Player Matchup

Atlas
Atlas
TiberiusRose
Atlas
Level 119
God Stats
15W - 9L
1,617 SR
Queue Stats
144W - 122L
1,586 Elo+
Party 2
Bellona
Bellona
Xuxiaoxaxixuwu
Bellona
Level 85
God Stats
21W - 21L
1,638 SR
Queue Stats
496W - 516L
1,574 Elo+
Party 3
Apollo
Apollo
YongBii
Apollo
Level 66
God Stats
7W - 4L
1,582 SR
Queue Stats
163W - 152L
1,590 Elo+
Party 2
Arachne
Arachne
ZeroBlasian
Arachne
Level 81
God Stats
15W - 7L
1,863 SR
Queue Stats
109W - 114L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
balli2001
Kukulkan
Level 68
God Stats
58W - 45L
1,787 SR
Queue Stats
422W - 415L
1,599 Elo+
Party 3
Team Averages
Level 84
1,697 SR
1,575 Elo+

VS

Team Averages
Level 69
1,591 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Anestesia_Az--k
Baron Samedi
Level 147
God Stats
19W - 19L
1,724 SR
Queue Stats
213W - 202L
1,555 Elo+
Party 1
Artio
Artio
Morimur
Artio
Level 45
God Stats
1W - 3L
1,388 SR
Queue Stats
7W - 12L
1,422 Elo+
Solo
Ullr
Ullr
PerturaboIV
Ullr
Level 44
God Stats
3W - 2L
1,921 SR
Queue Stats
28W - 26L
1,618 Elo+
Solo
Artemis
Artemis
Toriin1313
Artemis
Level 67
God Stats
6W - 12L
1,420 SR
Queue Stats
49W - 60L
1,458 Elo+
Party 1
Set
Set
lukator777
Set
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,926
593
3,773
5,693
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 0
7,353
735
5,760
4,865
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
YongBii
Apollo
12
4 / 1 / 1
7,027
703
5,787
6,970
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ZeroBlasian
Arachne
10
2 / 2 / 1
5,869
587
2,119
7,643
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
balli2001
Kukulkan
10
0 / 1 / 1
5,931
593
2,636
3,525
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anestesia_Az--k
Baron Samedi
10
1 / 2 / 0
5,595
560
1,572
4,049
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Morimur
Artio
8
0 / 4 / 2
4,898
490
1,985
7,836
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,899
590
1,706
4,466
1,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Toriin1313
Artemis
9
1 / 3 / 0
5,490
549
4,917
6,463
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 0
5,686
569
4,758
8,253
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anestesia_Az--k
Baron Samedi
1
2
0
0.5
L
Artio
Morimur
Artio
0
4
2
0.25
L
1
1
0
1
W
1
1
4
3
L
Artemis
Toriin1313
Artemis
1
3
0
0.33
W
4
0
0
4
W
Apollo
YongBii
Apollo
4
1
1
4.5
W
Arachne
ZeroBlasian
Arachne
2
2
1
1.25
W
Kukulkan
balli2001
Kukulkan
0
1
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
14,938
28,696
Taken
31,067
13,330
Mitigated
10,537
11,282
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anestesia_Az--k
Baron Samedi
1,572
127
0
1,031
4,049
1,555
0
583
3,466
30,147
0
L
Artio
Morimur
Artio
1,985
652
425
1,984
7,836
3,081
150
3,205
4,631
5,770
0
L
1,706
954
0
1,142
4,466
1,282
360
49
4,417
0
36,494
W
3,773
1,769
0
2,394
5,693
3,993
0
1,291
4,402
14,837
0
L
Artemis
Toriin1313
Artemis
4,917
3,108
0
1,673
6,463
1,380
0
612
5,851
0
29,421
W
5,760
1,691
0
3,087
4,865
4,284
0
221
4,644
0
47,914
W
Apollo
YongBii
Apollo
5,787
4,687
0
3,114
6,970
1,580
0
1,058
5,912
0
47,212
W
Arachne
ZeroBlasian
Arachne
2,119
1,575
0
1,751
7,643
2,225
203
192
7,451
0
28,772
W
Kukulkan
balli2001
Kukulkan
2,636
447
0
936
3,525
1,248
0
795
2,730
38,955
0
L
4,758
1,828
0
1,668
8,253
3,239
0
1,960
6,293
0
38,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
27,568
379
Minions Killed
285
0
Camps Cleared
0
1,094,963
Distance Traveled
960,499
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,595
560
53
5
0
186,142
0
L
Artio
4,898
490
5
1
0
214,336
3
L
Ullr
5,899
590
87
9
0
177,472
3
W
Atlas
5,926
593
19
2
0
205,999
5
L
Artemis
5,490
549
57
6
0
169,952
2
W
Bellona
7,353
735
124
12
0
258,056
5
W
Apollo
7,027
703
89
9
0
211,106
0
W
Arachne
5,869
587
65
7
0
227,335
3
W
Kukulkan
5,931
593
82
8
0
192,467
4
L
Set
5,686
569
83
8
0
212,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role