Player Matchup

Merlin
Merlin
Silver III
CroNuSh20
Merlin
Silver III
Level 129
God Stats
66W - 69L
1,366 SR
Queue Stats
576W - 595L
937 MMR
Solo
Fenrir
Fenrir
Silver V
L-eScrOdu15
Fenrir
Silver V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 172L
720 MMR
Solo
Hades
Hades
Silver IV
il_mrb_li
Hades
Silver IV
Level 123
God Stats
1W - 1L
1,688 SR
Queue Stats
167W - 176L
802 MMR
Solo
Rama
Rama
Silver V
josephcrhcton
Rama
Silver V
Level 69
God Stats
10W - 10L
1,475 SR
Queue Stats
207W - 235L
508 MMR
Solo
Vulcan
Vulcan
Bronze I
treyuEB
Vulcan
Bronze I
Level 107
God Stats
6W - 7L
1,299 SR
Queue Stats
327W - 358L
331 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,466 SR
660 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,376 SR
837 MMR
Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze II
MultiKilla
Chang'e
Bronze II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
271 MMR
Solo
Raijin
Raijin
Silver III
Oidordal95
Raijin
Silver III
Level 149
God Stats
16W - 14L
1,481 SR
Queue Stats
302W - 308L
875 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Ttimytime7082
Danzaburou
Silver IV
Level 122
God Stats
7W - 13L
1,287 SR
Queue Stats
236W - 249L
740 MMR
Solo
Ravana
Ravana
Silver III
green-eyeez
Ravana
Silver III
Level 99
God Stats
3W - 11L
1,110 SR
Queue Stats
166W - 171L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CroNuSh20
Merlin
10
0 / 2 / 0
5,349
535
1,748
4,956
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
0 / 5 / 1
4,610
461
2,985
8,569
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
il_mrb_li
Hades
9
0 / 3 / 0
4,958
496
2,133
7,438
5,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
1 / 1 / 2
5,515
552
2,456
4,383
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
treyuEB
Vulcan
8
2 / 2 / 1
4,874
487
4,417
5,381
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MulanYmirUllr

VS

Bans
BastetCharybdisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 1
6,562
656
5,404
7,136
3,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
MultiKilla
Chang'e
7
2 / 2 / 1
5,349
535
3,400
5,664
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Oidordal95
Raijin
11
1 / 0 / 3
6,536
654
2,965
3,221
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ttimytime7082
Danzaburou
10
1 / 1 / 1
5,570
557
2,449
6,835
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
11
7 / 0 / 2
6,893
689
4,684
2,910
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
13
13
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
Merlin
CroNuSh20
Merlin
0
2
0
0
L
Fenrir
0
5
1
0.1
W
Chang'e
MultiKilla
Chang'e
2
2
1
1.25
W
Raijin
Oidordal95
Raijin
1
0
3
2.5
W
Danzaburou
Ttimytime7082
Danzaburou
1
1
1
1.5
W
Ravana
7
0
2
8
L
Hades
il_mrb_li
Hades
0
3
0
0
L
1
1
2
2
L
Vulcan
treyuEB
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,739
Damage
18,902
30,727
Taken
25,766
11,889
Mitigated
9,212
8,516
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,404
891
0
4,602
7,136
3,643
350
2,133
5,003
0
38,225
L
Merlin
CroNuSh20
Merlin
1,748
177
0
500
4,956
1,222
0
2,027
2,725
35,871
0
L
Fenrir
2,985
722
0
1,356
8,569
2,317
0
1,201
7,326
0
21,303
W
Chang'e
MultiKilla
Chang'e
3,400
355
363
2,704
5,664
1,833
0
2,353
3,311
13,215
0
W
Raijin
Oidordal95
Raijin
2,965
190
0
750
3,221
927
554
1,515
1,706
37,052
0
W
Danzaburou
Ttimytime7082
Danzaburou
2,449
366
0
2,711
6,835
1,747
0
1,422
5,413
0
27,802
W
Ravana
4,684
1,287
0
1,753
2,910
1,062
0
875
2,035
0
31,516
L
Hades
il_mrb_li
Hades
2,133
775
0
3,092
7,438
5,714
0
0
7,438
23,045
0
L
2,456
2,219
0
1,858
4,383
1,070
0
637
3,746
0
24,069
L
Vulcan
treyuEB
Vulcan
4,417
1,529
0
1,710
5,381
1,566
192
2,254
3,127
18,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
30,910
255
Minions Killed
330
0
Camps Cleared
0
911,769
Distance Traveled
983,358
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,562
656
90
9
0
190,147
2
L
Merlin
5,349
535
78
8
0
181,555
3
L
Fenrir
4,610
461
35
4
0
220,774
6
W
Chang'e
5,349
535
8
1
0
184,891
4
W
Raijin
6,536
654
105
11
0
190,696
1
W
Danzaburou
5,570
557
69
7
0
177,765
2
W
Ravana
6,893
689
58
6
0
239,859
0
L
Hades
4,958
496
56
6
0
136,317
2
L
Rama
5,515
552
60
6
0
178,495
3
L
Vulcan
4,874
487
26
3
0
194,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role