Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BladeLock
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CTALb
Da Ji
Level 86
God Stats
5W - 5L
1,482 SR
Queue Stats
297W - 286L
1,541 Elo+
Solo
Khepri
Khepri
Gladax6208
Khepri
Level 150
God Stats
6W - 1L
1,768 SR
Queue Stats
366W - 376L
1,439 Elo+
Solo
Chronos
Chronos
THE_BUDS99
Chronos
Level 147
God Stats
1W - 1L
1,279 SR
Queue Stats
131W - 134L
1,489 Elo+
Party 2
Merlin
Merlin
tito_-_85
Merlin
Level 147
God Stats
8W - 1L
1,767 SR
Queue Stats
208W - 214L
1,507 Elo+
Party 2
Team Averages
Level 116
1,559 SR
1,495 Elo+

VS

Team Averages
Level 68
1,511 SR
1,485 Elo+
Cthulhu
Cthulhu
GodSlayerD
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
KhazVelia
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,413 Elo+
Solo
Cliodhna
Cliodhna
SirBialy
Cliodhna
Level 104
God Stats
1W - 2L
1,553 SR
Queue Stats
42W - 42L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
aDistr4ction
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
大毛涛涛
Kumbhakarna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 108L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BladeLock
Ah Muzen Cab
17
11 / 1 / 18
10,379
1,153
24,046
8,528
4,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
CTALb
Da Ji
15
9 / 1 / 16
8,879
987
10,024
10,506
5,788
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
Gladax6208
Khepri
15
3 / 1 / 27
9,279
1,031
4,837
10,664
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
THE_BUDS99
Chronos
14
3 / 1 / 21
8,406
934
5,928
7,319
4,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
tito_-_85
Merlin
15
8 / 1 / 17
9,183
1,020
10,502
4,131
2,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodSlayerD
Cthulhu
11
0 / 7 / 2
6,452
717
9,174
13,115
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
7
0 / 7 / 1
5,781
642
5,105
7,757
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SirBialy
Cliodhna
14
2 / 7 / 0
7,081
787
7,275
12,036
4,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
aDistr4ction
Gilgamesh
13
0 / 7 / 2
6,274
697
6,591
12,687
6,536
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
大毛涛涛
Kumbhakarna
12
1 / 6 / 1
6,377
709
2,607
14,808
14,367
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
9
34
Kills
3
5
Deaths
34
99
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BladeLock
Ah Muzen Cab
11
1
18
20
W
Da Ji
CTALb
Da Ji
9
1
16
17
W
Khepri
Gladax6208
Khepri
3
1
27
16.5
L
Cthulhu
GodSlayerD
Cthulhu
0
7
2
0.14
L
Nike
0
7
1
0.07
L
Cliodhna
SirBialy
Cliodhna
2
7
0
0.29
W
Chronos
THE_BUDS99
Chronos
3
1
21
13.5
L
Gilgamesh
aDistr4ction
Gilgamesh
0
7
2
0.14
W
Merlin
tito_-_85
Merlin
8
1
17
16.5
L
Kumbhakarna
大毛涛涛
Kumbhakarna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,337
Damage
30,752
41,148
Taken
60,403
28,499
Mitigated
40,640
12,681
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BladeLock
Ah Muzen Cab
24,046
11,005
503
2,713
8,528
4,622
1,380
2,639
5,737
0
49,559
W
Da Ji
CTALb
Da Ji
10,024
2,051
1,288
1,009
10,506
5,788
468
1,311
8,940
0
14,172
W
Khepri
Gladax6208
Khepri
4,837
671
1,263
2,717
10,664
11,701
337
3,583
6,800
10,670
0
L
Cthulhu
GodSlayerD
Cthulhu
9,174
277
268
1,028
13,115
9,236
0
3,578
9,276
14,645
0
L
Nike
5,105
726
43
407
7,757
6,257
0
2,238
5,393
0
6,123
L
Cliodhna
SirBialy
Cliodhna
7,275
1,575
399
2,979
12,036
4,244
0
2,824
9,030
0
17,650
W
Chronos
THE_BUDS99
Chronos
5,928
2,564
508
525
7,319
4,249
1,582
2,218
4,940
12,553
0
L
Gilgamesh
aDistr4ction
Gilgamesh
6,591
1,501
0
184
12,687
6,536
0
4,886
7,537
0
10,312
W
Merlin
tito_-_85
Merlin
10,502
723
1,648
507
4,131
2,139
647
1,439
2,605
18,136
0
L
Kumbhakarna
大毛涛涛
Kumbhakarna
2,607
400
405
2,637
14,808
14,367
0
6,612
7,900
6,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
31,965
100
Minions Killed
66
0
Camps Cleared
0
911,911
Distance Traveled
786,319
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,379
1,153
51
6
0
190,540
0
W
Da Ji
8,879
987
1
0
0
205,553
1
W
Khepri
9,279
1,031
5
1
0
174,694
2
L
Cthulhu
6,452
717
18
2
0
177,218
0
L
Nike
5,781
642
9
1
0
155,854
0
L
Cliodhna
7,081
787
23
3
0
150,369
0
W
Chronos
8,406
934
21
2
0
165,998
0
L
Gilgamesh
6,274
697
10
1
0
156,930
0
W
Merlin
9,183
1,020
22
2
0
175,126
0
L
Kumbhakarna
6,377
709
6
1
0
145,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role