Player Matchup

Freya
Freya
Diamond I
KarleetoPC
Freya
Diamond I
Level 160
God Stats
18W - 9L
1,801 SR
Queue Stats
87W - 58L
2,550 MMR
Party 1
Guan Yu
Guan Yu
Masters
LEGIONxPHANTOM
Guan Yu
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 304L
2,467 MMR
Solo
Apollo
Apollo
Masters
ManyThankѕ
Apollo
Masters
Level 127
God Stats
5W - 2L
1,831 SR
Queue Stats
78W - 26L
3,166 MMR
Solo
Hera
Hera
Masters
carIitxs
Hera
Masters
Level 160
God Stats
22W - 22L
1,592 SR
Queue Stats
219W - 163L
2,615 MMR
Solo
Ares
Ares
Diamond III
jenkmasterflash
Ares
Diamond III
Level 160
God Stats
2W - 0L
1,756 SR
Queue Stats
91W - 73L
2,342 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,696 SR
2,628 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,652 SR
2,288 MMR
Tyr
Tyr
Masters
 
Tyr
Masters
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
FaStKiLl98
Ganesha
Masters
Level 158
God Stats
0W - 2L
1,598 SR
Queue Stats
114W - 93L
2,645 MMR
Party 2
Nu Wa
Nu Wa
Diamond III
TaH Lesboules
Nu Wa
Diamond III
Level 156
God Stats
2W - 2L
1,607 SR
Queue Stats
278W - 276L
2,332 MMR
Solo
Bellona
Bellona
Masters
UrFreelo_
Bellona
Masters
Level 95
God Stats
9W - 5L
1,863 SR
Queue Stats
645W - 611L
2,371 MMR
Solo
Ullr
Ullr
Masters
buttmuncha
Ullr
Masters
Level 160
God Stats
15W - 28L
1,691 SR
Queue Stats
415W - 385L
2,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
7 / 3 / 5
13,367
608
14,684
16,460
7,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 11
12,911
587
15,985
23,637
25,145
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
20
10 / 1 / 14
14,307
650
23,755
18,100
9,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
20
14 / 1 / 10
14,452
657
25,976
9,897
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 12
11,205
509
8,745
19,015
25,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ArtioBakasuraAtlasBastet

VS

Bans
ShivaCliodhnaArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
4 / 4 / 1
11,641
529
13,585
30,052
33,009
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
FaStKiLl98
Ganesha
14
0 / 5 / 3
9,300
423
5,065
21,276
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 11 / 1
8,837
402
10,170
15,936
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
UrFreelo_
Bellona
18
3 / 6 / 2
10,749
489
13,050
22,871
16,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 9 / 0
10,309
469
8,817
21,250
7,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
35
Kills
8
8
Deaths
35
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
1
1.13
L
Ganesha
FaStKiLl98
Ganesha
0
5
3
0.3
W
Freya
7
3
5
3.17
W
3
2
11
4.25
W
Apollo
10
1
14
17
L
0
11
1
0.05
L
Bellona
UrFreelo_
Bellona
3
6
2
0.67
L
1
9
0
0.11
W
Hera
14
1
10
19
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,145
Damage
50,687
87,109
Taken
111,385
72,404
Mitigated
87,487
32,187
Healing
22,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,585
1,766
0
14,494
30,052
33,009
0
6,160
23,892
0
93,845
L
Ganesha
FaStKiLl98
Ganesha
5,065
94
0
2,301
21,276
25,687
0
12,075
9,201
25,843
0
W
Freya
14,684
5,788
0
9,658
16,460
7,535
3,661
3,320
12,966
99,928
0
W
15,985
3,209
3,499
8,561
23,637
25,145
1,409
2,536
20,841
0
76,059
W
Apollo
23,755
11,441
0
3,662
18,100
9,956
3,749
3,303
14,501
0
133,975
L
10,170
1,392
0
2,267
15,936
4,461
0
7,562
8,374
64,917
0
L
Bellona
UrFreelo_
Bellona
13,050
6,650
0
1,277
22,871
16,646
0
11,497
11,374
0
92,733
L
8,817
3,580
0
2,003
21,250
7,684
0
12,111
9,139
0
79,828
W
Hera
25,976
4,729
0
1,846
9,897
4,600
3,129
2,497
7,208
119,725
0
W
8,745
668
0
4,961
19,015
25,168
446
3,345
15,381
23,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,242
Gold Earned
50,836
704
Minions Killed
628
0
Camps Cleared
0
2,333,729
Distance Traveled
2,072,593
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,641
529
157
7
0
472,544
5
L
Ganesha
9,300
423
2
0
0
414,595
7
W
Freya
13,367
608
151
7
0
419,837
8
W
Guan Yu
12,911
587
145
7
0
482,146
4
W
Apollo
14,307
650
188
9
0
523,869
3
L
Nu Wa
8,837
402
141
6
0
363,392
8
L
Bellona
10,749
489
162
7
0
440,229
2
L
Ullr
10,309
469
166
8
0
381,833
4
W
Hera
14,452
657
213
10
0
455,903
4
W
Ares
11,205
509
7
0
0
451,974
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role