Player Matchup

Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond II
Juice1041
Vulcan
Diamond II
Level 160
God Stats
18W - 6L
1,844 SR
Queue Stats
171W - 169L
2,339 MMR
Solo
Sylvanus
Sylvanus
Gold II
Pan_6262
Sylvanus
Gold II
Level 121
God Stats
1W - 1L
1,626 SR
Queue Stats
73W - 58L
1,707 MMR
Solo
Bellona
Bellona
Platinum I
PrefectTheReject
Bellona
Platinum I
Level 160
God Stats
2W - 5L
1,433 SR
Queue Stats
516W - 505L
1,792 MMR
Solo
Skadi
Skadi
Platinum II
TMG-Jahaziel
Skadi
Platinum II
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 266L
1,811 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,581 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,534 SR
1,894 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
AFOGLE11
Tsukuyomi
Platinum IV
Level 159
God Stats
4W - 7L
1,463 SR
Queue Stats
146W - 141L
1,701 MMR
Party 1
Eset
Eset
Platinum II
Arurutie
Eset
Platinum II
Level 149
God Stats
3W - 4L
1,548 SR
Queue Stats
125W - 113L
1,748 MMR
Solo
Bastet
Bastet
Platinum IV
IndiOhh_
Bastet
Platinum IV
Level 156
God Stats
0W - 1L
1,695 SR
Queue Stats
121W - 110L
1,701 MMR
Party 1
Chiron
Chiron
Masters
Zakumbaya
Chiron
Masters
Level 152
God Stats
13W - 10L
1,542 SR
Queue Stats
366W - 309L
2,559 MMR
Solo
Tiamat
Tiamat
Platinum IV
franko-626
Tiamat
Platinum IV
Level 128
God Stats
3W - 9L
1,422 SR
Queue Stats
283W - 278L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 2 / 13
11,971
570
9,982
15,256
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Juice1041
Vulcan
17
5 / 2 / 9
11,494
547
14,442
10,161
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Pan_6262
Sylvanus
17
3 / 2 / 8
11,373
542
10,830
16,636
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 1
13,267
632
13,019
15,843
18,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 3 / 5
13,372
637
12,710
15,625
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebLokiCliodhnaGilgamesh

VS

Bans
AtlasArachneThothMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AFOGLE11
Tsukuyomi
18
5 / 4 / 0
10,739
511
9,025
15,316
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
13
0 / 11 / 2
8,400
400
7,057
19,488
11,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
IndiOhh_
Bastet
17
0 / 4 / 2
10,199
486
9,623
19,203
9,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
Zakumbaya
Chiron
18
4 / 4 / 1
11,132
530
13,214
15,611
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
franko-626
Tiamat
15
2 / 4 / 3
9,644
459
7,105
13,112
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
27
Kills
11
11
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
13
4.75
L
Tsukuyomi
AFOGLE11
Tsukuyomi
5
4
0
1.25
L
Eset
0
11
2
0.09
L
Bastet
IndiOhh_
Bastet
0
4
2
0.25
W
Vulcan
Juice1041
Vulcan
5
2
9
4.75
W
Sylvanus
Pan_6262
Sylvanus
3
2
8
3.5
W
10
2
1
5.25
W
6
3
5
2.83
L
Chiron
Zakumbaya
Chiron
4
4
1
1.13
L
Tiamat
franko-626
Tiamat
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,983
Damage
46,024
73,521
Taken
82,730
45,127
Mitigated
37,477
36,318
Healing
22,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,982
2,061
226
7,696
15,256
8,866
654
2,768
12,366
0
77,445
L
Tsukuyomi
AFOGLE11
Tsukuyomi
9,025
1,835
0
6,330
15,316
5,267
0
3,881
11,435
0
82,436
L
Eset
7,057
615
861
1,648
19,488
11,740
95
9,358
10,130
41,239
0
L
Bastet
IndiOhh_
Bastet
9,623
2,140
0
6,880
19,203
9,688
0
6,746
12,457
0
73,130
W
Vulcan
Juice1041
Vulcan
14,442
5,367
0
3,094
10,161
3,612
290
4,915
4,850
87,458
0
W
Sylvanus
Pan_6262
Sylvanus
10,830
1,064
5,537
10,192
16,636
8,959
1,449
2,889
13,673
40,062
0
W
13,019
4,304
0
5,951
15,843
18,118
963
1,775
14,024
7,874
69,034
W
12,710
7,072
0
3,622
15,625
5,572
6,155
3,742
11,865
0
115,816
L
Chiron
Zakumbaya
Chiron
13,214
5,153
267
4,359
15,611
4,777
0
1,555
14,056
0
94,546
L
Tiamat
franko-626
Tiamat
7,105
570
0
2,052
13,112
6,005
0
4,997
8,115
55,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,477
Gold Earned
50,114
638
Minions Killed
662
0
Camps Cleared
0
2,160,370
Distance Traveled
2,004,209
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,971
570
116
6
0
481,215
6
L
Tsukuyomi
10,739
511
137
7
0
454,953
3
L
Eset
8,400
400
83
4
0
345,943
7
L
Bastet
10,199
486
153
7
0
439,682
4
W
Vulcan
11,494
547
135
6
0
452,670
4
W
Sylvanus
11,373
542
51
2
0
383,014
5
W
Bellona
13,267
632
155
7
0
450,337
3
W
Skadi
13,372
637
181
9
0
393,134
4
L
Chiron
11,132
530
174
8
0
379,511
6
L
Tiamat
9,644
459
115
5
0
384,120
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role