Player Matchup

Nemesis
Nemesis
Denenthai
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 78L
1,365 Elo+
Party 2
Chernobog
Chernobog
Melinn
Chernobog
Level 147
God Stats
6W - 4L
1,401 SR
Queue Stats
195W - 198L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
Pecart
Baron Samedi
Level 17
God Stats
4W - 2L
1,514 SR
Queue Stats
20W - 17L
1,338 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stalek
Kumbhakarna
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
359W - 395L
1,376 Elo+
Solo
Bellona
Bellona
antukiller
Bellona
Level 62
God Stats
9W - 4L
1,604 SR
Queue Stats
231W - 243L
1,489 Elo+
Solo
Team Averages
Level 77
1,504 SR
1,382 Elo+

VS

Team Averages
Level 25
1,482 SR
1,261 Elo+
Merlin
Merlin
Freestyleni
Merlin
Level 7
God Stats
3W - 1L
1,397 SR
Queue Stats
4W - 4L
1,192 Elo+
Party 3
Aphrodite
Aphrodite
KuuramaKyuubi
Aphrodite
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
99W - 113L
1,306 Elo+
Party 1
Bellona
Bellona
SusDomik
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,302 Elo+
Party 3
Pele
Pele
TFNBuNNy
Pele
Level 39
God Stats
3W - 4L
1,756 SR
Queue Stats
15W - 14L
1,190 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ZyumZorc
Ah Muzen Cab
Level 42
God Stats
0W - 2L
1,257 SR
Queue Stats
72W - 86L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Denenthai
Nemesis
16
7 / 3 / 8
9,982
624
5,652
11,767
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Melinn
Chernobog
14
5 / 2 / 13
8,925
558
6,253
8,437
2,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Pecart
Baron Samedi
17
12 / 1 / 10
10,885
680
15,351
9,927
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Stalek
Kumbhakarna
12
2 / 1 / 8
8,189
512
2,226
16,399
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
antukiller
Bellona
16
2 / 0 / 6
9,661
604
7,738
9,971
11,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 9 / 2
7,615
476
7,900
9,411
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
KuuramaKyuubi
Aphrodite
8
0 / 2 / 1
6,351
397
2,294
6,460
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SusDomik
Bellona
12
1 / 5 / 0
7,352
460
4,877
12,394
12,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
3 / 9 / 2
8,241
515
6,662
15,778
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
ZyumZorc
Ah Muzen Cab
7
0 / 3 / 0
5,876
367
4,466
5,940
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
28
Kills
7
7
Deaths
28
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Denenthai
Nemesis
7
3
8
3.67
L
Merlin
3
9
2
0.44
L
Aphrodite
KuuramaKyuubi
Aphrodite
0
2
1
0.25
W
Chernobog
Melinn
Chernobog
5
2
13
5.75
W
Baron Samedi
Pecart
Baron Samedi
12
1
10
17
W
Kumbhakarna
Stalek
Kumbhakarna
2
1
8
6
L
Bellona
SusDomik
Bellona
1
5
0
0.2
L
Pele
3
9
2
0.44
L
Ah Muzen Cab
ZyumZorc
Ah Muzen Cab
0
3
0
0
W
Bellona
antukiller
Bellona
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
26,199
56,501
Taken
49,983
38,573
Mitigated
25,004
19,836
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Denenthai
Nemesis
5,652
2,556
0
2,590
11,767
8,149
2,360
2,150
9,617
0
68,313
L
Merlin
7,900
1,210
0
204
9,411
2,829
30
5,156
3,915
27,827
0
L
Aphrodite
KuuramaKyuubi
Aphrodite
2,294
770
328
2,582
6,460
3,302
21
1,687
4,703
12,847
0
W
Chernobog
Melinn
Chernobog
6,253
2,881
0
2,110
8,437
2,314
1,726
2,477
5,960
0
45,607
W
Baron Samedi
Pecart
Baron Samedi
15,351
1,866
1,620
4,307
9,927
4,776
1,494
3,505
6,422
66,247
0
W
Kumbhakarna
Stalek
Kumbhakarna
2,226
261
351
3,955
16,399
12,092
635
1,966
14,433
19,289
0
L
Bellona
SusDomik
Bellona
4,877
1,301
0
2,121
12,394
12,611
0
1,687
10,618
0
34,016
L
Pele
6,662
1,246
0
3,144
15,778
4,777
0
6,126
9,419
0
30,267
L
Ah Muzen Cab
ZyumZorc
Ah Muzen Cab
4,466
2,574
0
1,979
5,940
1,485
34
2,111
3,751
0
28,780
W
Bellona
antukiller
Bellona
7,738
1,968
0
4,903
9,971
11,242
2,621
96
9,875
0
55,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
35,435
485
Minions Killed
250
0
Camps Cleared
0
1,545,796
Distance Traveled
1,116,844
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,982
624
122
8
0
320,412
5
L
Merlin
7,615
476
44
3
0
215,234
4
L
Aphrodite
6,351
397
19
1
0
187,640
2
W
Chernobog
8,925
558
89
6
0
323,433
0
W
Baron Samedi
10,885
680
116
7
0
324,583
1
W
Kumbhakarna
8,189
512
38
2
0
309,369
9
L
Bellona
7,352
460
70
4
0
253,724
0
L
Pele
8,241
515
56
4
0
290,884
2
L
Ah Muzen Cab
5,876
367
61
4
0
169,362
0
W
Bellona
9,661
604
120
8
0
267,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role