Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Grinloki
Thanatos
Level 45
God Stats
19W - 23L
1,455 SR
Queue Stats
34W - 59L
1,331 Elo+
Solo
Hel
Hel
LordRodrigod
Hel
Level 49
God Stats
0W - 1L
1,303 SR
Queue Stats
198W - 250L
1,422 Elo+
Solo
Team Averages
Level 77
1,452 SR
1,451 Elo+

VS

Team Averages
Level 94
1,550 SR
1,411 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ALE_LEVIATHAN
Atlas
Level 109
God Stats
4W - 0L
1,826 SR
Queue Stats
154W - 166L
1,379 Elo+
Solo
Susano
Susano
DuckAnorak
Susano
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 147L
1,390 Elo+
Party 1
Anubis
Anubis
MadOnion85
Anubis
Level 56
God Stats
7W - 8L
1,424 SR
Queue Stats
146W - 171L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
MisterBrown23
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 3 / 0
6,623
552
6,347
6,580
1,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
 
Poseidon
10
1 / 2 / 0
5,578
465
2,306
5,491
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
 
Cthulhu
4
0 / 0 / 1
4,366
364
738
2,220
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Grinloki
Thanatos
9
0 / 5 / 1
5,548
462
3,861
8,145
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,827
402
0
3,903
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 2
7,129
594
3,599
8,239
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 1
5,443
454
1,009
5,640
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
DuckAnorak
Susano
12
5 / 1 / 2
6,957
580
7,509
7,551
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
MadOnion85
Anubis
12
6 / 0 / 3
7,423
619
3,445
2,820
1,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 4
6,868
572
3,797
4,440
1,363
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
13
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
0
1.33
L
Poseidon
 
Poseidon
1
2
0
0.5
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Rama
 
Rama
2
1
2
3
W
0
2
1
0.25
W
Susano
DuckAnorak
Susano
5
1
2
6
L
Thanatos
Grinloki
Thanatos
0
5
1
0.1
L
0
3
0
0
W
Anubis
MadOnion85
Anubis
6
0
3
7.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,252
Damage
19,359
26,339
Taken
28,690
7,708
Mitigated
9,062
8,870
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,347
2,766
0
1,027
6,580
1,534
0
1,665
4,915
0
32,230
L
Poseidon
 
Poseidon
2,306
164
0
1,042
5,491
1,656
453
1,654
3,837
35,484
0
L
Cthulhu
 
Cthulhu
738
156
0
728
2,220
890
0
627
1,593
4,309
0
W
Rama
 
Rama
3,599
2,608
0
3,346
8,239
2,233
946
770
7,469
0
37,774
W
1,009
282
79
1,576
5,640
2,276
96
430
5,210
11,148
0
W
Susano
DuckAnorak
Susano
7,509
2,111
0
1,075
7,551
2,124
0
82
7,469
0
41,755
L
Thanatos
Grinloki
Thanatos
3,861
1,180
0
5,261
8,145
2,634
0
1,846
6,299
0
28,760
L
0
0
10
802
3,903
994
0
2,459
1,444
6,675
0
W
Anubis
MadOnion85
Anubis
3,445
74
0
1,739
2,820
1,066
522
32
2,788
34,410
0
W
3,797
418
0
1,674
4,440
1,363
276
1,730
2,710
40,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
33,820
201
Minions Killed
312
0
Camps Cleared
0
907,461
Distance Traveled
1,145,004
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,623
552
53
4
0
192,487
4
L
Poseidon
5,578
465
60
5
0
198,582
0
L
Cthulhu
4,366
364
9
1
0
103,081
0
W
Rama
7,129
594
76
6
0
225,218
1
W
Atlas
5,443
454
17
1
0
203,260
2
W
Susano
6,957
580
65
5
0
269,720
2
L
Thanatos
5,548
462
65
5
0
254,497
2
L
Hel
4,827
402
14
1
0
158,814
0
W
Anubis
7,423
619
75
6
0
224,339
3
W
Nu Wa
6,868
572
79
7
0
222,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role