Player Matchup

Heimdallr
Heimdallr
BeardedVikingTV
Heimdallr
Level 17
God Stats
0W - 4L
1,340 SR
Queue Stats
0W - 8L
994 Elo+
Party 2
Chaac
Chaac
TeddyXG
Chaac
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
994 Elo+
Party 2
Ra
Ra
kennio
Ra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,200 Elo+
Party 2
Team Averages
Level 28
1,447 SR
1,063 Elo+

VS

Team Averages
Level 56
1,623 SR
1,122 Elo+
Chaac
Chaac
Einherjr
Chaac
Level 65
God Stats
2W - 2L
1,959 SR
Queue Stats
15W - 27L
1,122 Elo+
Party 1
Cupid
Cupid
MrBränk
Cupid
Level 14
God Stats
2W - 1L
1,223 SR
Queue Stats
2W - 2L
1,122 Elo+
Party 1
Tiamat
Tiamat
WolfFur
Tiamat
Level 90
God Stats
2W - 2L
1,688 SR
Queue Stats
3W - 11L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeardedVikingTV
Heimdallr
10
1 / 7 / 2
7,009
701
4,845
8,326
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
TeddyXG
Chaac
10
0 / 8 / 2
6,483
648
3,168
11,732
9,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
13
3 / 4 / 1
8,171
817
5,171
8,956
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Einherjr
Chaac
12
2 / 3 / 15
8,834
883
4,587
11,956
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
MrBränk
Cupid
15
13 / 1 / 6
9,778
978
11,762
9,752
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
WolfFur
Tiamat
13
4 / 1 / 14
8,606
861
8,499
5,734
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
19
19
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeardedVikingTV
Heimdallr
1
7
2
0.29
W
Chaac
Einherjr
Chaac
2
3
15
3.17
W
Cupid
MrBränk
Cupid
13
1
6
16
L
Chaac
TeddyXG
Chaac
0
8
2
0.13
W
Tiamat
WolfFur
Tiamat
4
1
14
11
L
Ra
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,184
Damage
24,848
29,014
Taken
27,442
15,632
Mitigated
19,520
2,821
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeardedVikingTV
Heimdallr
4,845
3,968
0
683
8,326
3,080
0
1,922
6,214
0
15,049
W
Chaac
Einherjr
Chaac
4,587
723
132
4,195
11,956
11,778
133
2,382
9,574
0
19,640
W
Cupid
MrBränk
Cupid
11,762
7,606
274
5,915
9,752
3,652
1,747
1,884
7,868
0
34,142
L
Chaac
TeddyXG
Chaac
3,168
466
0
778
11,732
9,178
0
3,009
8,405
0
9,553
W
Tiamat
WolfFur
Tiamat
8,499
255
0
1,449
5,734
4,090
358
1,915
3,819
27,791
0
L
Ra
5,171
683
431
929
8,956
3,374
0
2,937
5,765
26,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
27,218
84
Minions Killed
113
1
Camps Cleared
7
429,964
Distance Traveled
624,618
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,009
701
28
3
0
130,074
1
W
Chaac
8,834
883
22
2
1
254,528
0
W
Cupid
9,778
978
49
5
2
176,077
0
L
Chaac
6,483
648
26
3
0
125,864
4
W
Tiamat
8,606
861
42
4
4
194,013
1
L
Ra
8,171
817
30
3
1
174,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role