Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DJStrawberry1
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 2
Nike
Nike
RageOfCerberus
Nike
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
mustangbal
Ne Zha
Level 151
God Stats
0W - 1L
1,976 SR
Queue Stats
26W - 16L
1,641 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,559 Elo+

VS

Team Averages
Level 86
1,565 SR
1,556 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gazereal
Morgan Le Fay
Level 160
God Stats
72W - 61L
1,664 SR
Queue Stats
885W - 689L
1,689 Elo+
Party 1
Sylvanus
Sylvanus
Paslo
Sylvanus
Level 49
God Stats
1W - 4L
1,169 SR
Queue Stats
78W - 90L
1,531 Elo+
Solo
Arachne
Arachne
jesuusss25
Arachne
Level 47
God Stats
9W - 4L
1,990 SR
Queue Stats
110W - 106L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
4 / 3 / 2
6,144
559
5,644
8,009
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
 
Rama
8
1 / 5 / 4
5,242
477
5,075
8,644
2,512
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 1 / 1
5,556
505
3,410
4,027
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
4,716
429
1,993
6,935
3,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
mustangbal
Ne Zha
10
1 / 2 / 2
5,806
528
1,775
6,899
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 1 / 3
6,547
595
6,247
6,278
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
 
Anhur
10
6 / 3 / 2
6,396
581
4,568
6,991
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Gazereal
Morgan Le Fay
13
1 / 0 / 2
7,296
663
4,686
4,060
1,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Paslo
Sylvanus
11
2 / 1 / 7
6,181
562
4,886
7,703
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
jesuusss25
Arachne
11
4 / 1 / 4
6,191
563
4,795
7,616
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
14
14
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
3
2
1.67
L
Rama
 
Rama
1
5
4
0.6
W
Xbalanque
 
Xbalanque
1
1
3
2.5
W
Anhur
 
Anhur
6
3
2
2.33
L
0
1
1
0.5
W
Morgan Le Fay
Gazereal
Morgan Le Fay
1
0
2
2
W
Sylvanus
Paslo
Sylvanus
2
1
7
5.5
L
0
3
0
0
W
Arachne
jesuusss25
Arachne
4
1
4
6
L
Ne Zha
mustangbal
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
25,182
34,514
Taken
32,648
15,600
Mitigated
10,892
5,456
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,644
1,620
0
1,466
8,009
6,257
0
1,489
6,520
18,267
0
L
Rama
 
Rama
5,075
4,300
0
1,247
8,644
2,512
272
1,575
7,069
0
21,100
W
Xbalanque
 
Xbalanque
6,247
3,474
0
1,131
6,278
2,004
29
2,612
3,666
0
37,250
W
Anhur
 
Anhur
4,568
2,126
0
2,445
6,991
1,952
318
1,782
5,209
0
25,061
L
3,410
162
0
867
4,027
1,815
369
90
3,937
35,356
0
W
Morgan Le Fay
Gazereal
Morgan Le Fay
4,686
699
0
2,800
4,060
1,615
374
0
3,831
47,706
0
W
Sylvanus
Paslo
Sylvanus
4,886
2,048
964
3,973
7,703
3,055
264
3,040
4,663
18,245
11,353
L
1,993
456
0
711
6,935
3,053
0
4,044
2,891
0
16,760
W
Arachne
jesuusss25
Arachne
4,795
3,669
0
1,916
7,616
2,266
0
1,620
5,963
0
31,647
L
Ne Zha
mustangbal
Ne Zha
1,775
593
0
1,165
6,899
1,963
0
1,088
5,811
0
31,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
32,611
253
Minions Killed
348
0
Camps Cleared
0
1,050,301
Distance Traveled
1,101,276
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,144
559
19
2
0
218,432
2
L
Rama
5,242
477
44
4
0
184,199
2
W
Xbalanque
6,547
595
77
7
0
248,646
0
W
Anhur
6,396
581
39
4
0
210,977
5
L
Anubis
5,556
505
81
7
0
210,954
4
W
Morgan Le Fay
7,296
663
116
11
0
180,917
0
W
Sylvanus
6,181
562
58
5
0
189,147
4
L
Nike
4,716
429
36
3
0
213,414
1
W
Arachne
6,191
563
58
5
0
271,589
1
L
Ne Zha
5,806
528
73
7
0
223,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role