Player Matchup

Baron Samedi
Baron Samedi
Angryz_Ed216
Baron Samedi
Level 85
God Stats
86W - 55L
1,545 SR
Queue Stats
193W - 187L
1,456 Elo+
Party 1
Ymir
Ymir
RobenLockzley
Ymir
Level 146
God Stats
2W - 3L
1,393 SR
Queue Stats
24W - 48L
1,209 Elo+
Party 1
Artemis
Artemis
SleezyMI
Artemis
Level 33
God Stats
14W - 18L
1,361 SR
Queue Stats
22W - 41L
1,214 Elo+
Party 1
Team Averages
Level 88
1,433 SR
1,293 Elo+

VS

Team Averages
Level 69
1,600 SR
1,378 Elo+
Vulcan
Vulcan
ACIDKILLERDEGP
Vulcan
Level 158
God Stats
31W - 30L
1,641 SR
Queue Stats
101W - 111L
1,451 Elo+
Solo
Fenrir
Fenrir
Egar Bleekar
Fenrir
Level 16
God Stats
10W - 17L
1,589 SR
Queue Stats
13W - 27L
1,334 Elo+
Party 2
Ymir
Ymir
tswizzle710
Ymir
Level 32
God Stats
34W - 32L
1,569 SR
Queue Stats
82W - 98L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angryz_Ed216
Baron Samedi
20
16 / 1 / 12
14,530
855
26,188
18,421
9,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 18
12,655
744
12,368
22,579
19,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SleezyMI
Artemis
16
6 / 4 / 15
12,345
726
16,742
12,157
4,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
11,616
683
15,863
11,463
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
4 / 12 / 5
11,025
649
11,809
22,591
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 10 / 6
11,430
672
9,441
26,524
32,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
28
Kills
11
11
Deaths
28
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Baron Samedi
Angryz_Ed216
Baron Samedi
16
1
12
22
L
Fenrir
4
12
5
0.54
W
6
6
18
2.5
W
Artemis
SleezyMI
Artemis
6
4
15
3.38
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,298
Damage
37,113
53,157
Taken
60,578
32,843
Mitigated
51,013
18,308
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,863
6,590
0
23
11,463
4,708
0
6,091
5,372
56,098
0
W
Baron Samedi
Angryz_Ed216
Baron Samedi
26,188
2,797
3,196
10,369
18,421
9,423
685
9,007
9,105
53,691
0
L
Fenrir
11,809
2,832
0
1,273
22,591
13,454
0
16,253
6,338
0
28,330
W
12,368
3,090
546
2,453
22,579
19,003
260
8,992
13,309
27,000
0
W
Artemis
SleezyMI
Artemis
16,742
10,764
0
1,744
12,157
4,417
1,657
7,677
4,373
0
33,687
L
9,441
1,541
390
1,956
26,524
32,851
0
16,896
9,628
21,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
34,071
135
Minions Killed
131
2
Camps Cleared
8
874,394
Distance Traveled
768,445
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,616
683
85
5
2
286,634
2
W
Baron Samedi
14,530
855
60
4
2
321,178
0
L
Fenrir
11,025
649
34
2
6
251,215
0
W
Ymir
12,655
744
38
2
0
264,685
0
W
Artemis
12,345
726
37
2
0
288,531
3
L
Ymir
11,430
672
12
1
0
230,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role