Player Matchup

Neith
Neith
Pendulous Nads
Neith
Level 149
God Stats
21W - 22L
1,696 SR
Queue Stats
459W - 456L
1,576 Elo+
Party 3
Hun Batz
Hun Batz
Saul03_C
Hun Batz
Level 128
God Stats
4W - 2L
1,755 SR
Queue Stats
159W - 150L
1,465 Elo+
Solo
Bacchus
Bacchus
Sticky Calvins
Bacchus
Level 100
God Stats
50W - 52L
1,492 SR
Queue Stats
133W - 137L
1,442 Elo+
Party 3
Olorun
Olorun
davidvenus
Olorun
Level 105
God Stats
1W - 1L
1,255 SR
Queue Stats
99W - 91L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
nilodasilva-_
Baron Samedi
Level 124
God Stats
2W - 3L
1,282 SR
Queue Stats
141W - 151L
1,496 Elo+
Party 2
Team Averages
Level 121
1,496 SR
1,492 Elo+

VS

Team Averages
Level 125
1,578 SR
1,522 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
M0B4_B34ST_
Nox
Level 77
God Stats
1W - 1L
1,791 SR
Queue Stats
228W - 137L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
ThatCrazyDane
Sylvanus
Level 123
God Stats
35W - 28L
1,627 SR
Queue Stats
179W - 185L
1,474 Elo+
Solo
Bastet
Bastet
expanhol13
Bastet
Level 133
God Stats
19W - 25L
1,500 SR
Queue Stats
470W - 464L
1,537 Elo+
Party 1
Chang'e
Chang'e
l-_-R_l_P-_-l
Chang'e
Level 146
God Stats
24W - 27L
1,472 SR
Queue Stats
679W - 691L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,999
556
11,075
11,035
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Saul03_C
Hun Batz
18
10 / 0 / 3
10,841
602
9,334
11,743
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 9
8,721
485
4,471
11,097
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
davidvenus
Olorun
18
3 / 1 / 4
10,574
587
13,998
14,738
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
nilodasilva-_
Baron Samedi
19
9 / 2 / 8
11,583
644
15,899
14,122
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 7 / 2
8,882
493
11,638
18,730
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 1
8,382
466
7,571
12,935
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ThatCrazyDane
Sylvanus
13
1 / 8 / 0
7,939
441
5,345
16,134
15,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
expanhol13
Bastet
14
2 / 3 / 2
8,117
451
8,383
13,825
4,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
13
1 / 2 / 3
7,266
404
5,603
13,439
4,301
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
25
Kills
7
7
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
2
0.43
L
1
5
1
0.3
W
3
1
7
6.5
W
Hun Batz
Saul03_C
Hun Batz
10
0
3
11.5
W
0
3
9
1.5
L
Sylvanus
ThatCrazyDane
Sylvanus
1
8
0
0.13
W
Olorun
davidvenus
Olorun
3
1
4
5
L
Bastet
expanhol13
Bastet
2
3
2
1
L
Chang'e
1
2
3
1.25
W
Baron Samedi
nilodasilva-_
Baron Samedi
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
38,540
62,735
Taken
75,063
30,555
Mitigated
33,253
25,099
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,638
7,318
0
6,929
18,730
4,874
0
10,983
7,747
0
66,025
L
7,571
632
0
2,324
12,935
4,595
128
4,900
8,035
54,629
0
W
11,075
3,576
0
3,197
11,035
4,140
4,170
4,023
7,012
0
79,961
W
Hun Batz
Saul03_C
Hun Batz
9,334
2,646
0
4,588
11,743
4,192
0
3,015
8,728
0
64,155
W
4,471
366
0
1,933
11,097
10,187
652
4,158
6,939
12,378
0
L
Sylvanus
ThatCrazyDane
Sylvanus
5,345
1,046
0
3,034
16,134
15,130
0
8,828
7,306
33,083
9,329
W
Olorun
davidvenus
Olorun
13,998
7,493
343
8,127
14,738
5,558
2,674
1,781
12,957
91,104
0
L
Bastet
expanhol13
Bastet
8,383
2,001
0
1,853
13,825
4,353
7
2,838
10,987
0
49,721
L
Chang'e
5,603
339
1,192
6,459
13,439
4,301
17
6,819
6,620
38,512
0
W
Baron Samedi
nilodasilva-_
Baron Samedi
15,899
1,787
267
6,644
14,122
6,478
102
5,092
9,030
73,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,718
Gold Earned
40,586
549
Minions Killed
445
0
Camps Cleared
0
1,780,567
Distance Traveled
1,583,067
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,882
493
118
7
0
256,969
5
L
Nox
8,382
466
105
6
0
325,637
4
W
Neith
9,999
556
168
9
0
340,779
2
W
Hun Batz
10,841
602
97
5
0
425,047
1
W
Bacchus
8,721
485
16
1
0
356,756
2
L
Sylvanus
7,939
441
77
4
0
279,680
3
W
Olorun
10,574
587
143
8
0
326,851
3
L
Bastet
8,117
451
84
5
0
369,645
2
L
Chang'e
7,266
404
61
3
0
351,136
3
W
Baron Samedi
11,583
644
125
7
0
331,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role