Player Matchup

Sylvanus
Sylvanus
Kagaho-_-Bennu
Sylvanus
Level 158
God Stats
3W - 2L
1,215 SR
Queue Stats
81W - 82L
1,567 Elo+
Party 1
King Arthur
King Arthur
Ney1980
King Arthur
Level 123
God Stats
2W - 3L
1,622 SR
Queue Stats
163W - 137L
1,606 Elo+
Party 1
Chronos
Chronos
alvarostrumpf
Chronos
Level 144
God Stats
8W - 2L
1,734 SR
Queue Stats
176W - 133L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
josemrtnz_14
Danzaburou
Level 48
God Stats
31W - 24L
1,619 SR
Queue Stats
186W - 133L
1,621 Elo+
Party 1
Thor
Thor
victorscl
Thor
Level 123
God Stats
3W - 2L
1,589 SR
Queue Stats
355W - 282L
1,592 Elo+
Party 1
Team Averages
Level 119
1,556 SR
1,594 Elo+

VS

Team Averages
Level 49
1,510 SR
1,335 Elo+
Kali
Kali
Brothersaumedes
Kali
Level 45
God Stats
3W - 6L
1,495 SR
Queue Stats
36W - 58L
1,359 Elo+
Solo
Bellona
Bellona
Ecelon93
Bellona
Level 4
God Stats
0W - 3L
1,291 SR
Queue Stats
3W - 9L
1,213 Elo+
Party 2
Sun Wukong
Sun Wukong
Harenward
Sun Wukong
Level 89
God Stats
2W - 2L
1,718 SR
Queue Stats
39W - 47L
1,375 Elo+
Party 2
Scylla
Scylla
TENK-1991
Scylla
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,375 Elo+
Party 2
Izanami
Izanami
XxLcSSxX
Izanami
Level 35
God Stats
2W - 7L
1,547 SR
Queue Stats
28W - 34L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 2 / 5
5,301
530
2,870
7,847
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Ney1980
King Arthur
11
2 / 1 / 3
6,215
622
4,440
8,190
3,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
12
6 / 0 / 4
7,052
705
5,226
5,471
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
josemrtnz_14
Danzaburou
9
4 / 1 / 2
5,720
572
2,744
5,146
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
7 / 0 / 5
6,582
658
6,680
6,654
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,336
534
5,402
7,346
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Ecelon93
Bellona
5
0 / 4 / 0
3,875
388
3,211
5,693
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Harenward
Sun Wukong
8
0 / 3 / 0
4,652
465
2,984
7,145
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
TENK-1991
Scylla
8
0 / 6 / 0
4,462
446
1,971
5,925
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
XxLcSSxX
Izanami
9
2 / 5 / 2
5,459
546
3,381
6,812
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
4
4
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Bellona
Ecelon93
Bellona
0
4
0
0
L
Sun Wukong
Harenward
Sun Wukong
0
3
0
0
W
Sylvanus
1
2
5
1.75
W
King Arthur
Ney1980
King Arthur
2
1
3
3.5
L
Scylla
TENK-1991
Scylla
0
6
0
0
L
Izanami
XxLcSSxX
Izanami
2
5
2
0.6
W
Chronos
6
0
4
8
W
Danzaburou
josemrtnz_14
Danzaburou
4
1
2
5
W
Thor
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
16,949
33,308
Taken
32,921
12,244
Mitigated
10,944
12,186
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,402
2,379
0
2,689
7,346
2,739
0
1,782
5,564
0
22,941
L
Bellona
Ecelon93
Bellona
3,211
1,059
0
1,438
5,693
2,832
0
495
5,198
0
9,723
L
Sun Wukong
Harenward
Sun Wukong
2,984
1,205
0
590
7,145
2,473
0
1,623
5,522
0
25,658
W
Sylvanus
2,870
1,173
1,225
3,243
7,847
3,955
70
0
7,847
12,677
0
W
King Arthur
Ney1980
King Arthur
4,440
384
0
3,053
8,190
3,142
1,262
0
8,190
0
33,675
L
Scylla
TENK-1991
Scylla
1,971
274
109
1,557
5,925
1,385
0
2,332
3,593
14,508
0
L
Izanami
XxLcSSxX
Izanami
3,381
1,944
0
1,231
6,812
1,515
0
1,864
4,948
0
25,532
W
Chronos
5,226
2,121
0
2,141
5,471
1,708
0
1,153
4,152
32,641
0
W
Danzaburou
josemrtnz_14
Danzaburou
2,744
1,095
0
1,818
5,146
1,285
1,464
0
5,146
0
30,721
W
Thor
6,680
2,117
0
706
6,654
2,154
0
554
6,002
0
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
23,784
275
Minions Killed
202
0
Camps Cleared
0
930,763
Distance Traveled
886,934
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,336
534
40
4
0
206,151
1
L
Bellona
3,875
388
18
2
0
162,414
2
L
Sun Wukong
4,652
465
55
6
0
194,729
0
W
Sylvanus
5,301
530
29
3
0
151,494
5
W
King Arthur
6,215
622
68
7
0
191,033
2
L
Scylla
4,462
446
35
4
0
150,796
0
L
Izanami
5,459
546
54
5
0
172,844
0
W
Chronos
7,052
705
69
7
0
192,437
2
W
Danzaburou
5,720
572
49
5
0
184,397
0
W
Thor
6,582
658
60
6
0
211,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role