Player Matchup

Yu Huang
Yu Huang
DoggyPete
Yu Huang
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 184L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
IamCemo
Guan Yu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,667 Elo+
Party 3
Artio
Artio
Magmatic
Artio
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 99L
1,578 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kandesamar
Tsukuyomi
Level 75
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 49L
1,520 Elo+
Party 2
Mercury
Mercury
lNickS
Mercury
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,491 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,553 Elo+

VS

Team Averages
Level 111
1,371 SR
1,487 Elo+
Odin
Odin
Babeulih
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1
Serqet
Serqet
Kostival
Serqet
Level 109
God Stats
0W - 1L
1,191 SR
Queue Stats
183W - 172L
1,472 Elo+
Solo
Guan Yu
Guan Yu
Serayo010
Guan Yu
Level 120
God Stats
3W - 6L
1,175 SR
Queue Stats
859W - 827L
1,497 Elo+
Solo
Thanatos
Thanatos
dongourl
Thanatos
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,408 Elo+
Party 1
Anhur
Anhur
pedroribeiro2
Anhur
Level 128
God Stats
3W - 6L
1,488 SR
Queue Stats
433W - 467L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DoggyPete
Yu Huang
20
5 / 4 / 11
13,420
671
35,837
11,966
8,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
IamCemo
Guan Yu
20
5 / 4 / 19
13,668
683
18,871
30,204
48,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Magmatic
Artio
19
4 / 6 / 13
12,923
646
18,889
35,966
51,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
kandesamar
Tsukuyomi
20
11 / 7 / 8
14,186
709
24,617
17,537
9,895
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
lNickS
Mercury
19
2 / 9 / 16
12,329
616
13,925
18,322
6,780
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
6 / 3 / 17
14,194
710
17,182
35,045
29,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
Kostival
Serqet
18
3 / 9 / 14
12,436
622
12,899
21,066
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
Serayo010
Guan Yu
20
2 / 5 / 24
12,517
626
11,818
34,207
39,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
dongourl
Thanatos
20
13 / 5 / 8
14,291
715
29,628
29,498
16,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
6 / 5 / 12
13,891
695
18,511
15,775
5,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
105
27
Kills
30
30
Deaths
27
67
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Odin
6
3
17
4.83
W
Yu Huang
DoggyPete
Yu Huang
5
4
11
2.63
W
Guan Yu
IamCemo
Guan Yu
5
4
19
3.63
L
Serqet
Kostival
Serqet
3
9
14
1.11
W
Artio
Magmatic
Artio
4
6
13
1.75
L
Guan Yu
Serayo010
Guan Yu
2
5
24
2.8
L
Thanatos
dongourl
Thanatos
13
5
8
3.4
W
Tsukuyomi
kandesamar
Tsukuyomi
11
7
8
2.14
W
Mercury
lNickS
Mercury
2
9
16
1.11
L
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,139
Damage
90,038
113,995
Taken
135,591
125,492
Mitigated
101,348
41,426
Healing
69,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
17,182
5,537
1,719
12,684
35,045
29,807
596
12,394
22,651
793
39,819
W
Yu Huang
DoggyPete
Yu Huang
35,837
3,121
1,817
799
11,966
8,354
1,324
60
11,392
58,498
0
W
Guan Yu
IamCemo
Guan Yu
18,871
1,580
5,983
9,300
30,204
48,943
765
39
28,207
4,982
26,423
L
Serqet
Kostival
Serqet
12,899
1,550
3,134
2,609
21,066
10,874
0
7,910
13,156
0
15,442
W
Artio
Magmatic
Artio
18,889
2,206
6,994
9,507
35,966
51,520
896
107
34,796
30,335
0
L
Guan Yu
Serayo010
Guan Yu
11,818
1,762
14,105
10,966
34,207
39,415
928
15,884
18,323
0
27,132
L
Thanatos
dongourl
Thanatos
29,628
8,717
2,771
17,493
29,498
16,032
1,951
14,127
15,371
0
52,954
W
Tsukuyomi
kandesamar
Tsukuyomi
24,617
4,848
690
3,987
17,537
9,895
2,070
117
16,612
0
64,665
W
Mercury
lNickS
Mercury
13,925
3,302
1,088
1,261
18,322
6,780
1,460
68
16,982
0
29,852
L
18,511
11,494
605
3,156
15,775
5,220
1,820
6,447
9,328
0
37,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,526
Gold Earned
67,329
181
Minions Killed
163
0
Camps Cleared
0
1,799,088
Distance Traveled
1,685,226
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,194
710
48
2
0
364,632
1
W
Yu Huang
13,420
671
53
3
0
340,622
0
W
Guan Yu
13,668
683
15
1
0
372,294
3
L
Serqet
12,436
622
11
1
0
337,854
1
W
Artio
12,923
646
24
1
0
324,531
0
L
Guan Yu
12,517
626
19
1
0
357,111
0
L
Thanatos
14,291
715
43
2
0
383,442
3
W
Tsukuyomi
14,186
709
68
3
0
360,876
1
W
Mercury
12,329
616
21
1
0
400,765
3
L
Anhur
13,891
695
42
2
0
242,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role