Player Matchup

Ra
Ra
Ghom76
Ra
Level 148
God Stats
31W - 47L
1,480 SR
Queue Stats
120W - 148L
1,435 Elo+
Solo
Horus
Horus
RoryLeSinge
Horus
Level 18
God Stats
0W - 2L
1,581 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Veliciraptor
Atlas
Level 21
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 18L
1,613 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jjrv59
Ah Muzen Cab
Level 64
God Stats
0W - 3L
1,607 SR
Queue Stats
0W - 6L
1,272 Elo+
Party 2
Janus
Janus
wisdoy
Janus
Level 48
God Stats
0W - 5L
1,492 SR
Queue Stats
0W - 6L
1,272 Elo+
Party 2
Team Averages
Level 60
1,572 SR
1,418 Elo+

VS

Team Averages
Level 84
1,612 SR
1,501 Elo+
Fafnir
Fafnir
Arxbbit
Fafnir
Level 122
God Stats
2W - 1L
1,539 SR
Queue Stats
39W - 26L
1,614 Elo+
Party 1
Chronos
Chronos
DirtyTurtle08
Chronos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Minenerf97
Danzaburou
Level 85
God Stats
1W - 1L
1,595 SR
Queue Stats
32W - 30L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
PokerDoge
Gilgamesh
Level 110
God Stats
2W - 1L
1,738 SR
Queue Stats
37W - 23L
1,603 Elo+
Party 1
Merlin
Merlin
diniedoor
Merlin
Level 14
God Stats
2W - 1L
1,688 SR
Queue Stats
10W - 22L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 10 / 2
9,846
703
5,620
13,661
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
7 / 8 / 4
11,695
835
9,600
18,093
12,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 9 / 2
8,363
597
5,476
17,973
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
jjrv59
Ah Muzen Cab
15
2 / 10 / 5
9,067
648
11,462
17,198
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
wisdoy
Janus
16
0 / 8 / 5
9,673
691
10,702
13,097
3,774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arxbbit
Fafnir
18
3 / 0 / 29
11,516
823
9,189
13,782
16,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
20
16 / 1 / 16
12,716
908
29,408
12,452
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Minenerf97
Danzaburou
18
5 / 5 / 16
11,186
799
15,056
13,689
5,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PokerDoge
Gilgamesh
20
21 / 4 / 12
12,933
924
19,487
16,406
11,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
diniedoor
Merlin
12
0 / 3 / 1
8,255
590
0
2,755
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
12
Kills
45
45
Deaths
13
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Arxbbit
Fafnir
3
0
29
17.5
W
Chronos
16
1
16
24
L
Ra
3
10
2
0.4
W
Danzaburou
Minenerf97
Danzaburou
5
5
16
2.6
W
Gilgamesh
PokerDoge
Gilgamesh
21
4
12
6.75
L
7
8
4
1.13
L
0
9
2
0.11
W
Merlin
diniedoor
Merlin
0
3
1
0.17
L
Ah Muzen Cab
jjrv59
Ah Muzen Cab
2
10
5
0.45
L
Janus
wisdoy
Janus
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,860
Damage
73,140
80,022
Taken
59,084
46,659
Mitigated
40,803
5,656
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Arxbbit
Fafnir
9,189
2,134
651
4,150
13,782
16,379
517
4,361
9,421
20,343
0
W
Chronos
29,408
12,105
0
4,134
12,452
5,824
4,250
3,735
8,717
69,454
0
L
Ra
5,620
632
664
505
13,661
8,026
418
5,399
8,174
30,303
0
W
Danzaburou
Minenerf97
Danzaburou
15,056
6,073
0
2,992
13,689
5,961
561
5,169
8,520
0
42,373
W
Gilgamesh
PokerDoge
Gilgamesh
19,487
5,177
0
2,572
16,406
11,752
1,730
7,930
8,476
0
42,943
L
9,600
3,714
498
1,778
18,093
12,908
115
7,819
9,990
0
20,797
L
5,476
2,272
0
145
17,973
16,733
165
10,540
7,219
10,500
0
W
Merlin
diniedoor
Merlin
0
0
0
250
2,755
887
224
603
2,152
4,838
0
L
Ah Muzen Cab
jjrv59
Ah Muzen Cab
11,462
2,336
108
1,708
17,198
5,218
33
6,776
10,254
0
28,350
L
Janus
wisdoy
Janus
10,702
203
0
250
13,097
3,774
263
8,063
4,953
30,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
56,606
175
Minions Killed
212
0
Camps Cleared
0
1,132,077
Distance Traveled
1,144,861
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,516
823
25
2
0
284,745
0
W
Chronos
12,716
908
96
7
0
285,098
0
L
Ra
9,846
703
57
4
0
219,529
1
W
Danzaburou
11,186
799
47
3
0
228,335
0
W
Gilgamesh
12,933
924
36
3
0
303,708
1
L
Horus
11,695
835
28
2
0
253,137
4
L
Atlas
8,363
597
7
1
0
162,733
1
W
Merlin
8,255
590
8
1
0
42,975
0
L
Ah Muzen Cab
9,067
648
31
2
0
244,393
2
L
Janus
9,673
691
52
4
0
252,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role