Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Lavere101
Amaterasu
Level 63
God Stats
9W - 8L
1,584 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 1
Arachne
Arachne
PhilSmite
Arachne
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 113L
1,467 Elo+
Party 1
He Bo
He Bo
Pr0te3ct0r
He Bo
Level 17
God Stats
2W - 1L
1,894 SR
Queue Stats
29W - 22L
1,569 Elo+
Party 4
Cerberus
Cerberus
TheGuiltyCarrot
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 55
1,595 SR
1,501 Elo+

VS

Team Averages
Level 71
1,565 SR
1,524 Elo+
Izanami
Izanami
Cruzber10
Izanami
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 54L
1,656 Elo+
Party 3
Ymir
Ymir
CurryBurken
Ymir
Level 10
God Stats
2W - 1L
1,734 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Fr0styNoot
The Morrigan
Level 25
God Stats
11W - 9L
1,401 SR
Queue Stats
50W - 32L
1,485 Elo+
Party 2
Da Ji
Da Ji
RAXITALLION
Da Ji
Level 122
God Stats
4W - 1L
1,761 SR
Queue Stats
117W - 92L
1,546 Elo+
Party 2
Mulan
Mulan
jjookerr
Mulan
Level 44
God Stats
23W - 34L
1,428 SR
Queue Stats
150W - 174L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 3 / 3
8,502
567
7,631
10,321
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Lavere101
Amaterasu
15
2 / 2 / 1
8,381
559
7,957
12,105
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
PhilSmite
Arachne
12
3 / 4 / 5
7,827
522
10,338
13,773
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
13
3 / 6 / 0
8,018
535
5,944
9,712
2,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
10
0 / 3 / 1
6,256
417
3,085
11,640
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cruzber10
Izanami
13
1 / 4 / 4
7,961
531
8,164
12,768
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 4
7,721
515
4,837
10,073
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Fr0styNoot
The Morrigan
14
2 / 1 / 7
8,399
560
8,089
5,640
2,011
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
12 / 2 / 4
9,745
650
11,499
11,005
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
jjookerr
Mulan
15
1 / 1 / 2
8,419
561
9,636
14,420
8,721
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
18
18
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
3
1.17
W
Izanami
Cruzber10
Izanami
1
4
4
0.75
W
2
2
4
2
W
The Morrigan
Fr0styNoot
The Morrigan
2
1
7
5.5
L
Amaterasu
Lavere101
Amaterasu
2
2
1
1.25
L
Arachne
PhilSmite
Arachne
3
4
5
1.38
L
He Bo
3
6
0
0.5
W
12
2
4
7
L
Cerberus
0
3
1
0.17
W
Mulan
jjookerr
Mulan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
42,225
57,551
Taken
53,906
27,071
Mitigated
27,789
17,479
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,631
3,428
0
4,349
10,321
2,896
0
1,026
9,295
0
64,428
W
Izanami
Cruzber10
Izanami
8,164
5,102
0
5,666
12,768
3,353
90
1,100
11,668
0
66,563
W
4,837
1,304
0
1,136
10,073
9,485
486
1,206
8,867
23,228
4,476
W
The Morrigan
Fr0styNoot
The Morrigan
8,089
1,627
0
1,110
5,640
2,011
80
3,372
2,268
40,876
2,474
L
Amaterasu
Lavere101
Amaterasu
7,957
3,749
0
5,376
12,105
9,626
0
573
11,532
0
52,120
L
Arachne
PhilSmite
Arachne
10,338
6,888
0
4,104
13,773
5,200
0
3,395
10,378
0
46,244
L
He Bo
5,944
447
0
1,609
9,712
2,981
54
3,207
6,505
50,668
0
W
11,499
3,315
0
450
11,005
4,219
0
1,955
9,050
0
59,007
L
Cerberus
3,085
83
227
1,814
11,640
6,368
0
2,965
8,675
23,411
0
W
Mulan
jjookerr
Mulan
9,636
1,799
0
3,530
14,420
8,721
0
1,396
13,024
0
59,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
42,245
449
Minions Killed
503
0
Camps Cleared
0
1,450,533
Distance Traveled
1,451,253
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,502
567
115
8
0
264,838
6
W
Izanami
7,961
531
119
8
0
261,683
4
W
Ymir
7,721
515
63
4
0
281,437
6
W
The Morrigan
8,399
560
104
7
0
297,072
5
L
Amaterasu
8,381
559
115
8
0
301,282
4
L
Arachne
7,827
522
83
6
0
329,766
3
L
He Bo
8,018
535
90
6
0
275,413
6
W
Da Ji
9,745
650
90
6
0
338,335
4
L
Cerberus
6,256
417
46
3
0
279,234
4
W
Mulan
8,419
561
127
8
0
272,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role