Player Matchup

Hou Yi
Hou Yi
Gold I
Catalinawolf
Hou Yi
Gold I
Level 159
God Stats
1W - 2L
1,240 SR
Queue Stats
273W - 281L
1,740 MMR
Solo
Discordia
Discordia
Platinum IV
ImIntegrity
Discordia
Platinum IV
Level 109
God Stats
21W - 13L
1,855 SR
Queue Stats
184W - 176L
1,840 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
MilkyAF
Guan Yu
Platinum IV
Level 147
God Stats
0W - 2L
1,300 SR
Queue Stats
31W - 26L
1,906 MMR
Solo
Mercury
Mercury
Platinum II
P0shi
Mercury
Platinum II
Level 160
God Stats
5W - 3L
1,828 SR
Queue Stats
211W - 208L
1,826 MMR
Solo
Khepri
Khepri
Platinum IV
TonkeyToT
Khepri
Platinum IV
Level 147
God Stats
3W - 1L
2,031 SR
Queue Stats
72W - 72L
1,786 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,651 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,513 SR
1,758 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum I
BosSerpent
Rama
Platinum I
Level 160
God Stats
9W - 4L
1,458 SR
Queue Stats
160W - 139L
1,738 MMR
Solo
Arachne
Arachne
Platinum IV
Elixer666
Arachne
Platinum IV
Level 160
God Stats
2W - 1L
1,525 SR
Queue Stats
36W - 34L
1,813 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
TimeForLime
Erlang Shen
Gold I
Level 154
God Stats
3W - 2L
1,492 SR
Queue Stats
57W - 47L
1,793 MMR
Party 1
Athena
Athena
Platinum I
moistswitzer
Athena
Platinum I
Level 126
God Stats
8W - 7L
1,589 SR
Queue Stats
173W - 177L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 5 / 1
9,400
522
7,516
10,849
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
ImIntegrity
Discordia
16
1 / 3 / 1
9,271
515
4,841
9,797
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
MilkyAF
Guan Yu
17
3 / 0 / 0
10,549
586
11,973
24,183
33,503
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
P0shi
Mercury
16
1 / 5 / 1
8,952
497
6,904
13,224
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
TonkeyToT
Khepri
11
0 / 5 / 3
7,130
396
3,515
13,361
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ArtioThothEset

VS

Bans
ShivaCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
0 / 1 / 2
11,077
615
2,606
7,076
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 0 / 4
12,601
700
15,775
10,515
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Elixer666
Arachne
17
7 / 3 / 5
10,208
567
7,101
18,090
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TimeForLime
Erlang Shen
17
0 / 2 / 4
10,654
592
17,302
18,926
15,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Athena
14
2 / 2 / 14
10,066
559
10,437
14,412
14,975
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
18
18
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
2
1
W
9
0
4
11
L
Hou Yi
3
5
1
0.7
W
Arachne
Elixer666
Arachne
7
3
5
3.17
L
Discordia
ImIntegrity
Discordia
1
3
1
0.5
L
Guan Yu
MilkyAF
Guan Yu
3
0
0
3
L
Mercury
P0shi
Mercury
1
5
1
0.3
W
Erlang Shen
TimeForLime
Erlang Shen
0
2
4
1
L
Khepri
TonkeyToT
Khepri
0
5
3
0.3
W
Athena
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
53,221
71,414
Taken
69,019
57,772
Mitigated
46,367
14,924
Healing
29,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,606
301
0
910
7,076
2,561
0
1,718
5,358
99,144
0
W
15,775
9,965
0
6,090
10,515
4,656
2,754
1,189
9,326
0
111,961
L
Hou Yi
7,516
3,933
0
1,323
10,849
3,727
0
1,748
9,101
0
65,778
W
Arachne
Elixer666
Arachne
7,101
4,555
0
6,081
18,090
8,337
948
2,188
14,723
0
56,998
L
Discordia
ImIntegrity
Discordia
4,841
798
0
2,678
9,797
3,148
0
2,209
7,588
78,946
0
L
Guan Yu
MilkyAF
Guan Yu
11,973
4,302
58
8,653
24,183
33,503
0
2,076
22,107
0
77,047
L
Mercury
P0shi
Mercury
6,904
3,703
0
500
13,224
4,786
0
3,203
10,021
0
85,002
W
Erlang Shen
TimeForLime
Erlang Shen
17,302
11,150
0
10,781
18,926
15,838
2
80
18,846
0
87,874
L
Khepri
TonkeyToT
Khepri
3,515
707
0
1,712
13,361
12,608
0
3,158
10,203
15,387
0
W
Athena
10,437
2,873
2,448
2,766
14,412
14,975
14
3,181
11,231
27,935
5,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
54,606
658
Minions Killed
686
0
Camps Cleared
0
1,847,408
Distance Traveled
1,938,093
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,077
615
190
11
0
423,522
2
W
Rama
12,601
700
185
10
0
320,475
5
L
Hou Yi
9,400
522
139
8
0
317,580
8
W
Arachne
10,208
567
99
6
0
417,529
7
L
Discordia
9,271
515
163
9
0
365,763
10
L
Guan Yu
10,549
586
191
11
0
391,468
1
L
Mercury
8,952
497
147
8
0
436,838
1
W
Erlang Shen
10,654
592
163
9
0
357,363
6
L
Khepri
7,130
396
18
1
0
335,759
3
W
Athena
10,066
559
49
3
0
419,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role