Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Tezeumdc
Kukulkan
Level 140
God Stats
8W - 9L
1,520 SR
Queue Stats
212W - 202L
1,479 Elo+
Party 3
Da Ji
Da Ji
mirokisan
Da Ji
Level 129
God Stats
4W - 2L
1,536 SR
Queue Stats
316W - 328L
1,432 Elo+
Solo
Mulan
Mulan
rike_bigols
Mulan
Level 116
God Stats
4W - 0L
1,869 SR
Queue Stats
31W - 35L
1,458 Elo+
Party 3
Team Averages
Level 139
1,585 SR
1,474 Elo+

VS

Team Averages
Level 93
1,504 SR
1,439 Elo+
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HunterproJC
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Ah Puch
Ah Puch
John wick1843
Ah Puch
Level 78
God Stats
14W - 12L
1,521 SR
Queue Stats
308W - 329L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
z ZARAKI z
Ne Zha
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 59L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
7 / 1 / 2
6,693
669
8,380
5,322
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
 
Cerberus
9
2 / 1 / 4
5,805
581
3,506
7,443
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Tezeumdc
Kukulkan
13
3 / 2 / 3
7,290
729
4,270
5,467
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
mirokisan
Da Ji
12
3 / 2 / 3
6,774
677
5,212
7,460
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,822
582
3,699
7,078
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 3 / 3
6,416
642
4,951
5,984
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
 
Ullr
7
0 / 4 / 0
4,644
464
2,613
5,750
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
HunterproJC
Cerberus
7
0 / 5 / 0
4,626
463
1,252
6,809
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
10
1 / 2 / 2
5,788
579
3,166
6,809
3,570
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
z ZARAKI z
Ne Zha
11
4 / 2 / 1
6,511
651
6,944
9,138
5,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
9
9
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
2
8
W
Cerberus
 
Cerberus
2
1
4
4
L
He Bo
 
He Bo
4
3
3
1.83
L
Ullr
 
Ullr
0
4
0
0
L
Cerberus
HunterproJC
Cerberus
0
5
0
0
L
Ah Puch
1
2
2
1
W
Kukulkan
Tezeumdc
Kukulkan
3
2
3
2.25
W
Da Ji
mirokisan
Da Ji
3
2
3
2.25
W
1
3
0
0.33
L
Ne Zha
z ZARAKI z
Ne Zha
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
18,926
32,770
Taken
34,490
13,484
Mitigated
15,148
9,533
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,380
3,377
0
2,337
5,322
1,498
768
1,635
3,687
0
40,655
W
Cerberus
 
Cerberus
3,506
264
0
1,344
7,443
4,230
0
1,965
5,478
12,001
5,309
L
He Bo
 
He Bo
4,951
456
0
1,430
5,984
1,689
0
1,946
4,010
29,810
0
L
Ullr
 
Ullr
2,613
874
0
1,141
5,750
1,265
0
906
4,844
0
18,539
L
Cerberus
HunterproJC
Cerberus
1,252
54
0
713
6,809
2,982
0
843
5,966
8,899
0
L
Ah Puch
3,166
251
0
1,958
6,809
3,570
0
2,601
4,177
30,809
0
W
Kukulkan
Tezeumdc
Kukulkan
4,270
284
0
746
5,467
1,818
0
3,086
2,381
47,385
0
W
Da Ji
mirokisan
Da Ji
5,212
1,401
0
3,654
7,460
2,573
0
1,613
5,847
0
36,989
W
3,699
1,191
0
1,452
7,078
3,365
837
1,070
6,008
0
24,485
L
Ne Zha
z ZARAKI z
Ne Zha
6,944
2,820
0
2,745
9,138
5,642
0
1,078
7,790
0
32,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,384
Gold Earned
27,985
336
Minions Killed
258
0
Camps Cleared
0
979,570
Distance Traveled
964,786
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,693
669
68
7
0
197,049
2
W
Cerberus
5,805
581
35
4
0
229,905
3
L
He Bo
6,416
642
69
7
0
208,296
3
L
Ullr
4,644
464
46
5
0
171,730
1
L
Cerberus
4,626
463
11
1
0
187,210
0
L
Ah Puch
5,788
579
72
7
0
198,034
0
W
Kukulkan
7,290
729
107
11
0
195,039
6
W
Da Ji
6,774
677
75
8
0
198,120
1
W
Mulan
5,822
582
51
5
0
159,457
2
L
Ne Zha
6,511
651
60
6
0
199,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role