Player Matchup

Bakasura
Bakasura
Drakt3r
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,364 Elo+
Solo
Chang'e
Chang'e
Kyan-Monkey
Chang'e
Level 29
God Stats
4W - 4L
1,354 SR
Queue Stats
157W - 165L
1,417 Elo+
Solo
Agni
Agni
TheButtonBasher2
Agni
Level 87
God Stats
2W - 3L
1,439 SR
Queue Stats
142W - 142L
1,413 Elo+
Solo
Khepri
Khepri
filterkaffi
Khepri
Level 44
God Stats
0W - 3L
1,224 SR
Queue Stats
404W - 438L
1,366 Elo+
Solo
Hun Batz
Hun Batz
shaony
Hun Batz
Level 132
God Stats
5W - 4L
1,683 SR
Queue Stats
523W - 523L
1,390 Elo+
Solo
Team Averages
Level 68
1,440 SR
1,390 Elo+

VS

Team Averages
Level 86
1,510 SR
1,417 Elo+
Terra
Terra
 
Terra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DET_Wallace_3
Merlin
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,335 Elo+
Solo
Atlas
Atlas
bewulfi
Atlas
Level 84
God Stats
6W - 5L
1,618 SR
Queue Stats
664W - 740L
1,429 Elo+
Solo
Thor
Thor
longfella697
Thor
Level 97
God Stats
6W - 6L
1,433 SR
Queue Stats
143W - 185L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drakt3r
Bakasura
18
5 / 7 / 4
10,768
673
14,625
19,893
16,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Kyan-Monkey
Chang'e
20
6 / 7 / 7
11,605
725
15,769
18,332
10,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 3
10,814
676
14,459
12,726
5,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
20
1 / 6 / 8
11,685
730
8,020
22,404
27,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
shaony
Hun Batz
7
0 / 1 / 2
7,618
476
0
1,101
374

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
5 / 4 / 20
11,618
726
9,216
21,983
22,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
 
Hercules
19
5 / 4 / 17
11,174
698
15,803
21,609
17,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 2 / 13
12,245
765
16,442
8,629
3,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
bewulfi
Atlas
18
3 / 3 / 20
12,010
751
13,027
17,971
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 7
11,672
730
10,983
7,782
3,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
15
Kills
26
26
Deaths
17
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
4
20
3.75
W
Hercules
 
Hercules
5
4
17
3.38
W
6
2
13
6.25
L
Bakasura
Drakt3r
Bakasura
5
7
4
1
L
Chang'e
Kyan-Monkey
Chang'e
6
7
7
1.36
L
3
5
3
0.9
W
Atlas
bewulfi
Atlas
3
3
20
4.33
L
Khepri
1
6
8
0.83
W
7
4
7
2.63
L
Hun Batz
shaony
Hun Batz
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,873
Damage
65,471
74,456
Taken
77,974
60,206
Mitigated
62,658
17,716
Healing
31,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,216
2,147
8,396
5,728
21,983
22,074
1,069
11,318
9,698
13,771
0
W
Hercules
 
Hercules
15,803
6,310
2,072
4,404
21,609
17,113
846
12,072
7,790
0
29,028
W
16,442
2,176
1,868
941
8,629
3,580
2,098
5,208
3,197
47,482
0
L
Bakasura
Drakt3r
Bakasura
14,625
9,953
484
2,251
19,893
16,098
520
8,486
11,407
0
16,437
L
Chang'e
Kyan-Monkey
Chang'e
15,769
2,490
4,656
3,946
18,332
10,220
612
9,051
9,281
32,095
0
L
14,459
1,457
1,488
2,533
12,726
5,826
488
8,190
4,536
33,316
0
W
Atlas
bewulfi
Atlas
13,027
2,713
1,607
5,329
17,971
16,109
605
5,790
10,387
28,746
0
L
Khepri
8,020
770
714
1,644
22,404
27,688
222
11,857
10,547
26,695
0
W
10,983
605
282
532
7,782
3,782
435
2,853
4,518
0
19,994
L
Hun Batz
shaony
Hun Batz
0
0
0
0
1,101
374
0
1,101
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
58,719
126
Minions Killed
128
0
Camps Cleared
0
1,053,555
Distance Traveled
1,220,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,618
726
10
1
0
241,356
0
W
Hercules
11,174
698
18
1
0
276,761
0
W
Merlin
12,245
765
63
4
0
262,185
0
L
Bakasura
10,768
673
20
1
0
279,145
0
L
Chang'e
11,605
725
31
2
0
223,005
0
L
Agni
10,814
676
46
3
0
281,665
0
W
Atlas
12,010
751
22
1
0
256,590
0
L
Khepri
11,685
730
29
2
0
269,740
0
W
Thor
11,672
730
15
1
0
183,515
0
L
Hun Batz
7,618
476
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role