo
Team Averages
Level 96
1,419 SR
1,348 Elo+

VS

Team Averages
Level 73
1,395 SR
1,270 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ArmKin
Heimdallr
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
5W - 20L
1,211 Elo+
Solo
Merlin
Merlin
kybrdmn88
Merlin
Level 103
God Stats
136W - 320L
1,186 SR
Queue Stats
140W - 349L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JamJackal
Mercury
3
0 / 0 / 0
4,284
612
0
0
0
Apollo
iArsenite
Apollo
9
0 / 4 / 0
5,067
724
2,029
4,839
1,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,856
837
5,401
3,451
1,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 2
5,248
750
1,758
4,416
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ArmKin
Heimdallr
10
3 / 0 / 1
5,807
830
2,660
1,992
684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
kybrdmn88
Merlin
9
0 / 0 / 4
5,624
803
968
4,829
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
3
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Heimdallr
ArmKin
Heimdallr
3
0
1
3.5
L
Mercury
JamJackal
Mercury
0
0
0
0
L
Apollo
iArsenite
Apollo
0
4
0
0
W
Merlin
kybrdmn88
Merlin
0
0
4
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,430
Damage
5,386
8,290
Taken
11,237
2,854
Mitigated
6,841
2,046
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,758
966
0
324
4,416
4,082
0
2,148
2,268
10,919
0
W
Heimdallr
ArmKin
Heimdallr
2,660
762
0
427
1,992
684
490
1,251
741
0
13,518
L
Mercury
JamJackal
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
iArsenite
Apollo
2,029
470
76
228
4,839
1,754
0
1,094
3,745
0
9,984
W
Merlin
kybrdmn88
Merlin
968
0
25
2,484
4,829
2,075
315
2,646
2,183
11,183
0
L
5,401
656
0
1,742
3,451
1,100
0
1,880
1,571
25,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,207
Gold Earned
16,679
71
Minions Killed
63
4
Camps Cleared
3
295,256
Distance Traveled
372,555
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,248
750
17
2
3
132,618
1
W
Heimdallr
5,807
830
21
3
0
128,973
0
L
Mercury
4,284
612
0
0
0
0
0
L
Apollo
5,067
724
23
3
1
153,900
1
W
Merlin
5,624
803
25
4
0
110,964
0
L
Sol
5,856
837
48
7
3
141,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role