Player Matchup

Bastet
Bastet
Gold II
barkisehol
Bastet
Gold II
Level 144
God Stats
14W - 6L
1,561 SR
Queue Stats
85W - 86L
1,581 MMR
Party 1
Ares
Ares
Gold IV
xXDzsoniXx
Ares
Gold IV
Level 159
God Stats
2W - 0L
1,957 SR
Queue Stats
36W - 28L
1,624 MMR
Party 1
Hou Yi
Hou Yi
Gold I
zirrko
Hou Yi
Gold I
Level 103
God Stats
4W - 3L
1,803 SR
Queue Stats
16W - 20L
1,891 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,773 SR
1,698 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,429 SR
1,561 MMR
Baron Samedi
Baron Samedi
Silver II
IMICKYI
Baron Samedi
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,537 MMR
Party 2
Sobek
Sobek
Silver IV
Noffyy
Sobek
Silver IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,514 MMR
Party 2
Ullr
Ullr
Silver I
RevertPerse
Ullr
Silver I
Level 47
God Stats
2W - 2L
1,286 SR
Queue Stats
19W - 8L
1,631 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
barkisehol
Bastet
20
4 / 3 / 11
14,823
644
21,628
27,363
14,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
3 / 2 / 13
15,367
668
18,826
25,716
42,334
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hou Yi
zirrko
Hou Yi
20
10 / 0 / 5
16,131
701
26,557
17,081
9,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothFenrirPersephoneGilgameshDiscordia

VS

Bans
Ah Muzen CabKuzenboScyllaAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IMICKYI
Baron Samedi
18
1 / 6 / 4
13,461
585
13,906
19,047
19,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Noffyy
Sobek
19
2 / 3 / 3
14,484
630
12,430
31,041
52,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 8 / 1
13,812
601
16,271
23,080
9,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
5
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IMICKYI
Baron Samedi
1
6
4
0.5
L
Sobek
Noffyy
Sobek
2
3
3
1.17
L
2
8
1
0.31
W
Bastet
barkisehol
Bastet
4
3
11
3.17
W
3
2
13
4.75
W
Hou Yi
zirrko
Hou Yi
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,011
Damage
42,607
70,160
Taken
73,168
66,076
Mitigated
82,184
17,594
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IMICKYI
Baron Samedi
13,906
520
2,372
3,726
19,047
19,467
0
3,443
15,604
49,056
0
L
Sobek
Noffyy
Sobek
12,430
914
0
9,516
31,041
52,959
0
10,684
20,357
33,069
0
L
16,271
5,535
0
2,162
23,080
9,758
0
5,075
18,005
0
74,904
W
Bastet
barkisehol
Bastet
21,628
4,279
0
11,225
27,363
14,576
0
9,014
18,349
0
70,782
W
18,826
637
0
2,513
25,716
42,334
0
9,314
16,402
35,752
0
W
Hou Yi
zirrko
Hou Yi
26,557
13,143
0
3,856
17,081
9,166
3,340
8,562
8,519
0
104,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
41,757
266
Minions Killed
254
11
Camps Cleared
8
1,262,291
Distance Traveled
1,098,909
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,461
585
86
4
4
346,227
9
L
Sobek
14,484
630
28
1
1
404,132
4
L
Ullr
13,812
601
140
6
3
348,550
4
W
Bastet
14,823
644
96
4
4
446,982
2
W
Ares
15,367
668
29
1
1
427,377
1
W
Hou Yi
16,131
701
141
6
6
387,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role