Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Asesino007
Ah Muzen Cab
Bronze IV
Level 109
God Stats
0W - 3L
1,466 SR
Queue Stats
1W - 5L
1,366 MMR
Solo
Ares
Ares
Silver II
CastialW
Ares
Silver II
Level 143
God Stats
0W - 1L
1,727 SR
Queue Stats
43W - 48L
1,292 MMR
Party 1
Mercury
Mercury
Silver III
VeruxFPS
Mercury
Silver III
Level 58
God Stats
12W - 11L
1,528 SR
Queue Stats
24W - 29L
1,316 MMR
Solo
Danzaburou
Danzaburou
Silver I
burdy96
Danzaburou
Silver I
Level 146
God Stats
3W - 1L
1,704 SR
Queue Stats
96W - 97L
1,241 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,585 SR
1,343 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,543 SR
1,321 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
IAmKarna
Athena
Gold V
Level 91
God Stats
11W - 10L
1,572 SR
Queue Stats
51W - 52L
1,309 MMR
Solo
Zeus
Zeus
Gold IV
KapitanVill
Zeus
Gold IV
Level 155
God Stats
5W - 5L
1,408 SR
Queue Stats
221W - 221L
1,339 MMR
Solo
Jing Wei
Jing Wei
Gold III
Mo0ks
Jing Wei
Gold III
Level 87
God Stats
6W - 4L
1,616 SR
Queue Stats
217W - 219L
1,226 MMR
Solo
Shiva
Shiva
Silver I
NinjaSqurriel005
Shiva
Silver I
Level 109
God Stats
5W - 9L
1,619 SR
Queue Stats
123W - 138L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 3 / 0
8,844
491
11,666
10,118
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Asesino007
Ah Muzen Cab
16
1 / 5 / 0
8,993
500
6,952
12,226
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
12
0 / 5 / 1
7,508
417
5,199
17,185
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
VeruxFPS
Mercury
14
1 / 7 / 1
8,393
466
4,157
13,309
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
burdy96
Danzaburou
12
1 / 3 / 0
7,919
440
8,314
9,636
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaArachneKali

VS

Bans
AgniBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 2 / 7
10,242
569
11,860
12,095
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
IAmKarna
Athena
13
3 / 0 / 8
8,901
495
6,264
17,256
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 3 / 3
10,646
591
13,035
9,776
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Mo0ks
Jing Wei
18
2 / 0 / 3
10,814
601
9,443
12,544
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 6
10,374
576
5,424
12,308
10,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
23
23
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
0
0.67
W
Loki
 
Loki
9
2
7
6.25
L
Ah Muzen Cab
Asesino007
Ah Muzen Cab
1
5
0
0.2
L
Ares
0
5
1
0.1
W
Athena
IAmKarna
Athena
3
0
8
7
W
7
3
3
2.83
W
Jing Wei
Mo0ks
Jing Wei
2
0
3
3.5
W
2
0
6
5
L
Mercury
VeruxFPS
Mercury
1
7
1
0.21
L
Danzaburou
burdy96
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
46,026
62,474
Taken
63,979
28,675
Mitigated
40,525
9,138
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,666
2,248
0
2,487
10,118
3,100
0
4,940
5,178
67,363
0
W
Loki
 
Loki
11,860
3,389
0
4,065
12,095
4,568
0
2,829
9,241
0
63,364
L
Ah Muzen Cab
Asesino007
Ah Muzen Cab
6,952
2,277
0
2,206
12,226
3,829
0
1,117
11,109
0
67,649
L
Ares
5,199
302
0
1,973
17,185
15,378
0
7,312
9,873
23,579
0
W
Athena
IAmKarna
Athena
6,264
1,653
0
4,741
17,256
16,532
0
6,709
10,097
16,440
4,192
W
13,035
1,769
0
3,406
9,776
3,770
915
4,411
5,365
74,938
0
W
Jing Wei
Mo0ks
Jing Wei
9,443
5,565
0
5,613
12,544
5,040
796
1,812
10,732
0
97,655
W
5,424
1,108
931
5,962
12,308
10,615
507
1,104
10,962
0
68,318
L
Mercury
VeruxFPS
Mercury
4,157
1,017
0
112
13,309
4,136
0
4,679
8,630
0
55,040
L
Danzaburou
burdy96
Danzaburou
8,314
3,290
0
2,360
9,636
2,232
0
656
8,980
0
53,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
50,977
508
Minions Killed
637
0
Camps Cleared
0
1,782,890
Distance Traveled
1,893,610
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,844
491
141
8
0
360,595
4
W
Loki
10,242
569
94
5
0
409,343
6
L
Ah Muzen Cab
8,993
500
135
8
0
306,629
5
L
Ares
7,508
417
39
2
0
361,311
5
W
Athena
8,901
495
29
2
0
398,391
5
W
Zeus
10,646
591
150
8
0
332,827
4
W
Jing Wei
10,814
601
183
10
0
369,997
5
W
Shiva
10,374
576
181
10
0
383,052
6
L
Mercury
8,393
466
90
5
0
403,086
5
L
Danzaburou
7,919
440
103
6
0
351,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role