Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Belletyr
Eset
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 33L
1,339 Elo+
Party 1
Yemoja
Yemoja
JuanSolo666
Yemoja
Level 63
God Stats
1W - 2L
1,248 SR
Queue Stats
63W - 78L
1,369 Elo+
Party 1
Baba Yaga
Baba Yaga
NBAHeadband
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo
Atlas
Atlas
NBW AllSkill
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo
Team Averages
Level 55
1,493 SR
1,385 Elo+

VS

Team Averages
Level 95
1,435 SR
1,403 Elo+
Hel
Hel
A305Gemini
Hel
Level 144
God Stats
2W - 2L
1,561 SR
Queue Stats
123W - 136L
1,359 Elo+
Solo
Ares
Ares
HRCeatsKIDS
Ares
Level 85
God Stats
3W - 2L
1,362 SR
Queue Stats
143W - 143L
1,394 Elo+
Solo
King Arthur
King Arthur
Icelizzard6969
King Arthur
Level 58
God Stats
4W - 3L
1,292 SR
Queue Stats
222W - 259L
1,353 Elo+
Solo
Medusa
Medusa
Ruinix
Medusa
Level 123
God Stats
8W - 6L
1,461 SR
Queue Stats
386W - 432L
1,426 Elo+
Solo
Ah Puch
Ah Puch
elf_head
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 5 / 4
7,265
605
6,192
12,021
11,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
15
4 / 8 / 2
8,846
737
5,764
10,613
4,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
2 / 3 / 8
8,569
714
5,307
10,517
13,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
NBAHeadband
Baba Yaga
15
2 / 6 / 3
8,180
682
6,809
12,461
5,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 3
7,646
637
4,447
12,980
10,114
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
9,039
753
4,575
8,368
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 16
8,730
728
5,734
12,985
9,992
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Icelizzard6969
King Arthur
16
2 / 2 / 22
9,539
795
7,895
12,211
13,038
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Ruinix
Medusa
17
15 / 4 / 13
11,101
925
22,138
15,645
8,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
elf_head
Ah Puch
18
8 / 0 / 18
10,558
880
14,687
6,033
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
9
Kills
29
29
Deaths
12
20
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
4
0.4
W
2
2
15
4.75
L
Eset
4
8
2
0.63
W
2
4
16
2.5
W
King Arthur
Icelizzard6969
King Arthur
2
2
22
6.5
L
Yemoja
2
3
8
2
L
Baba Yaga
NBAHeadband
Baba Yaga
2
6
3
0.58
L
1
7
3
0.36
W
Medusa
Ruinix
Medusa
15
4
13
5.38
W
Ah Puch
elf_head
Ah Puch
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
55,029
58,592
Taken
55,242
43,947
Mitigated
39,925
10,198
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,192
1,233
333
648
12,021
11,367
0
4,957
7,064
96
10,685
W
4,575
606
8,662
4,236
8,368
5,107
1,416
4,458
3,910
14,596
0
L
Eset
5,764
339
257
324
10,613
4,197
0
4,220
6,393
16,721
0
W
5,734
172
181
618
12,985
9,992
684
2,472
10,513
9,527
0
W
King Arthur
Icelizzard6969
King Arthur
7,895
970
1,836
3,620
12,211
13,038
303
6,053
6,158
0
14,829
L
Yemoja
5,307
1,162
4,311
1,722
10,517
13,020
0
3,330
7,187
14,484
0
L
Baba Yaga
NBAHeadband
Baba Yaga
6,809
804
0
2,603
12,461
5,249
0
5,036
7,425
15,426
0
L
4,447
923
0
0
12,980
10,114
0
7,453
5,527
13,254
0
W
Medusa
Ruinix
Medusa
22,138
11,927
593
1,508
15,645
8,444
1,131
7,920
7,725
0
36,620
W
Ah Puch
elf_head
Ah Puch
14,687
1,015
294
1,867
6,033
3,344
223
1,520
4,513
36,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
48,967
94
Minions Killed
112
0
Camps Cleared
0
903,219
Distance Traveled
1,162,097
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,265
605
7
1
0
199,894
0
W
Hel
9,039
753
28
2
0
227,619
0
L
Eset
8,846
737
31
3
0
176,523
0
W
Ares
8,730
728
8
1
0
215,689
0
W
King Arthur
9,539
795
12
1
0
256,808
6
L
Yemoja
8,569
714
14
1
0
198,004
0
L
Baba Yaga
8,180
682
27
2
0
159,007
1
L
Atlas
7,646
637
15
1
0
169,791
0
W
Medusa
11,101
925
21
2
0
212,866
1
W
Ah Puch
10,558
880
43
4
0
249,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role