Player Matchup

Fenrir
Fenrir
Egar Bleekar
Fenrir
Level 16
God Stats
10W - 17L
1,681 SR
Queue Stats
13W - 27L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
SweetCakes1111
Nu Wa
Level 48
God Stats
61W - 74L
1,459 SR
Queue Stats
243W - 336L
1,421 Elo+
Solo
Ganesha
Ganesha
tswizzle710
Ganesha
Level 32
God Stats
6W - 6L
1,516 SR
Queue Stats
82W - 98L
1,357 Elo+
Party 1
Team Averages
Level 32
1,552 SR
1,379 Elo+

VS

Team Averages
Level 55
1,557 SR
1,486 Elo+
Zeus
Zeus
FaZe Booty21
Zeus
Level 110
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 2
Bacchus
Bacchus
KiteTwinBlades
Bacchus
Level 51
God Stats
56W - 67L
1,436 SR
Queue Stats
101W - 139L
1,241 Elo+
Solo
Neith
Neith
TrickyRicky2323
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 8 / 2
5,363
670
4,039
13,800
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 0
5,957
745
4,469
6,186
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
tswizzle710
Ganesha
9
0 / 8 / 1
5,286
661
2,193
9,724
6,030
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 5
8,475
1,059
15,095
6,092
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 14
7,138
892
2,016
9,008
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 13
7,771
971
9,144
3,825
1,209
Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
17
17
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
8
2
0.13
W
12
0
5
14.5
W
1
2
14
4
L
2
1
0
2
W
4
0
13
10.5
L
Ganesha
tswizzle710
Ganesha
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
26,255
29,710
Taken
18,925
13,307
Mitigated
11,676
1,743
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,039
725
0
606
13,800
5,588
0
8,154
5,646
0
13,045
W
15,095
3,236
0
900
6,092
1,884
919
2,568
3,240
40,879
0
W
2,016
496
269
1,669
9,008
8,583
160
2,131
6,399
7,125
0
L
4,469
1,587
0
811
6,186
1,689
0
3,582
2,604
15,136
0
W
9,144
3,985
0
1,902
3,825
1,209
1,098
1,587
1,955
0
31,630
L
Ganesha
tswizzle710
Ganesha
2,193
0
64
262
9,724
6,030
0
5,924
3,800
7,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,606
Gold Earned
23,384
56
Minions Killed
120
2
Camps Cleared
6
350,681
Distance Traveled
446,302
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,363
670
20
3
2
138,558
0
W
Zeus
8,475
1,059
42
5
5
158,986
2
W
Bacchus
7,138
892
12
2
1
143,802
0
L
Nu Wa
5,957
745
36
5
0
96,033
1
W
Neith
7,771
971
66
8
0
143,514
2
L
Ganesha
5,286
661
0
0
0
116,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role