Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Rangothemango
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 191L
1,431 Elo+
Solo
Thor
Thor
imjamieli
Thor
Level 41
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 6L
1,275 Elo+
Party 2
Jing Wei
Jing Wei
mareczekol
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,541 SR
1,441 Elo+

VS

Team Averages
Level 45
1,507 SR
1,427 Elo+
Horus
Horus
Isetanier
Horus
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
71W - 64L
1,381 Elo+
Party 3
Ganesha
Ganesha
Jagenzo
Ganesha
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 1
Izanami
Izanami
Nicktheboss99
Izanami
Level 79
God Stats
17W - 15L
1,533 SR
Queue Stats
35W - 26L
1,489 Elo+
Solo
Hun Batz
Hun Batz
aswhit
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,396 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
eratos22
Morgan Le Fay
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 9 / 3
7,702
481
5,380
11,125
4,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
 
Yemoja
10
1 / 8 / 1
6,660
416
3,666
15,049
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 5 / 0
7,231
452
7,890
9,791
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
12
3 / 3 / 1
7,802
488
2,969
6,873
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
mareczekol
Jing Wei
11
1 / 6 / 0
6,392
400
5,421
8,527
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Isetanier
Horus
15
3 / 3 / 10
9,047
565
6,162
9,781
5,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Jagenzo
Ganesha
12
0 / 2 / 13
8,173
511
3,713
14,807
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
15
14 / 0 / 1
9,741
609
13,455
9,005
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
aswhit
Hun Batz
16
10 / 1 / 3
9,741
609
10,178
10,434
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
eratos22
Morgan Le Fay
15
4 / 1 / 0
9,020
564
4,995
8,281
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
31
31
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
9
3
0.28
L
Yemoja
 
Yemoja
1
8
1
0.19
W
Horus
Isetanier
Horus
3
3
10
2.67
W
Ganesha
Jagenzo
Ganesha
0
2
13
3.25
W
Izanami
14
0
1
14.5
L
1
5
0
0.2
W
Hun Batz
aswhit
Hun Batz
10
1
3
11.5
W
Morgan Le Fay
eratos22
Morgan Le Fay
4
1
0
4
L
Thor
3
3
1
1.17
L
Jing Wei
mareczekol
Jing Wei
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
38,503
51,365
Taken
52,308
19,067
Mitigated
30,101
8,999
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,380
168
0
1,680
11,125
4,358
0
0
11,125
39,936
0
L
Yemoja
 
Yemoja
3,666
1,578
566
1,673
15,049
8,274
0
2,456
12,593
17,989
0
W
Horus
Isetanier
Horus
6,162
2,797
651
2,262
9,781
5,863
506
5,319
4,462
0
34,904
W
Ganesha
Jagenzo
Ganesha
3,713
524
89
4,400
14,807
14,669
283
2,419
12,388
14,179
0
W
Izanami
13,455
9,251
0
5,292
9,005
3,280
1,854
2,250
6,755
562
69,716
L
7,890
1,282
0
1,802
9,791
2,645
0
4,885
4,906
42,205
0
W
Hun Batz
aswhit
Hun Batz
10,178
3,447
0
3,874
10,434
3,625
308
2,646
7,788
0
68,024
W
Morgan Le Fay
eratos22
Morgan Le Fay
4,995
235
98
2,744
8,281
2,664
808
4,302
3,979
61,538
0
L
Thor
2,969
446
0
1,985
6,873
2,075
0
220
6,653
0
26,132
L
Jing Wei
mareczekol
Jing Wei
5,421
3,145
86
1,207
8,527
1,715
0
1,367
7,160
0
32,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
45,722
293
Minions Killed
448
0
Camps Cleared
0
1,273,496
Distance Traveled
1,506,955
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,702
481
81
5
0
230,616
3
L
Yemoja
6,660
416
25
2
0
216,719
1
W
Horus
9,047
565
78
5
0
313,672
1
W
Ganesha
8,173
511
4
0
0
279,312
0
W
Izanami
9,741
609
130
8
0
292,068
3
L
Nu Wa
7,231
452
68
4
0
275,363
6
W
Hun Batz
9,741
609
125
8
0
340,234
1
W
Morgan Le Fay
9,020
564
111
7
0
281,669
0
L
Thor
7,802
488
58
4
0
276,769
1
L
Jing Wei
6,392
400
61
4
0
274,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role