Player Matchup

Nemesis
Nemesis
Agbal
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 144L
1,447 Elo+
Party 2
Bacchus
Bacchus
Nicetos
Bacchus
Level 125
God Stats
5W - 8L
1,353 SR
Queue Stats
433W - 439L
1,460 Elo+
Solo
He Bo
He Bo
Santi46
He Bo
Level 109
God Stats
5W - 0L
1,843 SR
Queue Stats
147W - 176L
1,416 Elo+
Party 2
Chaac
Chaac
Spaara
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,301 Elo+
Solo
Skadi
Skadi
Tarmus_34
Skadi
Level 121
God Stats
9W - 3L
1,731 SR
Queue Stats
177W - 203L
1,446 Elo+
Party 2
Team Averages
Level 102
1,585 SR
1,414 Elo+

VS

Team Averages
Level 95
1,521 SR
1,423 Elo+
Amaterasu
Amaterasu
KilkennyCobbler
Amaterasu
Level 69
God Stats
22W - 17L
1,567 SR
Queue Stats
274W - 310L
1,445 Elo+
Party 1
Mercury
Mercury
Mosh-Sloth_2
Mercury
Level 156
God Stats
2W - 7L
1,620 SR
Queue Stats
324W - 312L
1,435 Elo+
Solo
Khepri
Khepri
Nyraak
Khepri
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,328 Elo+
Solo
Thoth
Thoth
SouthMonster54
Thoth
Level 89
God Stats
2W - 6L
1,390 SR
Queue Stats
119W - 143L
1,444 Elo+
Party 1
Rama
Rama
Turtarian
Rama
Level 105
God Stats
8W - 10L
1,526 SR
Queue Stats
354W - 415L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agbal
Nemesis
10
1 / 0 / 4
5,568
557
3,932
4,817
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Nicetos
Bacchus
9
2 / 0 / 8
5,990
599
2,103
5,951
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Santi46
He Bo
9
1 / 1 / 4
5,193
519
2,417
3,349
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Spaara
Chaac
10
2 / 2 / 0
5,871
587
4,487
8,496
3,867
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Tarmus_34
Skadi
12
10 / 0 / 2
7,290
729
7,701
6,353
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KilkennyCobbler
Amaterasu
12
2 / 2 / 0
6,595
660
4,024
6,563
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Mosh-Sloth_2
Mercury
10
0 / 2 / 1
5,599
560
2,782
8,111
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Nyraak
Khepri
7
0 / 5 / 0
4,651
465
1,419
7,265
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 0
5,521
552
2,511
4,592
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
0 / 4 / 0
4,984
498
1,459
5,040
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
3
3
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Agbal
Nemesis
1
0
4
3
L
Amaterasu
KilkennyCobbler
Amaterasu
2
2
0
1
L
Mercury
Mosh-Sloth_2
Mercury
0
2
1
0.25
W
Bacchus
Nicetos
Bacchus
2
0
8
6
L
Khepri
Nyraak
Khepri
0
5
0
0
W
He Bo
Santi46
He Bo
1
1
4
3
L
1
3
0
0.33
W
Chaac
Spaara
Chaac
2
2
0
1
W
Skadi
Tarmus_34
Skadi
10
0
2
11
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,640
Damage
12,195
28,966
Taken
31,571
12,633
Mitigated
9,739
9,388
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Agbal
Nemesis
3,932
1,972
0
1,008
4,817
1,415
46
871
3,776
0
31,222
L
Amaterasu
KilkennyCobbler
Amaterasu
4,024
1,379
0
2,233
6,563
2,870
583
0
6,563
0
33,943
L
Mercury
Mosh-Sloth_2
Mercury
2,782
900
0
4,136
8,111
2,016
0
692
7,419
0
32,383
W
Bacchus
Nicetos
Bacchus
2,103
149
283
2,015
5,951
4,555
83
512
5,419
11,990
0
L
Khepri
Nyraak
Khepri
1,419
208
0
451
7,265
2,605
130
569
6,696
8,380
0
W
He Bo
Santi46
He Bo
2,417
96
0
250
3,349
903
430
1,366
1,781
24,515
0
L
2,511
112
0
870
4,592
1,192
0
2,169
2,423
23,574
0
W
Chaac
Spaara
Chaac
4,487
1,187
0
2,126
8,496
3,867
160
0
8,496
0
30,487
W
Skadi
Tarmus_34
Skadi
7,701
4,838
0
3,706
6,353
1,893
28
789
5,564
0
48,839
L
Rama
1,459
1,055
0
1,358
5,040
1,056
0
1,090
3,950
0
26,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
27,350
296
Minions Killed
281
0
Camps Cleared
0
997,878
Distance Traveled
973,115
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,568
557
68
7
0
235,727
0
L
Amaterasu
6,595
660
75
8
0
209,394
3
L
Mercury
5,599
560
82
8
0
233,436
4
W
Bacchus
5,990
599
16
2
0
200,258
3
L
Khepri
4,651
465
10
1
0
181,462
0
W
He Bo
5,193
519
52
5
0
199,885
2
L
Thoth
5,521
552
48
5
0
183,977
2
W
Chaac
5,871
587
68
7
0
172,607
2
W
Skadi
7,290
729
92
9
0
189,401
0
L
Rama
4,984
498
66
7
0
164,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role