Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
PATOMEN
Ra
Silver I
Level 113
God Stats
2W - 1L
1,842 SR
Queue Stats
92W - 107L
1,344 MMR
Solo
Arachne
Arachne
Silver IV
Wearypup8502947
Arachne
Silver IV
Level 128
God Stats
4W - 4L
1,672 SR
Queue Stats
97W - 111L
1,227 MMR
Solo
Artio
Artio
Gold IV
dfced2009
Artio
Gold IV
Level 129
God Stats
6W - 5L
1,444 SR
Queue Stats
65W - 69L
1,367 MMR
Solo
Khepri
Khepri
Bronze IV
waffle0822
Khepri
Bronze IV
Level 54
God Stats
29W - 27L
1,681 SR
Queue Stats
92W - 106L
1,216 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,628 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,534 SR
1,299 MMR
Bakasura
Bakasura
Silver IV
BigDaddyRaven
Bakasura
Silver IV
Level 145
God Stats
2W - 6L
1,672 SR
Queue Stats
23W - 22L
1,329 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
G0dw1n
Tsukuyomi
Silver V
Level 146
God Stats
1W - 1L
1,404 SR
Queue Stats
14W - 23L
1,170 MMR
Solo
Janus
Janus
Gold IV
Gäge
Janus
Gold IV
Level 148
God Stats
5W - 2L
1,669 SR
Queue Stats
74W - 79L
1,340 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
IkuFox
Ah Muzen Cab
Gold V
Level 62
God Stats
12W - 13L
1,653 SR
Queue Stats
136W - 150L
1,332 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
fbeast1000
Kumbhakarna
Silver I
Level 106
God Stats
1W - 1L
1,275 SR
Queue Stats
25W - 28L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
5 / 7 / 3
12,744
531
16,495
21,522
8,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 9 / 2
10,268
428
6,369
14,687
6,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 3
10,422
434
5,848
21,500
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
dfced2009
Artio
19
5 / 7 / 2
12,354
515
13,346
28,620
31,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
waffle0822
Khepri
16
1 / 6 / 6
10,326
430
6,556
21,386
23,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetPersephoneCliodhnaJormungandr

VS

Bans
AgniLokiBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigDaddyRaven
Bakasura
20
15 / 2 / 4
16,419
684
28,148
19,580
15,805
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
G0dw1n
Tsukuyomi
20
3 / 2 / 8
13,889
579
14,905
22,354
10,169
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Gäge
Janus
18
3 / 5 / 8
13,353
556
14,460
13,968
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
IkuFox
Ah Muzen Cab
20
9 / 5 / 9
16,159
673
22,348
19,317
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
fbeast1000
Kumbhakarna
18
3 / 0 / 16
13,935
581
7,019
19,150
21,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
14
Kills
33
33
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
7
3
0.93
W
Bakasura
BigDaddyRaven
Bakasura
15
2
4
8.5
W
Tsukuyomi
G0dw1n
Tsukuyomi
3
2
8
3.5
W
Janus
Gäge
Janus
3
5
8
1.4
W
Ah Muzen Cab
IkuFox
Ah Muzen Cab
9
5
9
2.7
L
1
9
2
0.22
L
2
4
3
0.88
L
Artio
dfced2009
Artio
5
7
2
0.86
W
Kumbhakarna
fbeast1000
Kumbhakarna
3
0
16
11
L
Khepri
waffle0822
Khepri
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,614
Damage
86,880
107,715
Taken
94,369
78,940
Mitigated
61,194
20,568
Healing
30,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
16,495
6,242
0
4,538
21,522
8,837
1,046
2,480
18,026
0
91,442
W
Bakasura
BigDaddyRaven
Bakasura
28,148
17,220
0
5,213
19,580
15,805
3,578
6,906
12,674
0
106,403
W
Tsukuyomi
G0dw1n
Tsukuyomi
14,905
2,783
0
11,570
22,354
10,169
2,281
8,240
14,114
0
111,030
W
Janus
Gäge
Janus
14,460
1,325
0
1,584
13,968
5,063
0
4,929
9,039
88,787
0
W
Ah Muzen Cab
IkuFox
Ah Muzen Cab
22,348
9,442
0
7,164
19,317
8,865
8,778
3,787
15,530
697
144,172
L
6,369
616
1,054
2,174
14,687
6,159
0
2,926
11,342
65,776
0
L
5,848
3,880
0
3,833
21,500
8,184
792
4,618
15,818
0
65,379
L
Artio
dfced2009
Artio
13,346
1,136
285
4,742
28,620
31,956
0
7,987
18,838
67,853
0
W
Kumbhakarna
fbeast1000
Kumbhakarna
7,019
876
0
4,961
19,150
21,292
181
5,020
13,529
29,172
3,171
L
Khepri
waffle0822
Khepri
6,556
907
542
3,400
21,386
23,804
0
3,771
16,565
31,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,114
Gold Earned
73,755
583
Minions Killed
730
0
Camps Cleared
0
2,077,435
Distance Traveled
2,518,441
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,744
531
165
7
0
359,817
6
W
Bakasura
16,419
684
190
8
0
501,209
2
W
Tsukuyomi
13,889
579
151
6
0
562,951
7
W
Janus
13,353
556
141
6
0
469,991
8
W
Ah Muzen Cab
16,159
673
212
9
0
488,775
8
L
Ra
10,268
428
139
6
0
362,614
7
L
Arachne
10,422
434
116
5
0
490,980
5
L
Artio
12,354
515
125
5
0
434,618
4
W
Kumbhakarna
13,935
581
36
2
0
495,515
5
L
Khepri
10,326
430
38
2
0
429,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role