Player Matchup

Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DianaOneLove
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,949 Elo+
Party 2
Hachiman
Hachiman
Tartaletkaa
Hachiman
Level 27
God Stats
3W - 0L
1,831 SR
Queue Stats
45W - 8L
1,840 Elo+
Party 2
Loki
Loki
anonymus_mafia_
Loki
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 187L
1,462 Elo+
Solo
Serqet
Serqet
nimnamnizeera
Serqet
Level 146
God Stats
2W - 1L
1,687 SR
Queue Stats
38W - 32L
1,513 Elo+
Solo
Team Averages
Level 77
1,604 SR
1,653 Elo+

VS

Team Averages
Level 120
1,499 SR
1,492 Elo+
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IMANOL--NEUS
Achilles
Level 146
God Stats
2W - 3L
1,715 SR
Queue Stats
232W - 248L
1,424 Elo+
Party 1
Cerberus
Cerberus
danoge15
Cerberus
Level 159
God Stats
5W - 7L
1,281 SR
Queue Stats
618W - 571L
1,531 Elo+
Party 1
Hachiman
Hachiman
nidrahs
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Thor
Thor
不入眼酱
Thor
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
399W - 397L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 4 / 18
10,322
794
16,778
9,072
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DianaOneLove
Cthulhu
19
5 / 2 / 21
10,875
837
13,790
12,979
11,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Tartaletkaa
Hachiman
20
10 / 2 / 20
11,879
914
24,135
12,454
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 15
10,061
774
7,608
10,491
3,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
13 / 6 / 12
11,561
889
12,854
10,494
4,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 7 / 14
9,330
718
6,828
17,064
18,294
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
IMANOL--NEUS
Achilles
12
3 / 9 / 3
8,304
639
8,388
18,454
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
danoge15
Cerberus
17
3 / 7 / 9
10,343
796
10,434
22,068
25,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
nidrahs
Hachiman
14
1 / 6 / 7
8,519
655
5,320
12,020
5,303
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 6 / 4
12,089
930
13,714
17,495
11,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
56
35
Kills
19
19
Deaths
35
86
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
4
18
3.25
L
Ganesha
 
Ganesha
0
7
14
1
W
Cthulhu
DianaOneLove
Cthulhu
5
2
21
7.75
L
Achilles
IMANOL--NEUS
Achilles
3
9
3
0.5
W
Hachiman
Tartaletkaa
Hachiman
10
2
20
10
W
3
5
15
2.1
L
Cerberus
danoge15
Cerberus
3
7
9
1.07
L
Hachiman
nidrahs
Hachiman
1
6
7
0.75
W
13
6
12
3.17
L
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,165
Damage
44,684
55,490
Taken
87,101
27,440
Mitigated
73,551
20,909
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,778
1,962
1,552
1,456
9,072
2,792
1,117
3,244
5,769
25,973
0
L
Ganesha
 
Ganesha
6,828
271
1,264
1,270
17,064
18,294
118
5,562
10,890
16,955
0
W
Cthulhu
DianaOneLove
Cthulhu
13,790
1,068
4,968
5,206
12,979
11,808
336
4,354
8,462
31,303
0
L
Achilles
IMANOL--NEUS
Achilles
8,388
1,526
395
2,105
18,454
12,772
524
6,594
11,108
0
15,662
W
Hachiman
Tartaletkaa
Hachiman
24,135
11,548
48
5,074
12,454
4,742
1,717
5,546
6,816
0
44,966
W
7,608
762
352
1,047
10,491
3,421
0
2,100
8,271
0
23,823
L
Cerberus
danoge15
Cerberus
10,434
277
1,024
3,484
22,068
25,478
683
9,143
12,189
27,791
0
L
Hachiman
nidrahs
Hachiman
5,320
1,970
582
962
12,020
5,303
0
2,519
9,239
0
11,172
W
12,854
3,855
267
939
10,494
4,677
1,944
3,014
7,370
0
13,046
L
13,714
1,285
1,079
3,490
17,495
11,704
547
5,564
11,099
3,057
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,698
Gold Earned
48,585
134
Minions Killed
130
0
Camps Cleared
0
1,201,445
Distance Traveled
1,023,415
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,322
794
24
2
0
223,063
2
L
Ganesha
9,330
718
1
0
0
204,182
2
W
Cthulhu
10,875
837
35
3
0
258,906
0
L
Achilles
8,304
639
16
1
0
193,114
4
W
Hachiman
11,879
914
46
4
0
230,010
0
W
Loki
10,061
774
20
2
0
261,877
4
L
Cerberus
10,343
796
57
4
0
209,542
0
L
Hachiman
8,519
655
14
1
0
205,052
1
W
Serqet
11,561
889
9
1
0
227,589
4
L
Thor
12,089
930
42
3
0
211,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role